1. Post #1
    Gold Member
    DP Films's Avatar
    May 2011
    507 Posts



    This pack is a total reconverion of the 4th version. It features over 30 different NPC's, HD models and textures.
    It was developed for 1 year and it was great experience to work on it.

    Complete list of the features:
    -30 different NPC's
    -Playermodels
    -Props for gasmasks
    -Props for bodygrouped stuff
    -Bodygroups
    -Skins
    -HD textures
    -Advanced shading
    -Advanced physics (great for making poses)
    -Dynamic Shadows support
    -Metrocop based AI (non combine_soldier)




    The list of the models:


    Click on the link to download:



    Known bugs:
    -Zombie is realy buggy in gm13. Sorry guys but we aren't coders.

    Valuable contributors of the devolopment:
    -highvoltage
    -Evil Garlic
    -HK KnightHawk
    -Long Nλngé
    -Alex Portman

    People who also helped with making pack better:
    -Silverlan
    -Kirik28_5
    -Lt_C

    Also thanks to awesome people for supporting and giving feedback in the WIP thread.

    You can also donate funds for their work.




    Places to download:


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  2. Post #2
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    Awesome release Dpfilms. Your work always looks great and the video was excellently done.
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  3. Post #3
    Ask me about my Guardians of the Galaxy fetish.
    Katatonic717's Avatar
    September 2010
    9,696 Posts
    Beta metrocop has wrong pants:

    And the elite metrocop looks really strange compared the original:

    Only issues I have.
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  4. Post #4
    !Xuddan's Avatar
    September 2008
    63 Posts
    This is incredible! But I am having some trouble downloading Part 2 from GMOD.org. It's telling me the file isn't available. Is this just a bug or an issue you guys need to sort out?

    EDIT: Ah, nevermind, just found the digital dropbox link. This is incredible. Great work, guys!

  5. Post #5
    Killjoy's Avatar
    November 2011
    225 Posts
    Incredible! Good work as always!
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  6. Post #6
    Gold Member
    LtODST64's Avatar
    January 2012
    118 Posts
    Awesome models & great trailer, DP. Just incredible
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  7. Post #7
    Dennab
    March 2011
    972 Posts
    I love Spec Ops and Tribal Metrocops :D

    Nice job.

  8. Post #8
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    The gamefront link says file unavailable, anyone know why?
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  9. Post #9
    Katra804's Avatar
    September 2011
    2,246 Posts
    Great release. The Phoenix Metro and Trenchoat models are my favorites out the whole pack. In fact, it actually got me thinking of a possible hack that I might do in the near future. Thanks.

  10. Post #10
    DAFTPUNK991's Avatar
    September 2012
    12 Posts
    gamefront still says file moved does anyone know when its going to be fixed or reuploaded?
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  11. Post #11
    Katra804's Avatar
    September 2011
    2,246 Posts
    gamefront still says file moved does anyone know when its going to be fixed or reuploaded?
    The link worked just fine for me, and it's still up. Worst case scenario, just use the dropbox link that was provided as instead.
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  12. Post #12
    DAFTPUNK991's Avatar
    September 2012
    12 Posts
    whoops never saw that link and that one worked fine thanks

  13. Post #13
    Matsilagi's Avatar
    June 2009
    1,770 Posts
    Loved the pack! Altrough, they missed the Tron police on playermodels list.

    I will upload a quickfix soon!

    EDIT:
    DONE!

    Download the fix here: http://dl.dropbox.com/u/43050980/Tron%20Metropolice%20fix.rar
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  14. Post #14
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    snip

  15. Post #15
    I am not a billboard.

    July 2009
    525 Posts
    -snip stupid models conflict-

  16. Post #16
    I JERK MY COCK UNTIL IT'S SORE TO MLP RULE 34
    nomad1's Avatar
    July 2010
    3,882 Posts
    Those rebels, are those the stock ones or ones that were remastered by you?

    As always, great stuff!

  17. Post #17
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    6,960 Posts
    Awesome release, gonna make loads o' poses with these!

  18. Post #18
    Osymax's Avatar
    December 2011
    150 Posts
    The only thing I can say is AWESOME

  19. Post #19
    Gold Member
    DP Films's Avatar
    May 2011
    507 Posts
    Released patch 5.1.
    -fixed physmodel on Spec Ops
    -added playermodel for Tron Police
    -removed zombie police NPC from gm13 version since it causes lua errors

    You have to redownload and reinstall second part to apply the patch.
    Steam Workshop users would get the fixes after launching the game.


    Thanks everyone for the feedback and bug reports.

  20. Post #20
    Gold Member
    DarkKrystal's Avatar
    April 2009
    3,230 Posts
    Uhm, the workshop doesn't work for some reason with this addon.

  21. Post #21
    Gold Member
    Viper123_SWE's Avatar
    May 2011
    6,960 Posts
    Released patch 5.1.
    -fixed physmodel on Spec Ops
    -added playermodel for Tron Police
    -removed zombie police NPC from gm13 version since it causes lua errors

    You have to redownload and reinstall second part to apply the patch.
    Steam Workshop users would get the fixes after launching the game.


    Thanks everyone for the feedback and bug reports.
    I took the liberty to replace ALL of the .phy files since the phys you had on them were (No offense) horrible.

