1. Post #1
    Tikwid's Avatar
    September 2016
    29 Posts
    Iíve decided to finally make a thread for this map, which Iíve been planning on for a long time (and which still wonít be finished for a while). Itís an idea thatís been in my mind ever since I started mapping for Source (circa 2011), and Iíve carried it with me through the last six years. Now I feel like Iíve got far enough with this current iteration of the project to be able to show some of it off. So, without further ado, introducingÖÖ

    Set entirely in the West End of London, this medium-sized map will try to present a more realistic and immersive mood than most other RP maps. I want to make the player feel like theyíre living in a true microcosm of the real London, with all the diversity and vibrancy of the actual place, whilst still retaining the roleplaying functionality and familiarity of other maps (and avoiding common and unpopular RP clichťs too).

    Planned features include:
    - Hotel with swimming pool, conference room, and stunning views of the Thames
    - Central marketplace area with many shop spaces
    - TV studio including rooms for chroma key screens and news broadcasts
    - Subterranean area with sewers, a London Underground station (with disused platform) and tunnels (watch out for the trains!)
    - A map-wide emergency button system connected to a switchboard in the police station
    - Geographically accurate 3D skybox with many landmarks to see
    - Other standard RP map features: apartments, bank, police station/jail, courtroom/mayorís office, computer shop, disused buildings, hospital, cinema, and more
    - Plenty of custom textures to give the whole place an authentic London sheen

    Iíll be sure to update this thread with more info and screenshots as they come, but for now, hereís some teasers of what Iíve got so far:



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  2. Post #2
    AGoose's Avatar
    August 2016
    85 Posts
    Looks awesome cant wait to playtest it

  3. Post #3
    TheVingard's Avatar
    November 2014
    76 Posts
    looks fucking brilliant

  4. Post #4
    hops's Avatar
    February 2017
    181 Posts
    This looks really promising!

    Stoked.

    Also, wat

  5. Post #5
    aka Devul
    mib999's Avatar
    September 2010
    1,535 Posts
    This actually looks really damn nice! Can't wait to see further progress.

  6. Post #6
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    5,033 Posts
    Incredible. This is the kind of map I've always wanted to see. How did you do those textures in the last picture? Google Earth, photography or ported from something?

  7. Post #7
    RasmusG5's Avatar
    September 2016
    336 Posts
    Wheres all arabic sings? Just kidding looks great

  8. Post #8
    Tikwid's Avatar
    September 2016
    29 Posts
    Thanks for all the kind comments so far! Glad to hear people are looking forward to it.

    Incredible. This is the kind of map I've always wanted to see. How did you do those textures in the last picture? Google Earth, photography or ported from something?
    They're a combination of sources: some are modifications of pre-existing HL2/L4D/etc textures (the wall and floor tiles, the rooftops), some are taken from photos or pre-existing online textures (the Houses of Parliament, St. Paul's Cathedral), and some are completely made from scratch (almost all the signs).

    Also, wat
    Hey, a bit of early 2000s flair never hurt anybody
    (technically there's no specific year for when this map is set, but I imagine it's some point within the past 15 years)

    Wheres all arabic sings? Just kidding looks great
    I'm using photos and my own memories of living in London as my primary reference sources for this map; I may include a multi-faith worship building with signage partially in Arabic, to reflect the diversity and vibrancy of London's population. Trust me, I'd have made all the signs in Arabic if my primary reference sources were Fox News and Breitbart instead. (and thank fuck they aren't)
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  9. Post #9
    gnampf's Avatar
    June 2015
    1,674 Posts
    I'm curious, despite this map obviously being for Gmod, are you open to the idea of making an SFM version of it? I'd be surprised if I'm the only one who wants to make The Getaway-esque shit in SFM with a map that isn't TF2 related.

    Speaking of The Getaway, it's a crying shame that game's only for the PS2, I can imagine having some of the assets from that game would be a big help for this map.

  10. Post #10
    Tikwid's Avatar
    September 2016
    29 Posts
    I'm curious, despite this map obviously being for Gmod, are you open to the idea of making an SFM version of it? I'd be surprised if I'm the only one who wants to make The Getaway-esque shit in SFM with a map that isn't TF2 related.

