1. Post #601
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    True, but originality is better.

  2. Post #602
    Kloneguy's Avatar
    October 2007
    20 Posts
    Still no reason to call me a dumbass. Those furries are way to sensitive.

  3. Post #603
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Kloneguy posted:
    Still no reason to call me a dumbass. Those furries are way to sensitive.
    Sensitive?

  4. Post #604
    Gold Member
    Boba_Fett's Avatar
    August 2007
    9,110 Posts
    What you talkin bout Willis?

  5. Post #605
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    I'm still waiting for the maze.

  6. Post #606
    Gold Member
    Smirnoff Joe's Avatar
    April 2008
    6,406 Posts
    I hope we get an update soon.

  7. Post #607
    Gold Member
    OutOfExile's Avatar
    May 2008
    7,799 Posts
    Interesting, disturbing but interesting, change the textures a bit they're too...block-ish

  8. Post #608
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    OutOfExile posted:
    Interesting, disturbing but interesting, change the textures a bit they're too...block-ish
    They're meant to be. This isn't really supposed to be the prime example of what mapping is. It's the OIFY for goodness sakes! ;)

  9. Post #609
    Gold Member
    OutOfExile's Avatar
    May 2008
    7,799 Posts
    Yeah but it'd look better if it was like that it'd more... free flowing

  10. Post #610
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    OutOfExile posted:
    Yeah but it'd look better if it was like that it'd more... free flowing
    What do you mean?

  11. Post #611
    Gold Member
    OutOfExile's Avatar
    May 2008
    7,799 Posts
    Hard to explain

  12. Post #612
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Marine is taking a while on this.

  13. Post #613
    Gold Member

    June 2007
    5,036 Posts
    Can I make a room for this?

  14. Post #614
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Sure. My credits list has room, but I fear that the map won't. Still possible. :D

  15. Post #615
    Gold Member
    smurfy's Avatar
    October 2007
    21,535 Posts
    Wait, I read this thread when it had just one page. Has this been released yet?

    If not, then Jesus Christ...

  16. Post #616
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    smurfy posted:
    Wait, I read this thread when it had just one page. Has this been released yet?

    If not, then Jesus Christ...
    Waiting for other sections...

  17. Post #617
    Link1329's Avatar
    October 2007
    2 Posts
    I've only ever used hammer once, but I've always wanted to make a tiny 4-ledge/pit of death map thingy... I'll get to work on it, but don't hold your breath.

  18. Post #618
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Link1329 posted:
    I've only ever used hammer once, but I've always wanted to make a tiny 4-ledge/pit of death map thingy... I'll get to work on it, but don't hold your breath.
    That's fine.

  19. Post #619
    Gold Member

    June 2007
    5,036 Posts
    I'm making a disagree room, every texture is the disagree rating, and I included a fucking annoying "disagree" sound in it, a woman who keeps says disagree

  20. Post #620
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Dlaor posted:
    I'm making a disagree room, every texture is the disagree rating, and I included a fucking annoying "disagree" sound in it, a woman who keeps says disagree
    Sweet! Can't wait.

  21. Post #621
    Gold Member

    June 2007
    5,036 Posts
    Okay well I extracted all the textures in my Gmod folder, but it seems they don't show up in the hammer's texture browser... I've already set all the .fgd's and folders and stuff, but they don't show up! Are these settings right?


  22. Post #622
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Dlaor posted:
    Okay well I extracted all the textures in my Gmod folder, but it seems they don't show up in the hammer's texture browser... I've already set all the .fgd's and folders and stuff, but they don't show up! Are these settings right?

    The fgd does not contain the textures. You need to download those separately. My last pack should contain the textures too though.

    Edit:

    Also as a note, the disagree texture is partly see-through. You may want to put something behind it so as not to allow sight of the black void.

  23. Post #623
    Gold Member

    June 2007
    5,036 Posts
    grea$emonkey posted:
    The fgd does not contain the textures. You need to download those separately. My last pack should contain the textures too though.

    Edit:

    Also as a note, the disagree texture is partly see-through. You may want to put something behind it so as not to allow sight of the black void.
    I've downloaded "t3h_OIFY Developers Pack" which included an fgd file and the textures too, and a model and some lua files. I extracted everything in my garrysmod folder but it still doesn't show up in hammer... :\

    Edit:

    Nevermind, got it working. :)

    Edit:

    Also, could you add some sort of lolbend texture? Because I'm making an invisible pit, and when someone falls into it, I want to have it completely textured with "LOLBEND"

  24. Post #624
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    It sounds like I may be getting 3 or 4 new sections in. Probably 2 or 3 new rooms after the beta release.