    This will save you some time if you just replace the .phy files with these: https://dl.dropbox.com/u/71236376/Me...lice%20PHY.zip


    Other then that they're great and very fun to pose with.

  22. Post #22
    Gold Member
    DP Films's Avatar
    May 2011
    507 Posts
    I took the liberty to replace ALL of the .phy files since the phys you had on them were (No offense) horrible.

    This will save you some time if you just replace the .phy files with these: https://dl.dropbox.com/u/71236376/Me...Police PHY.zip


    Other then that they're great and very fun to pose with.
    Your physmodels maybe good for those who love realistic deathfalls/deathposes. But as for posing they have more limitations comparing to pack one's.
    But if you like to make quick poses these would fit you.
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  23. Post #23
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    Is it possible to make the npcs have vipers physmodel and the spawnable ragdolls have yours?

  24. Post #24
    Sver's Avatar
    October 2012
    2 Posts
    I've download the both parts, but all of the models have no body textures. I use Gmod 10.

  25. Post #25
    Gold Member
    Griffster26's Avatar
    November 2011
    12,742 Posts
    Are you able to make the HD Metrocops and HD Barney an HL2 replacement?

  26. Post #26
    AxC
    AxC's Avatar
    August 2012
    5 Posts
    Are you able to make the HD Metrocops and HD Barney an HL2 replacement?
    That would be awsome. Oh and whenever they are spawned as an NPC, they fall through the world for some reason. Please fix this, its annoying.

    No offense but the .phy files that viper made, they are kinda meant for posing, as they flail all over the place on death (Kinda like if their bones were made out of Jell-O) unrealistically. I just wish someone could make their ragdolls just like the Metrocop ragdolls,they were the best death ragdolls in the whole game, and it made me sad when I got this pack only to find that they aren't there. that would be awesome if someone could change them. (I think the Spec Ops is the only one with this) :)
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  27. Post #27
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    Oh and whenever they are spawned as an NPC, they fall through the world for some reason. Please fix this, its annoying.
    I have the same problem, I figured it was just the map I was playing on but I guess not. Someone does need to fix it.

  28. Post #28
    Gold Member
    DP Films's Avatar
    May 2011
    507 Posts
    I am planning to release special replacement installator with several variants to choose nex week.
    As for the NPC bugs I can't promise anything since lua scripting is something completely far and unknown for me.

    Edited:

    I saw someone said that these models don't have RP animations. I might include them in the next patch but I should know which animations are these.

  29. Post #29
    27X
    Rantasaurus Rex
    27X's Avatar
    July 2010
    6,277 Posts
    amazing.

  30. Post #30
    Savannah's Avatar
    January 2012
    6 Posts
    They do have RP animations actually, I replaced it already myself, but some animations are missing, though. I'll take a screenshot of it right now.
    Edit:
    Here you go:

    That's the missing animation for the SMG, idle, and walking/running.


    That's the stunstick one, I think you know how the model is supposed to hold the stunstick.

    So basically, the SMG idle animation is broken,
    And the SMG, Pistol, and shotgun walking/running animations are broken.
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  31. Post #31
    Mahboi88's Avatar
    January 2012
    3 Posts
    Oh my god! Thanks so much guys, this is awesome! Keep up the great work.

  32. Post #32
    mralexs's Avatar
    January 2011
    457 Posts
    Hey, In GM13 they don't have weapons and the Zombie NPC isn't giving me any errors.

  33. Post #33
    RonanZer0's Avatar
    January 2012
    786 Posts
    Great! I was going to use these in my hl2rp server BUT THEY ARE BROKEN!

  34. Post #34
    I am not a billboard.

    July 2009
    525 Posts
    I don't think so, you are doing it wrong.

    Proof :




    Go into openaura/gamemode/openaura/libraries/sh_animations.lua, there you will find your answers.
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  35. Post #35

    October 2012
    1 Posts
    Your solution gave me errors on my server.
    [hl2rp\gamemode\plugins\stamina\cl_hooks.lua:26] attempt to call method 'PlayerIsCombine' (a nil value)
    Please help D:!.

    Add me on steam [PG-O]Bloodhunter888.
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  36. Post #36
    DAFTPUNK991's Avatar
    September 2012
    12 Posts
    is there any way to use these models and skins to replace the ones in hl2 or hl2dm? I tried it but it was all weird and the textures didnt work
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  37. Post #37
    Freakyman403's Avatar
    October 2006
    34 Posts
    on some maps such as rp_evocity2_2p they spawn underground unless in the trainstation areas any ideas why because the V4 folder spawned correctly

  38. Post #38
    Savannah's Avatar
    January 2012
    6 Posts
    Mhmm... they are clientside, that might explain it!
    Oh well, thanks anyway!

  39. Post #39
    Gold Member
    DP Films's Avatar
    May 2011
    507 Posts
    Released patch 5.1.1

    -fixed NPCs being spawned uder the map
    -fixed NPCs getting invisible after spawn
    -added SMG weapon (Workshop only)
    -minor model and texture fixes for Female Police and Spec Ops

    You have to redownload and reinstall second part to apply the patch.
    Steam Workshop users would get the fixes automatically after launching the game.

    Thanks to Silverlan for help with coding.

    We've also released pack of wallpapers.
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  40. Post #40
    overwatch pvt's Avatar
    January 2012
    1,577 Posts
    Thanks for the awesome wallpapers, that was an unexspected treat.