    Speaking of The Getaway, it's a crying shame that game's only for the PS2, I can imagine having some of the assets from that game would be a big help for this map.
    I've considered making a SFM version, but releasing the RP version will take priority; same for any other gamemode versions (I've had suggestions to make a TTT version, which could be interesting). And yeah, it is a shame there aren't that many London assets for Source; if I could model then there'd be a lot more, but for the moment it seems it's Propper or nothing :(
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  11. Post #11
    gnampf's Avatar
    June 2015
    1,674 Posts
    Yea that's understandable that the RP gets priority, I just wanted to know if you'd make an official SFM version in the future because most good RP maps don't have official SFM releases and decompiles are really buggy.

    I know they made really good UK-based train models for Gmod but they're all 50s looking steam trains and single axle wagons, none of this modern sprinter shit that would fit in the modern era you were mentioning. Maybe porting some stuff from MW3 would be a possibility if that's doable? They had some nice looking London shit.

  12. Post #12
    Wishes he could fit in with the mapping section..
    TurtleeyFP's Avatar
    June 2010
    5,033 Posts
    What did you use to make the signs from scratch?

  13. Post #13
    Tikwid's Avatar
    September 2016
    29 Posts
    I know they made really good UK-based train models for Gmod but they're all 50s looking steam trains and single axle wagons, none of this modern sprinter shit that would fit in the modern era you were mentioning. Maybe porting some stuff from MW3 would be a possibility if that's doable? They had some nice looking London shit.
    Ooo yeah, MW3 props could work really well for this. I know someone ported the MW3 London policemen to GMod a while back, so it's definitely doable.

    What did you use to make the signs from scratch?
    Paint.NET (with real photo references and a bit of weathering from stock HL2 textures)

  14. Post #14
    Callinstead's Avatar
    November 2011
    1,428 Posts
    This looks fantastic so far, especially the tube station.

    Do you have a top down view of the map or something to show the map layout?

  15. Post #15
    Tikwid's Avatar
    September 2016
    29 Posts
    So having talked with some server owners/RP players and gotten an idea of what contemporary GMod RP'ers are looking for in their maps, I've decided to start from scratch with the layout (keeping the buildings and assets though) and, mostly importantly, expand it. Therefore, the map will now feature not one, but three full areas - as well as the West End area of Leslie Green, the map will also include the south-of-the-Thames residential neighbourhood of Holden, and the East End docklands area of Branning. I've done this to spread out the map's buildings and to provide even more features for players to enjoy, one such feature being a functional Tube line linking the three areas; here's what the station buildings for the new areas will look like:


    Do you have a top down view of the map or something to show the map layout?
    Sure thing - here's a rough plan for the new incarnation of this map:

    (white areas are playable; roads with dashes are tunnels; landmarks will be in the skybox, though some are only drawn here for geographic reference)
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  16. Post #16
    Callinstead's Avatar
    November 2011
    1,428 Posts
    That looks very cool! I love the idea of having the tube actually function.

    Free offer: Right now I'm very busy, but If you want, I can have a go at modelling the tube train when I have enough time.

  17. Post #17
    gnampf's Avatar
    June 2015
    1,674 Posts
    I'm gonna go off on a guess and assume that Branning is an expy of Canary Wharf

  18. Post #18
    Tikwid's Avatar
    September 2016
    29 Posts
    I'm gonna go off on a guess and assume that Branning is an expy of Canary Wharf
    More an expy of Milwall and the rest of the Isle of Dogs; the iconic towers of Canary Wharf will definitely be visible in the skybox from the Branning area. Each area's being designed to capture the flavour and aesthetic of that general region of London, but without being a 1 on 1 recreation of a specific location or borough.

    That looks very cool! I love the idea of having the tube actually function.

    Free offer: Right now I'm very busy, but If you want, I can have a go at modelling the tube train when I have enough time.
    Blimey, that's quite an offer! Add me on Steam (or if possible send me your Discord ID if you have one) and we can talk it over

  19. Post #19
    Mr Anonymous's Avatar
    November 2009
    2,017 Posts
    Where's Blackice? He'd have a fit at that rail system

  20. Post #20
    Tikwid's Avatar
    September 2016
    29 Posts
    Where's Blackice? He'd have a fit at that rail system
    Shhh don't say his name or you'll summon him, it's like Beetlejuice rules

    (nah but really, both the rails and the train are placeholder models; there'll probably be full custom models for both in the final map)

  21. Post #21

    October 2016
    89 Posts
    It's a me, Black-Ice

    (I can't get on my old account, shhh)

  22. Post #22
    *ahem* Those tracks are utter barbaric and you should be ashamed of yourself, swear down I had a fit just looking that your hideous tracks.

