1. Post #321
    elcidop's Avatar
    March 2008
    441 Posts
    In despite of the brilliant gamemode, nobody can join into the server. Anyway they need the server content, certainly if they got the server content that just include maps,models,materials and sounds from garrysmod.org they can join into the server easily (not everybody can use or want to use a SVN program). Up to you upload or not the gamemode content in garrysmod.org

  2. Post #322
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    Fixed the ma5b world model.

    I will be uploading the content to garrysmod.org shortly.

    Edit:

    Uploaded the newest content to garrysmod.org


  3. Post #323
    elcidop's Avatar
    March 2008
    441 Posts
    The file is not avaliable. Can i upload the file in my own hosting?

  4. Post #324
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    What the fuck? I uploaded it last night and it had the old famous "This file has been flagged as dangerous" so I just left it thinking it would get sorted out. I come home and now it's deleted.. I'll re upload I guess.

  5. Post #325
    Gold Member
    EliteGuy's Avatar
    November 2006
    6,441 Posts
    Yea people know a way around the removed report button, garry doesn't care

  6. Post #326
    elcidop's Avatar
    March 2008
    441 Posts
    I guess that If you upload a file with any hidde ".svn folder" is automatically reported.

  7. Post #327
    TheOnslaught's Avatar
    July 2008
    70 Posts
    :( :(

  8. Post #328
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    Uploaded the file AGAIN...

    Works now..


  9. Post #329
    Gold Member
    zebrak's Avatar
    October 2007
    264 Posts
    it is my first one but i need help aqnd imnot realesing it

  10. Post #330
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    What? Speak some English please.

  11. Post #331
    Gold Member
    Stud Muffin's Avatar
    April 2008
    1,038 Posts
    type.

  12. Post #332
    Gold Member
    Alba Meira's Avatar
    October 2006
    302 Posts
    So you've made it un-clear whether this is a patch to the previous version of Halo SWEPs or not. I have these comments:

    - You've fallen back on an old bug: Every time a new bullet is loaded into the Shotgun, the Assault Rifle reload sound also plays.

    - Energy Sword is soundless.

    - On certain maps, the Rockets will just disappear when crossing certain points. These might be mapping errors, though.

    - The Plasma Rifle shots' marks do not fade away, instead staying there for all eternity, unlike the previous version. This is fixed in the SVN version, strangely enough.

    - Certain Melee sounds are also missing entirely.

    - The Flamethrower STILL hasn't been touched since the earliest version I know. Right now it's just a model swap of an old Flamethrower SWEP with some removed functionality. Since you got the other sounds from Halo, I don't imagine the actual Flamethrower's sounds would be that difficult to implement.

    - The Banshee, when not moving, cannot hover so it falls. However, in your version, it just goes still in the air, and once you've exited it, you cannot re-enter it and the entire thing becomes like an NPC's corpse when 'Keep Corpses' is unchecked.

  13. Post #333
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    -Shotgun sound bug is a model problem.. I have to re-port the model.
    -Need to find some sounds for the energy sword.
    -The rocket bug I can fix, should be in the SVN soon.
    -The decals only fade on non-displacements. (Can't do anything about this)
    -Still need to implement sounds.(Just lazy..)
    -K fine.. I'll add some sounds to the flamethrower.
    -I'll look into the banshee bug.

  14. Post #334
    Fwee Fwee's Avatar
    August 2008
    41 Posts
    Nice mod, keep up the good work.

  15. Post #335
    Gold Member
    Alba Meira's Avatar
    October 2006
    302 Posts
    Interesting thing is that with the Shotgun issue, I think in a previous version you had the sound glitch fixed. Last time I had this it was because I had 2 versions of the same weapon.

  16. Post #336
    SnoWolf4343's Avatar
    August 2008
    3 Posts
    Very fun. This is very cool i use it every time on zombie maps.

  17. Post #337
    Gold Member
    zebrak's Avatar
    October 2007
    264 Posts
    i need to know how to use the knife animation in garrys mod in a bse for sweps im makeing a css swep pack

  18. Post #338
    J-Dude's Avatar
    December 2007
    1,416 Posts
    zebrak posted:
    i need to know how to use the knife animation in garrys mod in a bse for sweps im makeing a css swep pack
    Buddy, you need to start your OWN thread for this sort of thing, not randomly post your questions in someone elses.

  19. Post #339
    Dennab
    January 2008
    355 Posts
    zebrak posted:
    i need to know how to use the knife animation in garrys mod in a bse for sweps im makeing a css swep pack
    Why are you posing that in this thread?

  20. Post #340
    Gold Member
    Xystus234's Avatar
    July 2008
    1,572 Posts
    Hey blackops, could you possibly port the alien grunt model and/or the elite model with the animations? People have created ragdolls before, but I want to actually make a SNPC out of it, yet none of them have had any animations. Seeing that your porting SWEPS from the game, I just thought I'd ask and see if you would be willing do that.

