1. Post #1

    September 2017
    17 Posts
    I am looking for a long time for a solution.
    How to set this so that all players touch the ground when they are spawn? So you can still move, but you have to jump to touch the ground again.
    Also, in some rounds, the models are so gray / black .. It all kind of plays crazy.

    Thanks for help.

  2. Post #2
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    code_gs's Avatar
    March 2013
    18,655 Posts
    Sound like one of your addons is messing with spawn positions and player models. Hacky fix for the first issue is to run Entity:DropToFloor on player spawn.
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  3. Post #3

    September 2017
    17 Posts
    Hey thanks :)
    I do not know so well with LUA.
    Do I have take the example-code and put it into / lua / autorun / server ?

  4. Post #4
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    code_gs's Avatar
    March 2013
    18,655 Posts
    I added an example to the wiki just for you.

  5. Post #5

    September 2017
    17 Posts
    Ohh Thanks :D Ok I created a LUA File with the Example code. And I put the file garrysmod/lua/autorun in this directory.
    I restarted the server but the problem is still here. :(

  6. Post #6
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    code_gs's Avatar
    March 2013
    18,655 Posts
    Then it's a problem with one of your addons

  7. Post #7

    September 2017
    17 Posts
    Hmm ok Here my addons. What do you think where is the problem?

    Code:
    ADDONS:
    Pointshop2
    Atlaschat
    libk
    ulx
    ulib
    gtawards
    motd
    antiplayerstuck
    advancedeq
    hud
    Code:
    WorkshopAddons:
    resource.AddWorkshop( "878618162" ) -- ArkhamKnightBatmanBeyondPMNPC
    resource.AddWorkshop( "238213159" ) -- AssassinsCreedIVEdwardKenwayPlayermodel
    resource.AddWorkshop( "451142486" ) -- CompaPlayermodelNPC
    resource.AddWorkshop( "506283460" ) -- CSGOKnivesSWEPs
    resource.AddWorkshop( "370820630" ) -- DarkSoulsDarkwraith
    resource.AddWorkshop( "974687159" ) -- EverydayGirl
    resource.AddWorkshop( "313268673" ) -- GhostRiderPlayermodel
    resource.AddWorkshop( "158326196" ) -- IronManPlayermodelNPC
    resource.AddWorkshop( "702836882" ) -- KiritoPlayermodelNPC
    resource.AddWorkshop( "490492589" ) -- LanaPlayermodelHyruleWarriors
    resource.AddWorkshop( "184396116" ) -- Payday2NPCsandPlayerModels
    resource.AddWorkshop( "363534689" ) -- PDDTHoodMikuPlayermodelBETA
    resource.AddWorkshop( "708150521" ) -- SinonPlayermodelNPC
    resource.AddWorkshop( "703866555" ) -- TdaButterflyMikuPM
    resource.AddWorkshop( "309754452" ) -- TdaHatsuneMikuAppendv2
    resource.AddWorkshop( "312131644" ) -- TdaKuroMikuAppendv2
    resource.AddWorkshop( "528602724" ) -- TdaMikuAppendSapphirev2
    resource.AddWorkshop( "553440890" ) -- TdaWeddingMiku
    resource.AddWorkshop( "291014600" ) -- TheLegendofZeldaLinkPlayermodel
    resource.AddWorkshop( "241187700" ) -- TRONAnonPlayermodel
    resource.AddWorkshop( "373196904" ) -- GMaxCSSWeaponSkinsTTT
    resource.AddWorkshop( "373446625" ) -- GMaxCSSNadePack
    resource.AddWorkshop( "194965598" ) -- TTTWeaponCollection
    resource.AddWorkshop( "456189236" ) -- GamemodeTTTTraitorHarpoon
    resource.AddWorkshop( "254177306" ) -- TTTM4SLAMTripmineRemoteC4
    resource.AddWorkshop( "919262381" ) -- TTTTheFartRocket
    resource.AddWorkshop( "643230441" ) -- TTTSandboxMineTurtleProximityMine
    resource.AddWorkshop( "645663146" ) -- TTTSandboxSandwichMedkit
    resource.AddWorkshop( "496324857" ) -- JohnCenaJihadBombTTT
    resource.AddWorkshop( "294564108" ) -- ExplosiveMelonLauncherTTTEdition
    resource.AddWorkshop( "550005969" ) -- RemoteStickyBombTTT
    resource.AddWorkshop( "246636159" ) -- TTTP99NightHawkforDetectives
    resource.AddWorkshop( "310403737" ) -- TTTPropDisguiser
    resource.AddWorkshop( "291180158" ) -- TTTTheVampire
    resource.AddWorkshop( "712675840" ) -- TTTBombStation
    resource.AddWorkshop( "383162630" ) -- TTTDetectiveShotgun
    resource.AddWorkshop( "422193735" ) -- TTTGravNade
    resource.AddWorkshop( "648957314" ) -- TTTHomerunBat
    resource.AddWorkshop( "233976994" ) -- TTTTurretwithantitesterfeature
    resource.AddWorkshop( "265714452" ) -- TTTGrapplehookWITHICON
    resource.AddWorkshop( "218496304" ) -- MinigunTTT
    resource.AddWorkshop( "276959806" ) -- MolotovCocktailforTTT
    resource.AddWorkshop( "133297756" ) -- TTTCrossbowUpdated
    resource.AddWorkshop( "162581348" ) -- TTTDefibrillator
    resource.AddWorkshop( "249131537" ) -- TTTFlashbang
    resource.AddWorkshop( "935770059" ) -- TTTHomerunBat
    resource.AddWorkshop( "959443907" ) -- ttttaserfordetes
    resource.AddWorkshop( "423895566" ) -- TTTRealisticChainsaw
    resource.AddWorkshop( "662342819" ) -- TTTRandomat
    resource.AddWorkshop( "896084374" ) -- TheTSuitcase
    resource.AddWorkshop( "810154456" ) -- TTTDeadRinger
    resource.AddWorkshop( "946474010" ) -- MaiShiranuiPlayermodelDeadorAlive5LastRound
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  8. Post #8
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    code_gs's Avatar
    March 2013
    18,655 Posts
    I wouldn't know -- just try to disable them in blocks to find the cause.
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  9. Post #9

