Made this because boring military poses are my go-to for when I don't have creative ideas.
Which can be very severe with broad color gradients some of the more colorful images posted here hold.
In fact; banding is a issue beyond just pretty screenshots.
One of the obvious in hindsight ones is normalmaps. They also serve as a fantastic visual example of problem (banding) and solution (noise).
And if you want even more bickering about noise, a German model and texture artist also sent me this the other day.
It's full of all sorts of good stuff on noise and lighting.
Despite this I've only ever used noise on renders a total of two times. Imagine that.
remove gray highlights from muzzleflashes
just a test pic i guess
posing by me and ppabba
I like the last one, but that grass is just making my eyes bleed
Yeah, i'm not a fan of it ethier.
Try reducing the shadow noise.
How do you do that?
I'm gmod not SFM btw
r_projectedtexturefilter 0 in console, it'll make shadow grids show though.
Right thanks, i'll try that
*guess a hip hop group*
Looks great. The atmosphere inside of that tree shouldn't be illuminated though. A darker interior would also make the troopers stand out more.
Man that movie was so gory.
I'm exceedingly pleased that you got it. Green Room quickly made its way up my list of favourites.