    I've made SNPCs out of other things before, blackops, and I'd assure you, it would be good. :D

    Edit:

    blackops7799 posted:
    What the fuck? I uploaded it last night and it had the old famous "This file has been flagged as dangerous" so I just left it thinking it would get sorted out. I come home and now it's deleted.. I'll re upload I guess.
    By the way, it happens when you keep the same filename as an older version, that's what happened to mine.

  21. Post #341
    elcidop's Avatar
    March 2008
    441 Posts
    JohnWallace where are you? I suggest that you can change the name of the server for [GU] J Wall's Halo CTF | Halo Sweps 2.0 required!. Definitely it will help people to know what they need to join into the server, then no more excuses.

  22. Post #342
    ramirezoid's Avatar
    November 2007
    260 Posts
    Oh snap, is that the Mark 4 armor in the playermodels section? I hope the Wee's work now.

  23. Post #343
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    Wee's meaning the w_models? Yes, they work correctly now.

  24. Post #344
    Raincaller's Avatar
    September 2008
    6 Posts
    Wow, awesome concept. I was most impressed with seeing the dynamic HUD, as well as the ammunition display on the rifle! That was insanely cool =).

    If I can ask, is the "melee" rifle butt attack model-oriented, or did you use view angles combined with a scripted routine in order to simulate the attack?

    Either way it looks very close to the real thing.

    Props :)

  25. Post #345
    Gold Member
    Xystus234's Avatar
    July 2008
    1,572 Posts
    blackops7799 posted:
    Wee's meaning the w_models? Yes, they work correctly now.
    Hey, you didn't respond to my request. :/

  26. Post #346
    elcidop's Avatar
    March 2008
    441 Posts
    I think is impossible

  27. Post #347
    Gold Member
    Hick2's Avatar
    April 2008
    695 Posts
    Haven't checked the forum for a bit but my eyes fell out at seeing a release I am very happy *sings* :D

  28. Post #348
    rookieroo24's Avatar
    January 2008
    341 Posts
    ok unless i missed it somewhere it is never said where to put this.I'm confused on that because it has a maps folder a gamemodes folder an addons folder and a couple more.

  29. Post #349
    Gold Member
    blackops7799's Avatar
    December 2006
    1,714 Posts
    Place the halo_mod folder into the addons folder?

  30. Post #350
    rookieroo24's Avatar
    January 2008
    341 Posts
    blackops7799 posted:
    Place the halo_mod folder into the addons folder?
    OK thank you blackops i was just confused

  31. Post #351
    Fwee Fwee's Avatar
    August 2008
    41 Posts
    I have a request for some weapons, pretty much just the halo 3 versions if you could.

  32. Post #352
    ~melon~
    AlfieGroove's Avatar
    May 2008
    2,874 Posts
    A little bug. When you are zoomed in once or twice with the sniper, the smoke trail with appear but no sound and then when you come out of zoom the sound is heard.

    A nice thing to fix.

  33. Post #353
    rookieroo24's Avatar
    January 2008
    341 Posts
    blackops do you think you could make some more covenant weapons?

  34. Post #354
    Gold Member
    blerb's Avatar
    December 2006
    589 Posts
    I haven't been on in a long time. What's new?...

  35. Post #355
    Gold Member

    December 2007
    489 Posts
    blerb posted:
    I haven't been on in a long time. What's new?...
    Just about everything. The gamemode's awesome.

  36. Post #356
    Gold Member
    Termy58's Avatar
    September 2006
    1,675 Posts
    Make the MA5B compass work.

  37. Post #357
    Dennab
    January 2008
    355 Posts
    Snaped due to smartness.

  38. Post #358
    elcidop's Avatar
    March 2008
    441 Posts
    The Server that was using the gamemode turned it for another gamemode, thanks for do not speak me when i send you a private msgs.

    In my opinion i think people want gamemodes with npcs, not just team deatmach. For example this gamemode with some spawn of npcs in differente parts of the maps will bee good. Is just my opinion.

  39. Post #359
    JohnWallace's Avatar
    August 2007
    378 Posts
    elcidop posted:
    The Server that was using the gamemode turned it for another gamemode, thanks for do not speak me when i send you a private msgs.

    In my opinion i think people want gamemodes with npcs, not just team deatmach. For example this gamemode with some spawn of npcs in differente parts of the maps will bee good. Is just my opinion.
    If you're talking to me. I received no PM's. Plus people wanted Winter Survival. =-p

  40. Post #360
    elcidop's Avatar
    March 2008
    441 Posts
    No, I was talking to blackops7799. Nevermind, nice to know what plan you have for your server.