To be fair, he did shoot. And he missed. A nearly static target. Then he shoots one of his comrades multiple times. I call stormtrooper syndrome.
To be fair, he did shoot. And he missed. A nearly static target. Then he shoots one of his comrades multiple times. I call stormtrooper syndrome.
No, it's right after these "nice" people made the duo crash their car and run for their lives.
here is the video of how things escalated.
Edited:
I am pretty sure you would react in a similar manner in a situation when adrenaline rushes through your veins, your average human doesn't think very much during these kind of situations.
Edited:
Because you can have perfect aim during high levels of stress.
aim at this relatively small target and DONT SHAKE YOUR VISION THE PRESSURE THE PRESSURE
theres a simulation of what police go through anytime they need to use their gun
The voices sound amazing. Especially hers.
Contain your boners.
your trying too hard to be funny
Well it takes away some replayability. Uncharted wasn't as bad for this because there were collectibles and stuff you had to find along with multiplayer.
You're not trying hard enough to type correctly.
Dude it's a video game, not real life. You even get a cross hair with perfect aim.
Also we need to use a more recent example of a good linear game because Half-Life is an old game. It being linear didn't matter back then, but a game like Metro 2033, which is linear in a market of sandbox FPS games, has a very immersible story and gameplay which this game undoubtedly does.
He is talking about the npc.
Well fuck, looks like I'll have to steal back the PS3 I sold to my little brother.
They didn't want this game to be really hard (though I'm pretty sure they'll allow you to disable all hud and other aids), but they did allow for realistic enemies such as these. I'm sure as hell I wouldn't easily shoot at my friend if he had the other guy in a hold.
Fun Fact: Ellie is voiced by the same VA who did that blonde hall monitor girl in King of the Hill.
somewhat more importantly, she voices Gwen from Ben 10
160 GB PS3s go for $250.
Goddamn I hate it when games are platform exclusive, it makes absolutely no sense
Devs are owned by sony. Why would sony want to publish their games on the 360. Same with 360 exclusives.
Thats the reason why the vast majority of console exclusive are so.
And it makes perfect sense to me at least, whether I like it or not.
Just look at some of the posts in this thread, people considering buying a PS3 for this game and others. THAT'S why it's an exclusive, boosts sales of the console.
Seriously. It's like the people who look at Halo or something and say "This is the only reason I have a Xbox 360." Sony might be the reigning king of exclusives right now, but if you own a console for only one game then I'm not entirely sure what to say. Personally, I've got a PS3 for Ratchet & Clank, Jak & Daxter, Heavy Rain, Uncharted, Last of Us, LittleBigPlanet, God of War...I could go on for a while, actually.
I was mainly referring to PC
Aaaaaarh, I wish i didnt have to sell my PS3 recently, better get another soon![]()
You know that doesn't change anything at all.
But he unloads into his friend when he's the one being taken hostage? Yeah ok.
Why are we necessarily attaching such deep meaning to this? If the guy blindsided you then took you into a hold like that, would it be fun if you get shot and die right then? No, you'd be pissed. I imagine they did it so you don't get taken by surprise and killed right on the spot, because that's just not as fun, when you don't stand a chance.
do you say that about movies too
I think when this game comes out I am going to do a PS3 + The Last of Us giveaway.
There is also Journey.
Why do you guys start pissing yourselves as soon as you see something scripted?
Jesus, way to nitpick.
Not sure if you're saying that people are excited about scripted events or pissed off about scripted events, so I'll answer your question thinking that you mean the latter.
The thing with scripted events is that they're always the same. On every playthrough. That eats a lot of replay value, because you know all the tricks and shit and when they happen.
This game would be the best shit ever if all of those events seen in the video were dynamic and unscripted. Every playthrough would be different in a way that you couldn't precisely predict if a guy is gonna pop out of nowhere and smack your head on the table and take you hostage.
I think we're way pass scripted events and we should put a lot more effort into dynamic gameplay. This could be a good start or just another, but more polished game with scripted coolness.
The atmosphere in this is fantastic, I love how everyone reacts to ever bullet fire, like a flinch or a duck.
Edited:
Aha, "Are you alright?"
"No! You scared the shit outa me"
isn't it obvious that the game's combat/stealth scenes are mostly unscripted but with a set of various options that respond to fairly dynamic ai? this is evidence enough from the fact that this is the exact same part of the game the first gameplay trailer was from, but it plays out in a completely different way
Reminds me a lot of I am alive, except this looks a lot better, I just hope it's going to be harder than I am alive was, which was piss easy on hardest difficulty.
i noticed that as well
first trailer the guy goes into there and shoots up everybody, hell even the girl helps
this one he goes the more stealthy route which i like better.
i also love how that last guy ran away, it gives the game so much more
imagine when your playing that, this happens and he tricks you into running head first into another group (who then riddle you with bullets)
also love the fact that ammo is so little in this game, i personally think that finding even a single bullet will make you feel like a god among men.
wonder what other weapons will be involded, we've seen one pistol, a shotgun, metal rods, bricks and other small items, again i'm personally hoping for some kind of bolt-action rifle that would be GOTY for me.