Pirate Ship Wars
Public Beta 1.5
Credits
[list]Metroid48 co-lead Programmer, co-owner[/list][list]Termy58 co-lead Programmer, co-owner[/list]
With thanks to
[list]EmpV for original PSW and help on map issues[/list][list]Gimmik graphics design and website design[/list][list]Youaremea for new maps[/list][list]Lord Ned cannon models[/list][list]Jinto for grenade explosions[/list][list]Foszor for his Day/Night script[/list][list]Garry for convincing me to give up on adding plugins to ASS inside the gamemode folder[/list][list]Many players for constant suggestions/improvements[/list]
Metroid and myself collaborated on this and we deserve equal credit.
Custom maps
http://forums.facepunchstudios.com/s...d.php?t=432313
Commands
Example mapcycle.txt (Map cycle file goes in garrysmod/garrysmod/mapcycle.txt)Code:psw_noDoors psw_weaponMusket psw_weaponGrenade psw_weaponPistol psw_weaponSabre
About 1.5Code:pw037 pw_canyonwars pw_chokepoint
Metroid's post is outdated!Code:Changes -Grenades do less damage -Grenades work (although often do not show up, Garry's Mod bug) -Musket added -Weapons can be toggled -No more sprinting (Suggested by mandible) -More ammo Fixes -Winning works -Always sinks -Suicides counting as team kills -Team changing -Whatever EmpV or Metroid fixed -vGUI help menu fixed (not sure if this was broke by Beta 1) Notes -I missed a load of shit in the changelog -Unless other team members feel like being active there won't be any map changes -Content pack is smaller -This might be the last version besides fixes
UPDATE RELEASED, DELETE THE OLD GAMEMODE AND REPLACE
Sequel Announced

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