  25. Post #625
    Marine123's Avatar
    January 2008
    458 Posts
    I just finished up on the first part of the porn maze. All I need to do, is make sure the effects and button works, then i'll upload it.

  26. Post #626
    Gold Member

    June 2007
    5,036 Posts
    HAHAHA, oh god! I laughed my ass off when I was testing my disagree room and fell into the invisible pit, you heard Grigori laugh at 1.3 times the normal pitch with 6 ambient_generics at once, it was like "MUHU..HUHAHAHA,HAH AAHAHAHAHAHAHAHAHAHAHAAAAH!!!!!"

    Edit:

    Okay, the disagree room is almost done :D

  27. Post #627
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Cool. Can't wait!

    I'm working on a ZS map in my spare time for fun!

  28. Post #628
    Gold Member
    Boba_Fett's Avatar
    August 2007
    9,110 Posts
    Disagree room. Dear god.
    BUTTHURTER YOU GAVE ME A DISAGREE AND I NEVER GOT YOU BACK BECAUSE OF THE FUCKING UPDATE THAT MADE IT SO I COULDN'T HAPPEN.

    REVENGE.

  29. Post #629
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Boba_Fett posted:
    Disagree room. Dear god.
    BUTTHURTER YOU GAVE ME A DISAGREE AND I NEVER GOT YOU BACK BECAUSE OF THE FUCKING UPDATE THAT MADE IT SO I COULDN'T HAPPEN.

    REVENGE.
    Not to worry, the OIFY still has that rating... If you dare to enter... :D

  30. Post #630
    Gold Member
    AlienFanatic's Avatar
    May 2008
    2,932 Posts
    :excited:

    Edit:

    And how do you rate in the OIFY?

  31. Post #631
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    AlienFanatic posted:
    :excited:

    Edit:

    And how do you rate in the OIFY?
    Download the Grease Monkey addon for firefox and then get the OIFY ratings fix for the Grease Monkey addon. This addon is just a thing that lets you add on things like the ratings fix.

  32. Post #632
    Gold Member
    AlienFanatic's Avatar
    May 2008
    2,932 Posts
    Where can I find it?

  33. Post #633
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    AlienFanatic posted:
    Where can I find it?
    Google it. Please.

  34. Post #634
    Gold Member
    AlienFanatic's Avatar
    May 2008
    2,932 Posts
    Where do I get the rating fix?

  35. Post #635
    Gold Member

    June 2007
    5,036 Posts
    AlienFanatic posted:
    Where do I get the rating fix?
    Google it. Please.

    Edit:

    Also, I've been a bit busy lately, but the disagree room is almost done, and when I start working on it, it will be done very soon.

  36. Post #636
    Gold Member
    AlienFanatic's Avatar
    May 2008
    2,932 Posts
    Found it.

  37. Post #637
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Still waiting... I'm making a little ZS map in my free time. :D

  38. Post #638
    Gold Member
    AlienFanatic's Avatar
    May 2008
    2,932 Posts
    That porno maze done yet?

  39. Post #639
    Marine123's Avatar
    January 2008
    458 Posts
    I'm pretty much done with the first part of the maze, but I want to add one more detail that I haven't found any tutorials for. Basically, I want to add a electrical zap that occurs every few seconds and hurts any players are are hit by it. If no-one knows, i'll just upload the VMF as it is.

  40. Post #640
    Chill Moderator
    Grea$eMonkey's Avatar
    May 2007
    6,302 Posts
    Marine123 posted:
    I'm pretty much done with the first part of the maze, but I want to add one more detail that I haven't found any tutorials for. Basically, I want to add a electrical zap that occurs every few seconds and hurts any players are are hit by it. If no-one knows, i'll just upload the VMF as it is.
    Make a trigger_hurt brush and set it's damage type to shock. Name it something like "trig_shock". Then make a logic_timer entity and set the refire interval to maybe 3 seconds. Then make an output like this:

    Output: OnTimer
    Target Entity: trig_shock
    Target Input: Toggle

    Then it will go on for 3 seconds and go off for 3 seconds. Maybe you can figure something else out.