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 Post #1
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
UPDATED.
VERSION 1.2

Latest:
My site: (New, version 1.2)


Changelog 1.2:
*SWEP Icon
*Removed that shit 'Scripted Weapon' SWEP
*Recompiled the model to use the new texture again.

Changelog 1.1:
*Twitchy laser beam fixed
*Scope has a spinny and techy overlay.

Older versions:

My site (Old, version 1.1)
http://www.jaanus.cc/files/combinesniper_ep2_ver1_1.rar
Garrysmod.org (Old, version 1.0)


http://www.jaanus.cc/files/combinesniper.wmvYoutube version coming soon.

The sniper Alyx used in Episode 2 in the Freeman Pontifex chapter.

It's based off Teta_bonita's realistic SWEP base, model by Valve, base script reworkings, animations, v_ and w_ model by me, Gun texture by Kaffi, bugfixes and the laser sight code by Armageddon.







Features:
Laser sight as seen in HL2
8x and 16x zoom
Custom sounds
Custom model
Custom textures
Custom scope overlay
Custom parabolic sight

Known bugs:
Laser's origin in third person mode is not where it should be.
Laser twitches occasionally in first person mode. (Fixed in 1.1)
Errors when you die with the gun in your hand

Upgrade123 posted:
If you're trying to change the scope texture, go into the "combinesniper_ep2" folder. From there go to "lua", "weapons", "ep2snip_base", and open "cl_init" with notepad. Go down to the section "Draw the lens", and change the name of the texture to a different transparent texture. I personally used "effects/combine_binocoverlay".
Rate this guy below me too. He deserves it.

(User was permabanned for this post ("So what's the craziest thing you've done lately?" - cosmic duck))
 Post #2
 4th January 2008
trebor's Avatar
July 2005
518 Posts
Nice. I made the laser effect :D
 Post #3
 4th January 2008
Gold Member
gatorboy2005's Avatar
August 2007
2,547 Posts
Where's the hand on the grip? There isn't a hand on the grip/trigger.
 Post #4
 4th January 2008
Gold Member
NeoDement's Avatar
January 2006
24,900 Posts
Wicked thingy, reworked texture really helps it.
 Post #5
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
gatorboy2005 posted:
Where's the hand on the grip? There isn't a hand on the grip/trigger.
SUSH.
 Post #6
 4th January 2008
Gold Member
Sodisna's Avatar
May 2007
3,380 Posts
Jaanus posted:
SUSH.
You should upload this on Garrysmod. This server is slow.
 Post #7
 4th January 2008
trebor's Avatar
July 2005
518 Posts
haha.
 Post #8
 4th January 2008
Mega Barney
postal's Avatar
April 2005
19,131 Posts
The gun looks loads better than it did before. Nicely done you two.
 Post #9
 4th January 2008
Gold Member
gatorboy2005's Avatar
August 2007
2,547 Posts
This thread is approved by postal.
 Post #10
 4th January 2008
dAnNyBoy94's Avatar
January 2008
28 Posts
Nicely done.
 Post #11
 4th January 2008
Kaffi's Avatar
December 2006
1,189 Posts
Sweet!

[spoiler](I made the texture)[/spoiler]
 Post #12
 4th January 2008
Gold Member
Useful Dave's Avatar
February 2005
3,025 Posts
Brilliant. Simply brilliant.
 Post #13
 4th January 2008
tufguy's Avatar
June 2006
279 Posts
it doesn't work for me, It doesn't shoot anything but everything else works. help
 Post #14
 4th January 2008
Sjael's Avatar
July 2007
161 Posts
Hmm, I'm not getting any textures/bullets, but i guess that's only a minor niggle :P
 Post #15
 4th January 2008
Gold Member
DarKSunrise's Avatar
July 2006
4,341 Posts
Eep, AzuBot.
 Post #16
 4th January 2008
Depredation's Avatar
October 2007
224 Posts
Very, very, nice work. The new maps and textures look awesome :). Does it work in the gmod beta only or in normal gmod aswell?

Also, could you please upload to garrysmod.org, that server is bloody slow, i can't even the get the download started :O.
 Post #17
 4th January 2008
Synaxis's Avatar
December 2007
63 Posts
I really love you for this. Thanks =)


//What's the map that you used for the Screenshot?


//k, I tried it in Gmod 2007 and

-It doesn't hurt anyone
-It has no Scope Textures/they don't work for me.
-Now, there's another SWEP called "Scripted Weapon" in my Weapon selection :D

///Here is a Garrysmod.org Mirror for you guys: http://garrysmod.org/downloads/?a=view&id=28494
 Post #18
 4th January 2008
Gold Member
TheDecryptor's Avatar
September 2006
2,604 Posts
When I spawn (in the beta) I get this error in my console.

