1. Post #1
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    UPDATED.
    VERSION 1.2

    Latest:
    My site: (New, version 1.2)


    Changelog 1.2:
    *SWEP Icon
    *Removed that shit 'Scripted Weapon' SWEP
    *Recompiled the model to use the new texture again.

    Changelog 1.1:
    *Twitchy laser beam fixed
    *Scope has a spinny and techy overlay.

    Older versions:

    My site (Old, version 1.1)
    http://www.jaanus.cc/files/combinesniper_ep2_ver1_1.rar
    Garrysmod.org (Old, version 1.0)


    http://www.jaanus.cc/files/combinesniper.wmvYoutube version coming soon.

    The sniper Alyx used in Episode 2 in the Freeman Pontifex chapter.

    It's based off Teta_bonita's realistic SWEP base, model by Valve, base script reworkings, animations, v_ and w_ model by me, Gun texture by Kaffi, bugfixes and the laser sight code by Armageddon.







    Features:
    Laser sight as seen in HL2
    8x and 16x zoom
    Custom sounds
    Custom model
    Custom textures
    Custom scope overlay
    Custom parabolic sight

    Known bugs:
    Laser's origin in third person mode is not where it should be.
    Laser twitches occasionally in first person mode. (Fixed in 1.1)
    Errors when you die with the gun in your hand

    Upgrade123 posted:
    If you're trying to change the scope texture, go into the "combinesniper_ep2" folder. From there go to "lua", "weapons", "ep2snip_base", and open "cl_init" with notepad. Go down to the section "Draw the lens", and change the name of the texture to a different transparent texture. I personally used "effects/combine_binocoverlay".
    Rate this guy below me too. He deserves it.

    (User was permabanned for this post ("So what's the craziest thing you've done lately?" - cosmic duck))
    Reply With Quote Edit / Delete Reply Estonia Show Events Lua King x 6Funny x 2Winner x 2Dumb x 1Useful x 1 (list)

  2. Post #2
    trebor's Avatar
    July 2005
    29 Posts
    Nice. I made the laser effect :D
    Reply With Quote Edit / Delete Reply Greece Show Events Useful x 2Friendly x 2Bad Spelling x 1Agree x 1Informative x 1Lua King x 1Lua Helper x 1 (list)

  3. Post #3
    Gold Member
    gatorboy2005's Avatar
    August 2007
    72 Posts
    Where's the hand on the grip? There isn't a hand on the grip/trigger.

  4. Post #4
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,279 Posts
    Wicked thingy, reworked texture really helps it.

  5. Post #5
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    gatorboy2005 posted:
    Where's the hand on the grip? There isn't a hand on the grip/trigger.
    SUSH. :ssh:
    Reply With Quote Edit / Delete Reply Estonia Show Events Funny Funny x 1 (list)

  6. Post #6
    Gold Member
    Sodisna's Avatar
    May 2007
    2,942 Posts
    Jaanus posted:
    SUSH. :ssh:
    You should upload this on Garrysmod. This server is slow.

  7. Post #7
    trebor's Avatar
    July 2005
    29 Posts
    haha.

  8. Post #8
    Stay Rusty
    postal's Avatar
    April 2005
    12,296 Posts
    The gun looks loads better than it did before. Nicely done you two.

  9. Post #9
    Gold Member
    gatorboy2005's Avatar
    August 2007
    72 Posts
    This thread is approved by postal.

  10. Post #10

    January 2008
    1 Posts
    Nicely done.

  11. Post #11

    December 2006
    108 Posts
    Sweet!

    [spoiler](I made the texture)[/spoiler]

  12. Post #12
    Gold Member
    Useful Dave's Avatar
    February 2005
    1,475 Posts
    Brilliant. Simply brilliant.

  13. Post #13
    tufguy's Avatar
    June 2006
    162 Posts
    it doesn't work for me, It doesn't shoot anything but everything else works. help

  14. Post #14
    Sjael's Avatar
    July 2007
    2 Posts
    Hmm, I'm not getting any textures/bullets, but i guess that's only a minor niggle :P

  15. Post #15
    Gold Member

    July 2006
    1,960 Posts
    Eep, AzuBot.

  16. Post #16
    Depredation's Avatar
    October 2007
    29 Posts
    Very, very, nice work. The new maps and textures look awesome :). Does it work in the gmod beta only or in normal gmod aswell?

    Also, could you please upload to garrysmod.org, that server is bloody slow, i can't even the get the download started :O.

  17. Post #17
    Synaxis's Avatar
    December 2007
    6 Posts
    I really love you for this. Thanks =)


    //What's the map that you used for the Screenshot?