    September 2017
    17 Posts
    I tryd it if I remove workshopDL then they are spawn normal.. If I remove the playermodels on the workshop the bug still there..
    Idk what shall I do ...

  10. Post #10
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    code_gs's Avatar
    March 2013
    18,655 Posts
    Narrow it down then. Playermodels is not all you have

  11. Post #11
    Gold Member
    Haina's Avatar
    May 2016
    74 Posts
    Hmm ok Here my addons. What do you think where is the problem?

    Code:
    ADDONS:
    antiplayerstuck
    This one seems problematic, try remove it and see if the problem persists

  12. Post #12
    Gold Member
    GalaxyBeatzz's Avatar
    November 2014
    248 Posts
    This one seems problematic, try remove it and see if the problem persists
    It is highly likely that this is the cause, I have had this issue and this addon before. Seeing that we both have the same issue AND addon I think it's fair to conclude that this is the problem.

    Waiting for response from OP to confirm.

  13. Post #13

    September 2017
    17 Posts
    I resetted the server and deleted all addons but not the WorkshopAddons. But the bug is still there.
    I have only ulib and ulx in the addons directory.
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  14. Post #14
    Gold Member
    GalaxyBeatzz's Avatar
    November 2014
    248 Posts
    I resetted the server and deleted all addons but not the WorkshopAddons. But the bug is still there.
    I have only ulib and ulx in the addons directory.
    You should have deleted only AntiPlayerStuck as we are pretty confident that is causing your issue, there was really no need to reset.

  15. Post #15

    September 2017
    17 Posts
    Yeah man but the problem is still here.
    I installed the server with LGSM. You thinks if I install the server manuelly then I don't get problems?

  16. Post #16
    Gold Member
    smithy285's Avatar
    August 2012
    1,642 Posts
    Yeah man but the problem is still here.
    I installed the server with LGSM. You thinks if I install the server manuelly then I don't get problems?
    From what I can understand from your broken English, an addon from the Workshop is causing your problems. You even said it yourself:
    I tryd it if I remove workshopDL then they are spawn normal.
    Resetting the server is entirely pointless, you know the issue is with a Workshop addon.

    It's tedious, but you'll have to remove groups of addons until you can narrow it down and find culprit
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  17. Post #17
    Gold Member
    Haina's Avatar
    May 2016
    74 Posts
    Or you know he could try removing the addon that moves you when you collide with shit (antiplayerstuck)
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  18. Post #18
    txike's Avatar
    December 2016
    519 Posts
    Or you know he could try removing the addon that moves you when you collide with shit (antiplayerstuck)
    He has tried removing it.
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  19. Post #19
    Gold Member
    Haina's Avatar
    May 2016
    74 Posts
    He has tried removing it.
    I resetted the server and deleted all addons but not the WorkshopAddons. But the bug is still there.
    I have only ulib and ulx in the addons directory.
    antiplayerstuck is a workshop addon
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  20. Post #20

    September 2017
    17 Posts
    I removed that If I remove the Workshop the problem don't there.. Yes Antiplayerstuck I extracted with gmad and put it in the addons directory

  21. Post #21
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    code_gs's Avatar
    March 2013
    18,655 Posts
    Extracting it wouldn't make a difference: the addon is the problem, not the medium it's being used through.

  22. Post #22
    txike's Avatar
    December 2016
    519 Posts
    Extracting it wouldn't make a difference: the addon is the problem, not the medium it's being used through.
    The point is even when he removed it the issue was still there.
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  23. Post #23

    July 2017
    112 Posts
    The point is even when he removed it the issue was still there.
    I tryd it if I remove workshopDL then they are spawn normal
    Not sure if my eyes are playing up but it seems like he has found the source of the problem but chooses to ignore it... Either that or I can't read broken English.
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  24. Post #24
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    code_gs's Avatar
    March 2013
    18,655 Posts
    The point is even when he removed it the issue was still there.
    Ah, I didn't really get that impression from his post, his English is very muddy. Either way, he already said it does not happen with no addons present, which means he needs to manually narrow the cause down.

  25. Post #25
    txike's Avatar
    December 2016
    519 Posts
    other quotes
    It isn't a workshop addon though.
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  26. Post #26

    September 2017
    17 Posts
    Sorry for my bad english.
    Once again. If I connect my Workshop-Collection with my garry's mod server then the players are spawn in the air.
    The Addon "Antiplayerstuck" is not in the Workshop-Collection. This is competly removed!
    Nevertheless the problem are still there.

  27. Post #27
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    code_gs's Avatar
    March 2013
    18,655 Posts
    Does it happen when ALL of your workshop addons are disabled (not just removing them from WorkshopDL, but removing the +host_workshop_collection param) and your legacy addons are removed?