Code:
ERROR: Trying to derive entity sent_rg_bullet from non existant entity base_point!
That doesn't make much sense, as base_point does indeed exist. It doesn't hurt NPCs, but it does apply force to models (I can knock ragdolls around with it). And the extra swep in the menu can be fixed by making the base weapon not be allowed to spawn.

It's a nice swep though, I've been wanting a nice combine sniper rifle with the laser for a while, and now I've got one I'm happy.
 Post #19
 4th January 2008
Gold Member
JLea's Avatar
June 2007
4,843 Posts
Would I be able to use this for my SP mod?
 Post #20
 4th January 2008
jakejakke's Avatar
August 2006
465 Posts
Holy shit, holy shit! Pure WIN! Brilliant model and brilliant laser!
10/10.
Epic, downloading! Thank you.
 Post #21
 4th January 2008
Gold Member
zenith777's Avatar
December 2006
4,575 Posts
Guys who are having problem with this, downloading this might help




and I bet the RG thingy is not updated to beta, if it causes the problem
 Post #22
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
You shouldn't need to download the base, since all the files the script needs are already in the download.

Can't shoot? Did you just spawn the gun? Then wait 2-3 seconds and try again.
 Post #23
 4th January 2008
Pac_187's Avatar
November 2005
476 Posts
It is the beta they are using, that's why it does not function.
The beta has some new lua things and stuff.


For me it works with the normal version of Garry's Mod.
 Post #24
 4th January 2008
Depredation's Avatar
October 2007
224 Posts
Pac_187 posted:
For me it works with the normal version of Garry's Mod.
Same here, 100% working, except for the few errors you mentioned in your first post.

ALSO, someone has posted this on garrysmod.org, without your permission, i think you should report it before he gets all the credit ;).

http://www.garrysmod.org/downloads/?a=view&id=28494
 Post #25
 4th January 2008
Gold Member
TheDecryptor's Avatar
September 2006
2,604 Posts
Ok, tried it in normal Gmod, worked fine, it stops working under the beta.

Edit: This is what I get for not refreshing the page.
 Post #26
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
Added a video to the OP.
 Post #27
 4th January 2008
Gold Member
Butthurter's Avatar
August 2007
13,007 Posts
I love it. The SWEP works fine, except for the primary fire function though. It wouldn't work, but the sounds and bullets were played when primary firing. The Lua update must have broke a few chains from the primary fire. :(

I hope this gets fixed after the big Source 2007 update.
 Post #28
 4th January 2008
Synaxis's Avatar
December 2007
63 Posts
Depredation posted:
Same here, 100% working, except for the few errors you mentioned in your first post.

ALSO, someone has posted this on garrysmod.org, without your permission, i think you should report it before he gets all the credit ;).

http://www.garrysmod.org/downloads/?a=view&id=28494

Rawr, sorry, I forgot the credits. I'll update it.

//Updated.
 Post #29
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
I wanted to upload it... Remove it please
 Post #30
 4th January 2008
Synaxis's Avatar
December 2007
63 Posts
Uff, done.
 Post #31
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
Thanks.
 Post #32
 4th January 2008
Kaffi's Avatar
December 2006
1,189 Posts
It's kickass.
 Post #33
 4th January 2008
Tomdarkness's Avatar
March 2007
31 Posts
Nice one. Ill be sure to use this.
 Post #34
 4th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
Updated. Changelog and download in OP.
 Post #35
 5th January 2008
Synaxis's Avatar
December 2007
63 Posts
Upload new version to garrysmod.org, please :/
 Post #36
 5th January 2008
Super Moderator
Jaanus's Avatar
March 2006
9,610 Posts
Maybe later.
 Post #37
 5th January 2008
Gold Member
Makka12's Avatar
April 2007
6,184 Posts
Cool work ;)
 Post #38
 5th January 2008
_Defiant_'s Avatar
November 2007
655 Posts
Fucking awesome.
 Post #39
 6th January 2008
Moncayoboy's Avatar
December 2006
24 Posts
Depredation posted:
Very, very, nice work. The new maps and textures look awesome :). Does it work in the gmod beta only or in normal gmod aswell?

Also, could you please upload to garrysmod.org, that server is bloody slow, i can't even the get the download started :O.
It only works with the regular gmod read at the top.
 Post #40
 6th January 2008
RedNick27's Avatar
June 2006
1,104 Posts
One of the most awesome sweps I've tried! But when you enter a buggy the weapon is still visible? Just tried it in regular Gmod10.
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