    //k, I tried it in Gmod 2007 and

    -It doesn't hurt anyone
    -It has no Scope Textures/they don't work for me.
    -Now, there's another SWEP called "Scripted Weapon" in my Weapon selection :D

    ///Here is a Garrysmod.org Mirror for you guys: http://garrysmod.org/downloads/?a=view&id=28494

  18. Post #18
    Gold Member
    TheDecryptor's Avatar
    September 2006
    4,257 Posts
    When I spawn (in the beta) I get this error in my console.

    Code:
    ERROR: Trying to derive entity sent_rg_bullet from non existant entity base_point!
    That doesn't make much sense, as base_point does indeed exist. It doesn't hurt NPCs, but it does apply force to models (I can knock ragdolls around with it). And the extra swep in the menu can be fixed by making the base weapon not be allowed to spawn.

    It's a nice swep though, I've been wanting a nice combine sniper rifle with the laser for a while, and now I've got one I'm happy.

  19. Post #19
    Gold Member
    JLea's Avatar
    June 2007
    5,413 Posts
    Would I be able to use this for my SP mod?

  20. Post #20
    jakejakke's Avatar
    August 2006
    206 Posts
    Holy shit, holy shit! Pure WIN! Brilliant model and brilliant laser!
    10/10.
    Epic, downloading! Thank you.

  21. Post #21
    Gold Member
    zenith777's Avatar
    December 2006
    2,029 Posts
    Guys who are having problem with this, downloading this might help




    and I bet the RG thingy is not updated to beta, if it causes the problem

  22. Post #22
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    You shouldn't need to download the base, since all the files the script needs are already in the download.

    Can't shoot? Did you just spawn the gun? Then wait 2-3 seconds and try again.

  23. Post #23
    Gold Member
    Pac_187's Avatar
    November 2005
    326 Posts
    It is the beta they are using, that's why it does not function.
    The beta has some new lua things and stuff.


    For me it works with the normal version of Garry's Mod.

  24. Post #24
    Depredation's Avatar
    October 2007
    29 Posts
    Pac_187 posted:
    For me it works with the normal version of Garry's Mod.
    Same here, 100% working, except for the few errors you mentioned in your first post.

    ALSO, someone has posted this on garrysmod.org, without your permission, i think you should report it before he gets all the credit ;).

    http://www.garrysmod.org/downloads/?a=view&id=28494

  25. Post #25
    Gold Member
    TheDecryptor's Avatar
    September 2006
    4,257 Posts
    Ok, tried it in normal Gmod, worked fine, it stops working under the beta.

    Edit: This is what I get for not refreshing the page.

  26. Post #26
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    Added a video to the OP.

  27. Post #27
    Gold Member
    Butthurter's Avatar
    August 2007
    9,842 Posts
    I love it. The SWEP works fine, except for the primary fire function though. It wouldn't work, but the sounds and bullets were played when primary firing. The Lua update must have broke a few chains from the primary fire. :(

    I hope this gets fixed after the big Source 2007 update.

  28. Post #28
    Synaxis's Avatar
    December 2007
    6 Posts
    Depredation posted:
    Same here, 100% working, except for the few errors you mentioned in your first post.

    ALSO, someone has posted this on garrysmod.org, without your permission, i think you should report it before he gets all the credit ;).

    http://www.garrysmod.org/downloads/?a=view&id=28494

    Rawr, sorry, I forgot the credits. I'll update it.

    //Updated.

  29. Post #29
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    I wanted to upload it... Remove it please :geno:

  30. Post #30
    Synaxis's Avatar
    December 2007
    6 Posts
    Uff, done.

  31. Post #31
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    Thanks.

  32. Post #32

    December 2006
    108 Posts
    It's kickass.

  33. Post #33

    March 2007
    2 Posts
    Nice one. Ill be sure to use this.

  34. Post #34
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    Updated. Changelog and download in OP.

  35. Post #35
    Synaxis's Avatar
    December 2007
    6 Posts
    Upload new version to garrysmod.org, please :/

  36. Post #36
    Moderator
    Jaanus's Avatar
    March 2006
    4,149 Posts
    Maybe later.

  37. Post #37
    Gold Member
    Makka12's Avatar
    April 2007
    74 Posts
    Cool work ;)

  38. Post #38
    _Defiant_'s Avatar
    November 2007
    15 Posts
    Fucking awesome.

  39. Post #39

    December 2006
    4 Posts
    Depredation posted:
    Very, very, nice work. The new maps and textures look awesome :). Does it work in the gmod beta only or in normal gmod aswell?

    Also, could you please upload to garrysmod.org, that server is bloody slow, i can't even the get the download started :O.
    It only works with the regular gmod read at the top.

  40. Post #40
    Gold Member
    RedNick27's Avatar
    June 2006
    761 Posts
    One of the most awesome sweps I've tried! But when you enter a buggy the weapon is still visible? Just tried it in regular Gmod10.