1. Post #1
    solidacid's Avatar
    July 2007
    1 Posts
    Hey all.
    i started using blender 3d yesterday, i made my first model in about an hour. now i need to get it into garry's mod. i searched on the forum and on google, but i just can't find any tutorials or guides on how to export my model. i read somewhere that i need an smd exporter for blender 3d, but i can't find any.

    links, guides, tutorials and the likes will be greatly appreciated.

  2. Post #2
    BlackNecro's Avatar
    June 2005
    50 Posts
    You either didn't searched for an export script or you didn't searched right - I googled for 'Blender smd export' and the first hit was this.
    http://forum.moddb.com/thread/13334
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  3. Post #3
    Gold Member
    voltlight's Avatar
    May 2006
    2,799 Posts
    You must also learn how to create bones and phys boxes to be able to spawn it.

  4. Post #4
    Modelrator
    PLing's Avatar
    February 2005
    4,157 Posts
    No you don't, at least the physbox part is handled by the compiler. It makes a rough collision model around it. Of course, if you want a custom collision model, you need to do it separately.

    And with Max you don't need any bones if it's not animated. I doubt Blender is any different.

  5. Post #5
    ZZREZZ's Avatar
    March 2009
    73 Posts
    No you don't, at least the physbox part is handled by the compiler. It makes a rough collision model around it. Of course, if you want a custom collision model, you need to do it separately.

    And with Max you don't need any bones if it's not animated. I doubt Blender is any different.
    How would a collision model be made?
    by how the models look in the model viewer in hammer, you just make a lower poly invisible model around it?
    but how would i SET it as a collision model...
    help please ;o

  6. Post #6
    Gold Member
    windwakr's Avatar
    September 2009
    4,604 Posts
    You either didn't searched for an export script or you didn't searched right - I googled for 'Blender smd export' and the first hit was this.
    http://forum.moddb.com/thread/13334
    Ewww, that thing is 5 years old.


    He would want the exporter here:
    http://www.facepunch.com/showthread.php?t=734991

    Also, that's a great thread for Blender related questions.