Well, I worked the collision out. Here is the cutter from bfp2. Of course, I put some rigging on it to sway back and forth as it moves. The static rigging is something I would take off the model in favor of client side ropes to add that extra element to the environment. Tell me if you would be interested in that ship, so I know if I should go ahead and ask permission to use it.
By the way, there are also a couple large galleon models they have. With extensive work, I could port and add collision to those as well. In the future, they will be adding some other medium size craft to battlefield pirates. If all works out well, we might be able to request those respective to their release.