    Jokes they're okay <3
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  23. Post #23
    Mr Anonymous's Avatar
    November 2009
    2,017 Posts
    Holy shit, the dark lord returns.
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  24. Post #24
    Tikwid's Avatar
    September 2016
    29 Posts
    *ahem* Those tracks are utter barbaric and you should be ashamed of yourself, swear down I had a fit just looking that your hideous tracks.

    Jokes they're okay <3
    Hooooo my god your first post in four years and it's in my humble little thread? I feel honoured
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  25. Post #25
    Callinstead's Avatar
    November 2011
    1,428 Posts
    These placeholder rails shall be refined to your liking my lord!

  26. Post #26
    Tikwid's Avatar
    September 2016
    29 Posts
    Some early screens of the Holden area:



    And a couple of new custom models! (not made by me)
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  27. Post #27
    It's looking awesome man, keep it up.

    Blackpool next? ;)

  28. Post #28
    Gold Member
    mdeceiver79's Avatar
    March 2012
    7,940 Posts
    It's looking awesome man, keep it up.

    Blackpool next? ;)
    You'd need custom assets for broken windows, cigarette butts, dirty syringes, used condoms and dead jellyfish on the beach.
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  29. Post #29
    Tikwid's Avatar
    September 2016
    29 Posts
    It's looking awesome man, keep it up.

    Blackpool next? ;)
    Man, if only you'd asked me that question a few months ago:
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  30. Post #30
    Mr Anonymous's Avatar
    November 2009
    2,017 Posts
    Some early screens of the Holden area:



    And a couple of new custom models! (not made by me)
    Are those the ones Papi made? Damn!

  31. Post #31
    Gold Member
    supervoltage's Avatar
    November 2009
    772 Posts
    The map is turning out great.

    I live quite near London if you need me to take pictures of anything. Just let me know.

  32. Post #32
    Tikwid's Avatar
    September 2016
    29 Posts
    Are those the ones Papi made? Damn!
    Yup, the very same! And there'll be even more models to come, so stay tuned

    The map is turning out great.

    I live quite near London if you need me to take pictures of anything. Just let me know.
    Thanks for the offer; Google Street View and my own photos are sustaining me as far as reference material goes, but if I do need anything else I'll be sure to let you know.

  33. Post #33
    Tangyboxhead's Avatar
    September 2015
    169 Posts
    I assume this is a a map with the tube train area in it? IF the rails are 80 units in between I could make a tube train mod and have it work on this map. Great work so far!

  34. Post #34
    Tikwid's Avatar
    September 2016
    29 Posts
    I assume this is a a map with the tube train area in it? IF the rails are 80 units in between I could make a tube train mod and have it work on this map. Great work so far!
    The gauge me and Callinstead (who's modelling the train) have decided on is 82. As for a tube train mod, I've always planned on having the train in this map be an in-map entity; nevertheless, add me on Steam so we can chat further, I'm interested to hear what you have in mind.

  35. Post #35
    Tangyboxhead's Avatar
    September 2015
    169 Posts
    82 works fine. As for the mod, it wouldnt be any time soon, I have so much on my plate as it is to do : P

  36. Post #36
    gnampf's Avatar
    June 2015
    1,674 Posts
    You should also have an actual commuter train to get around parts of the city that's always delayed because of the wrong kind of snow.
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  37. Post #37
    Tikwid's Avatar
    September 2016
    29 Posts
    You should also have an actual commuter train to get around parts of the city that's always delayed because of the wrong kind of snow.

    Wish granted
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  38. Post #38
    Xanadu's Avatar
    April 2012
    1,222 Posts
    Man, if only you'd asked me that question a few months ago:
    Does that version of the road textures have the 3 and 4 way intersections? If not I'd like to share those.

  39. Post #39
    hops's Avatar
    February 2017
    181 Posts
    I'd like to share those.
    Share them! The community could always use some love, send it our way :)

  40. Post #40
    Man, if only you'd asked me that question a few months ago:
    Just make an arcade map based around one of the piers! You could always do South pier, and include the Sandcastle water park and Grosevnor casino ;)