1. Post #201
    SniperComZero's Avatar
    March 2011
    843 Posts
    Fuck you guys, We can just keep the Middle. Or you can remove it next turn.
    ----------------


    The UCK Fortify their Borders, and the Armies Mobilize for war
    ----------------
    Gunpowder: 25%
    Improved Steel: 36%
    Improved Tactics: 19%
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  2. Post #202
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts


    Tanks roll out,aircraft is redeployed,the navy activated and the troops ready to defend and counter-attack. A small group of stealth jets are equipped with vile crop-destroying chemicals to use if ordered.

  3. Post #203
    racerfan's Avatar
    January 2012
    2,056 Posts


    Tanks roll out,aircraft is redeployed,the navy activated and the troops ready to defend and counter-attack. A small group of stealth jets are equipped with vile crop-destroying chemicals to use if ordered.
    The NER's territory of Delikilia states that it does not want to be involved int he apparent conflict between Tuzland and the UCK.

  4. Post #204
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    I think he is talking about your mech suits.
    I don't have mech suits.

  5. Post #205
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    I don't have mech suits.

    What ever those weird alien/robot looking things are. I think he means those.

    Also declare

  6. Post #206
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    It's because he just reused his Terrans and didn't even bother removing the robots

  7. Post #207
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    Wasn't UCK ally of TE?

    Edited:

    Also, remember that defender is allowed to choose/ make battlefield.

  8. Post #208
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts


    GPRI turns down trade agreement with the TE.

    GPRI refuses to say it's stance on the approaching conflict in Eastern Europe.

    Break through in Drilling technology, the platform should be ready to begin drilling oil within the month.

    Government begins handing out grants to students interested in the Engineering field.

    Current Engineers are sent abroad to study foreign engineering techniques.

    Government begins handing out jobs to the unemployed to help with constructing the labor camps.

    Peaceful protests begin Reykjavik against the banning of religion.

    Scientists return to research.

    Non-Military:
    Nuclear Power (0%)
    Big Brother Networks (50%)
    Secret Police (50%)
    Collective Farming Project (75%)
    Banning of organized Religion (65%)
    First international airport built (0%)

    Military:
    Nuclear weapons (0%)
    Ballistics research (30%)
    Kevlar research (30%)
    Mass conscription (50%)
    Modernizing Navy (0%)

  9. Post #209
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts

    What ever those weird alien/robot looking things are. I think he means those.

    Also declare
    I reused my PW template. I don't actually have those.
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  10. Post #210
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    I reused my PW template. I don't actually have those.
    Okay then I think it was probably just a misunderstanding.
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  11. Post #211
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    The Torex Empire prepares to mobilize its troops.

    Troops have been officially mobilized and will arrive in 2-3 hours real time.



    Aka I can't declare right now :v

  12. Post #212
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts
    Due to instability in the region,the border of Tuzland is now heavily fortified.

  13. Post #213
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    Constructing 5 000km of forts in short time...

  14. Post #214
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts
    People build fast,no?
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  15. Post #215
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    Constructing 5 000km of forts in short time...
    Hey osk, you are the game master after all, if you don't like something you can decide what to do

    I personally agree though, it's possible, but the fortifications would be nearly useless, considering how badly made they would have to be to be made so quickly.
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  16. Post #216
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts
    Hey osk, you are the game master after all, if you don't like something you can decide what to do

    I personally agree though, it's possible, but the fortifications would be nearly useless, considering how badly made they would have to be to be made so quickly.
    Only the basic fortification is built,then finished. That's why Tuzland build's things so quickly
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  17. Post #217
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    Also, milk, I really don't get your sea fortifications

    that, and the fortifications which aren't in your country, just seems weird to me. I take it you placed those in the corner there so you could take it instead of IPK?

  18. Post #218
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    The fortifications outside his country and in the sea are oil derricks / platforms.

  19. Post #219
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts


    Tuzland goes neutral,i will make a better and less silly country tommorow
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  20. Post #220
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    Declare, fucker.

    Edited:

    This'll be a long one.

    Edited:



    As Tuzland fell, Torexan military forces moved in to seize and annex territories previously held by Tuzland.

    Despite the presence of foreign military forces in the area, little casualties are recorded, and those that are from violent criminals and extremists hoping to attack and kill Torexan people.

    A concord is reached, and The "Unitary Sovereign Pact of Tuzland" is passed in Torexan law, creating three Semi-sovereign countries under the Torexan empire with their own governments and leaders.

    The Emperor feels this is a wise decision, as it will allow the Tuzland peoples more freedom, but still give The Empire control over the broken and fragile country.

