This is my first time trying to make a model from scratch, so my knowledge doesn't go too far from tutorials.
I downloaded the MLP Source Pack and the Source Male Pack to make my own custom model by using Dr. Whooves mane and tail.
The problem is that if I use the template of the Source Pack, the mane is caved inside the head (Making it look like spikes are appearing from his brain) and the tail floats on the left side. On the other hand, I edited the Dr. Whooves.qc file and it worked. I also added the code for new expressions and the "flexcontroller eyes range -45 45 eyes_updown" and "flexcontroller eyes range -45 45 eyes_rightleft" commands for the eyes slides like the others MLP models that can be used for SFM.
Now, the problem is that the eyes aren't looking as they should like the other models when I load it in SFM (I haven't tried GMOD because it only crashed it all the times, so if anyone can help me to fix that too, it woudld be helpful).
This is how it looks:
And this is how it should look:
If it helps, I could upload the files into a single folder so that it cand be easier to find the problem. Aside from that, I wanted to call the model "Brownie", but if I do it the problem with the hair and tail reappears, yet if I use another name (Even if it uses the same exact number of characters) it works as intended. Pretty weird problem.
I hope that anyone can help me with this, because I would like to have my own custom model, as I can add more expresions from the other MLP models instead of using a reskin of another model with few expressions that can't be updated unless you have the original one.