    Soldiers spread all across old population centers to help with humanitarian aid and re-establishment into normal life.

    Population centers are built/repaired all over the countries to house the 10 million population, and democratic elections are held in all 3 countries.

    The sovereigns are named as follows:

    The Greater Republic of Tuzland (Lower region) (GRT)

    The Central Democratic Republic of Tuzland (Middle region) (CDRT)

    The Democratic Socialist Federation of Tuzland (Upper region) (DSFT)

    All three countries will tax their own citizens, and then pay a portion of that tax directly to the Torexan government every annual tax day.

    Each country will also be allowed to build up a part-time (militia) military force of up to 100,000 men, and additionally the same number of dots for Navy and air forces.

    It looks to be a bright future ahead for Tuzland..


    The clear is given to the UCK forces to disengage any fortifications on their war border, as the war is now over



    Oil apparatuses and deep sea platforms are now ready to engage, and begin drilling. Oil supply flows into the Torex Empire, and the GDP begins to rise.
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  21. Post #221
    racerfan's Avatar
    January 2012
    2,056 Posts
    Looking to increase its GDP, the NER looks to Antartica in hopes of finding oil. The NER claims this part of Antarctica for itself:



    The NER also also states that any natural resources within this area (shown in blue outline) belong to the country:



    Any foreign corporations wishing to search for natural resources within the stated boundaries may submit a request to the NER, which can be approved or denied. If approved, an appropriate zone for that corporation's operation will be negociated. While operating within NER claimed areas, you must follow all NEWA (New English Worker's Association) Safety Regulations.

  22. Post #222
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    Your land grabs are so immediate you give no one a chance to respond.

    Edited:

    racer you links a broken

  23. Post #223
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    Oskutin said it was OK to make a land claim, but whatever. It's not like I've established some stronghold there.

    If you want the land, then come take it from me.

    If not, then I'll keep it. Isn't that how Land claims work?

  24. Post #224
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    You took the land and immediately instated two sovereign nations, that takes time and you did it in one turn bro.

  25. Post #225
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    According to my calculations, 1 turn is about 9 days. It sounds about right.

    I did instate two sovereign nations, but they're not even developed yet. I'm still rebuilding everything and building more since IPK's infrastructure is shit.

    If you want the land come and take it dude.

    Nations can happen overnight, let alone an agreement be reached in 9 days. That doesn't mean the nation is necessarily developed/redeveloped.


    THis is the only landgrab I've done so fast. I scooped up a completely pooped country and split it and rebuilt some stuff.


    I appropriately took more than several pages to wage war in order to expand the first time.

  26. Post #226
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    I'm not saying I want the land, I'm saying you're massively overestimating what you can do in a turn. We'll see what Oskutin says on the matter though.

  27. Post #227
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    Just treat it like a normal landgrab right now, actually. I'll receive no benefit or tax, but I will continue to pre-construct stuff there if you don't mind.

    If no one goes right over and contests me in10 turns, I will officially annex the 3 regions.

    Edited:

    Links aren't broken. Click on the icon and click "Open in new tab"

    Edited:

    I'll rehost the images:

    IMG 1:



    IMG 2:

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  28. Post #228
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    What are the blue lines around your territory?

    -silly me-

  29. Post #229
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    Racerfan posted:
    The NER also also states that any natural resources within this area (shown in blue outline) belong to the country:
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  30. Post #230
    Whalen207's Avatar
    December 2011
    486 Posts


    Country Name: Socialist Republic of Adriat (Adriat)
    Government Type: Militaristic Socialism
    Government Leader: Aflphonse D. Tuurman
    Capital City: Florence (821,670)
    Population: 74,730,000 mainland + 1,338,700 Sardinia + 472,500 Southern Italy + 2,850,000 Milan (Claimed)
    Military: 5,925,000 Active; 5,765,000 Reserve
    Land claim: Ardiatic/Mediterranean-Bordering Italian Peninsula, Sardinia, Parts of Southern Italy, Milan

    DIPLOMATIC UPDATE:

    The ambassadors previously covertly sent to the United Germanic Federation and New English Republic now openly offer a mutual protection pact and possible alliance against the TE Empire if it continues open encroachment on the territories of other sovereign nations.

    Adriat and the Kingdoms of Southern Italy agree to a partial annexation.

    Adriat starts putting pressure on the weak, neighboring city-state of Milan to join, offering the entirety of their populace citizenship.

    TECH UPDATE:
    Previously Completed:
    Annexation of Sardinia
    International Propaganda Campaign
    Reformation of Federal Police
    Strengthening of Lira
    Coilgun & Railgun Research
    Dardo AA Platform*
    Expansion of Draft Pool from 18-34 to 16-45

    Non-Military:
    Cybersecurity Reform (100%)*
    [Most Federal databases nearly impervious to nt hashing, remote daccessing, DDOSing and most other methods of breaking intra- and internet encryption.]

    Increased Agriculture in Southern Italy (0%)
    [Powered by Government subsidies, Italy hopes to start new initiative by planting in the rich soils of southern Italy. Almost a food-independent nation, it hopes to become 100% food independent.]

    Military:
    Anti-Ballistic Missile AMM Emplacements at Venice, Rome, Florence (100%)
    [Platforms setup around Venice, Rome and Florence, offering near-foolproof protection from SRBM/MRBMs and partial protection from LRBMs in a large radius around each.]

    Coilgun & Railgun Weapons Research (8%)*
    [Naval testing has begun in conjunction with government's mandatory expansion of the navy. Heat-dissipating material with possible use in railguns being researched.]

    Naval Expansion (24%)
    [All new designs being crafted for use in Italian Navy; Destroyer, Aircraft Carrier and Patrol Boats included.]

    Activation of Military (13%)
    [Adriat reacting to increasing threats in the east by beginning to again wave its military might, hopefully swift enough as to avoid severe burden on its populace.]

    Multiple MRBMs "Giudice" with 2 (0.9 MT) "Martello" Warheads (67%) *
    [Manufacturing begun, first pieces coming off the line.]


    * = Secret



    {WIP}

  31. Post #231
    Gold Member
    Winters's Avatar
    August 2010
    4,905 Posts
    Dude it wasn't over looked, we're allowed to post as long as we're not declaring.

  32. Post #232
    racerfan's Avatar
    January 2012
    2,056 Posts
    Since my declare was grossly overlooked I'm re-declaring



    Country Name: Socialist Republic of Adriat (Adriat)
    Government Type: Militaristic Socialism
    Government Leader: Aflphonse D. Tuurman
    Capital City: Florence (821,670)
    Population: 74,730,000 mainland + 1,338,700 Sardinia + 472,500 Southern Italy + 2,850,000 Milan (Claimed)
    Military: 5,925,000 Active; 5,765,000 Reserve
    Land claim: Ardiatic/Mediterranean-Bordering Italian Peninsula, Sardinia, Parts of Southern Italy, Milan

    DIPLOMATIC UPDATE:

    The ambassadors previously covertly sent to the United Germanic Federation and New English Republic now openly offer a mutual protection pact and possible alliance against the TE Empire if it continues open encroachment on the territories of other sovereign nations.

    Adriat and the Kingdoms of Southern Italy agree to a partial annexation.

    Adriat starts putting pressure on the weak, neighboring city-state of Milan to join, offering the entirety of their populace citizenship.

    TECH UPDATE:
    Previously Completed:
    Annexation of Sardinia
    International Propaganda Campaign
    Reformation of Federal Police
    Strengthening of Lira
    Coilgun & Railgun Research
    Dardo AA Platform*
    Expansion of Draft Pool from 18-34 to 16-45

    Non-Military:
    Cybersecurity Reform (100%)*
    [Most Federal databases nearly impervious to nt hashing, remote daccessing, DDOSing and most other methods of breaking intra- and internet encryption.]

    Increased Agriculture in Southern Italy (0%)
    [Powered by Government subsidies, Italy hopes to start new initiative by planting in the rich soils of southern Italy. Almost a food-independent nation, it hopes to become 100% food independent.]

    Military:
    Anti-Ballistic Missile AMM Emplacements at Venice, Rome, Florence (100%)
    [Platforms setup around Venice, Rome and Florence, offering near-foolproof protection from SRBM/MRBMs and partial protection from LRBMs in a large radius around each.]

    Coilgun & Railgun Weapons Research (8%)*
    [Naval testing has begun in conjunction with government's mandatory expansion of the navy. Heat-dissipating material with possible use in railguns being researched.]

    Naval Expansion (24%)
    [All new designs being crafted for use in Italian Navy; Destroyer, Aircraft Carrier and Patrol Boats included.]

    Activation of Military (13%)
    [Adriat reacting to increasing threats in the east by beginning to again wave its military might, hopefully swift enough as to avoid severe burden on its populace.]

    Multiple MRBMs "Giudice" with 2 (0.9 MT) "Martello" Warheads (67%) *
    [Manufacturing begun, first pieces coming off the line.]


    * = Secret



    {WIP}
    Update your copy of the map with mine, people will use yours instead of the newer one

    The NER agrees to the mutual protection pact and the military alliance. In addition, the NER suggests that we open trade among our nations.
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  33. Post #233
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    That's what I get for trying to help people :(

    Edited:

    Fukn Hayters.

    Building of Aqueducts and filtering complexes: 100% (Extra water for country population, more water stockpile)
    Research into Railguns: 100% (Railguns effectively researched, production viable)
    Research into Fusion power: 100% (Fusion effectively researched, boost in Fusion related research, Fusion tech tree now viable)
    Drafting of "New age" Space ship designs: 80%
    Research & Development of "Space rail" Spacecraft launching: 40%
    Pre-construction of specialized launching zones for "Space Rail": 70%
    Aeronautics research: 80%
    Quantum Physics Research (Basic): 80%
    Solar/Hydro-Electric Overhaul: 17%
    Building of Nuclear Fission Plants: 30%
    Uranium Enrichment R&D: 50%
    Railgun testing for ships & tanks: 10%


    The TE begins experiments with rail guns as an infantry weapon. This is not seen as effective with current technology, but tests are put forth to mount railguns onto tanks and ships instead.

    Edited:

    Declare

    Edited:



    Torexan Diplomats head to the middle east where the situation is grave.

    They offer annexation, and subjecting to taxes in return for policing, oil, monetary resources, free speech, and free practice and respect of individual religion.

    The TE also goes and offers to annex Northern Tuzland. Negotiations are ongoing, but currently inconclusive.


    Edited:

    The TE begins shipping some old surplus 70s-80s equipment to the UCK to get them up to date with technology slightly.

    Old versions of the advanced AO-96 Main Battle tank, outdated AK-74u carbines (Accomodated for clay knight size), old ACS-156 Raptor Helicopter gunships, and various other supplies are sent to the UCK so that they may defend themselves better. Training documents and all the various kinds of equipment operating courses are also sent to the UCK so that they may start training men to use the equipment.

  34. Post #234
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    The UGF agrees to the mutual protection pact and the military alliance. It also accepts the NER's offer for trade amongst their countries, and also suggests connecting their railroads.

    The Federation suggests to the NER that it might be wise to conquer some land to the south, perhaps even in spain. They also suggest this same idea to Adriat, but eastwards instead.

    The Federation also proposes trade with Aarhus, and perhaps an alliance, in case the TE's intentions are war. They also would like to know if Aarhus* would be against the federation expanding to the northeast.

    Also, I'm gonna declare again soon, and I'm gonna make up for the times that I couldn't.

    (*: Originally "they", which was confusing)

  35. Post #235
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    The TE makes a statement that although it is not concerned if the UGF expands toward the Northeast, it will be attempting to annex regions east, south, and a small amount of regions north.

  36. Post #236
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    Sorry bout just now milk, had to restart steam

    I was actually contacting Aarhus, but meh

    Edited:

    steam's not starting

    Edited:

    help

  37. Post #237
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    Lol, sorry.

    Imma keep it up though since it's still my stance.


    Edit:

    Open up task manager, go to processes, find steam.exe, right click and close. Try to start steam again.


    The main surplus supplies sent to the United Clay Kingdom is listed here:



    AO-96
    AK-74u
    ACS-156 Raptor
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  38. Post #238
    IPK
    IPK's Avatar
    August 2012
    2,341 Posts
    DECLARE





    Nation name:Union of Scrinland
    Population: 2 000 000 000 (2 billion)
    Government type: Between socialism and democracy(libertanianism?)
    Leader/Head of State: Bachnor Uhkror
    Capital: Bushnland
    Army sprite sheet:WIP
    Army sprite sheet (top down for locating them to the main map):WIP


    Technology:
    Retarded(0%)----------------------|Cutting edge(100%)
    Borders:
    Closed(0%)------------------|----Open(100%)
    Economy:
    Planned(0%)--------------|---------Free(100%)
    Freedom of citizens:
    None(0%)--------------------|---Full(100%)
    Military:
    No military(0%)-----------------------|Huge military(100%)
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  39. Post #239
    Gold Member
    Milkdairy's Avatar
    July 2011
    3,246 Posts
    WHOA what in the fucking hell!?!?

    Do you realize what the you have just done!?

    Edited:

    Holy wowza!

    Edited:

    Wow, like nice man. Cutting edge tech, 2 billion people, split up territory spanning half of Europe, huge military.

    What in the actual fuck

    Edited:

    I am facepalming so fucking hard

    Edited:
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  40. Post #240
    Gold Member
    gregmasterx's Avatar
    July 2010
    1,506 Posts
    Hahaha

    Edited:

    that shit is getting skipped so hard

    Edited:

    i will make a better and less silly country tommorow - IPK
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