1. Post #481
    Gold Member
    Foda's Avatar
    April 2006
    2,726 Posts
    tankkiller posted:
    Come on! How the hell did this map end up on the second page of the mapping forum!?

    Also are you still working on it?
    of course I am. I'm just a bit busy with R/L

  2. Post #482
    peterboi's Avatar
    May 2007
    1,077 Posts
    3 days with no updates.. I'm sad ):

  3. Post #483
    Gold Member
    limulus54's Avatar
    August 2008
    3,826 Posts
    it looks just a little off scale to me. besides that it looks awesome.
    maybe someone should code some plasmid sweps?:D

    is it possible to open blk files?

  4. Post #484
    Gold Member
    killer89's Avatar
    November 2006
    1,148 Posts
    limulus54 posted:
    it looks just a little off scale to me. besides that it looks awesome.
    maybe someone should code some plasmid sweps?:D

    http://www.garrysmod.org/downloads/?a=view&id=32885

    There you go.

  5. Post #485
    Teh_Cheese's Avatar
    June 2008
    3,707 Posts
    Woah, never noticed that tommy gun before...
    How are the WEAPONS coming? They are looking really nice.
    (fuck I thought it said 6 hours ago :( )

  6. Post #486
    SilentS's Avatar
    November 2008
    247 Posts
    It's kind of wierd how nobody replied to this thread since just recently. I hope this map is still being worked on. It IS still being worked on, right?

  7. Post #487
    Tankboomer's Avatar
    June 2008
    107 Posts
    Can I be beta tester?

  8. Post #488
    Gold Member
    Mechwarrior's Avatar
    January 2006
    806 Posts
    D:I'm waiting still

  9. Post #489
    RedMag's Avatar
    April 2007
    27 Posts
    Superb mapping skills and modding abilities. What else to say?

  10. Post #490
    Web developer
    pdkm931's Avatar
    May 2008
    2,697 Posts
    To Foda: Can you give us an update about the current progress please. Or at least any kind of thing that will make us happy ;)

  11. Post #491
    Gold Member
    Foda's Avatar
    April 2006
    2,726 Posts
    pdkm931 posted:
    To Foda: Can you give us an update about the current progress please. Or at least any kind of thing that will make us happy ;)
    I got ported models to work. I can post pics tonight.

  12. Post #492
    ART1E117's Avatar
    March 2008
    739 Posts
    .miniman. posted:
    Someone hand me a cigarette because I just came.

    Could use a very light tint of green but it's fine as it is. You better finish it, I will pound your email inbox until you do.
    Wait.. what?
    Good job on the map it looks awesome. Mapping King for you!

  13. Post #493
    the cactus's Avatar
    August 2007
    188 Posts
    Foda posted:
    I got ported models to work. I can post pics tonight.
    managed to import any textures?
    if so then how?

  14. Post #494
    Web developer
    pdkm931's Avatar
    May 2008
    2,697 Posts
    Foda posted:
    I got ported models to work. I can post pics tonight.
    You are SO epic! :krad:

  15. Post #495
    Tyanet2's Avatar
    May 2008
    63 Posts
    is this ever gonna get finished?

    (User was banned for this post (Reason: Stop asking for release dates) [event] 143798 [/event])

  16. Post #496
    Web developer
    pdkm931's Avatar
    May 2008
    2,697 Posts
    It sure is :D

  17. Post #497
    Gold Member
    Mister B's Avatar
    August 2008
    3,288 Posts
    Foda posted:
    I got ported models to work. I can post pics tonight.
    WITCH tonight?

  18. Post #498
    Teh_Cheese's Avatar
    June 2008
    3,707 Posts
    Mister B posted:
    WITCH tonight?
    *Which

  19. Post #499
    SilentS's Avatar
    November 2008
    247 Posts
    Mister B posted:
    WITCH tonight?
    Yesterday was Sunday...
    Foda's Very First Post posted:
    I plan on updating this post every Monday, Wednesday, and Friday.

  20. Post #500
    Gold Member
    tankkiller's Avatar
    August 2006
    1,392 Posts
    It's Tuesday..

  21. Post #501
    Gold Member
    Foda's Avatar
    April 2006
    2,726 Posts
    beep boop

  22. Post #502

    June 2008
    95 Posts
    Mister B posted:
    WITCH tonight?

    :witch:
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  23. Post #503
    Gold Member
    Mechwarrior's Avatar
    January 2006
    806 Posts
    Foda posted:
    beep boop
    I love you man..

  24. Post #504
    bs_1's Avatar
    June 2005
    94 Posts
    Looking good. Can't wait to play it.

  25. Post #505
    SilentS's Avatar
    November 2008
    247 Posts
    Foda posted:
    beep boop
    Just if there was a word to discribe how awesome this map is going to be. Looks like there's going to be a swep pack, too! Can't wait!

  26. Post #506
    Teh_Cheese's Avatar
    June 2008
    3,707 Posts
    Foda posted:
    beep boop
    Mann, why'd ya have to post your Win7 desky?
    I dun have it yet (Christmas=HardDrive :mad: )
    But fucking shit, it's looking Delicious.

  27. Post #507
    cplhertelmt's Avatar
    September 2007
    75 Posts
    Look at how far this has come, sure it's taken awhile, but I have a feeling that [based on most of the previous pictures] it will look just like Rapture; only in source. Fans convert all the cool none-source things into source; Valve doesn't need employees anymore. Not like you need me to say it, but, Awesome. Keep up the good work.

  28. Post #508
    Gold Member
    Forkman's Avatar
    January 2008
    221 Posts
    Dear Foda,

    I want to sex you in all kinds of strange ways.

    -Fork

  29. Post #509
    cplhertelmt's Avatar
    September 2007
    75 Posts
    Sorry to start this whole thing again...
    But I'm having a problem with the "Water-Awe" Texture.

    It's the "a_water_custom" texture which is applied to a "func_reflective_glass". I'm using the earlier lua code that contains the line: "LightmappedReflective" instead of the newer "Refract" because I am mapping with the Ep2 engine. The files are in the right folders: "half-life 2 episode two/ep2/materials/nature" and the VMT has been looked over for errors and correctly shows "water_cc_norm" as its "$normalmap". Yet it still looks like this in hammer:


    Edit:

    God damn it. Nevermind. It needed to be "Refract".

  30. Post #510
    Gold Member
    Void Skull's Avatar
    February 2008
    4,608 Posts
    I'll give Foda back after he's done with a particle effect for me.

    Just kidding. Pull him out of my cold, dead hands. Bwahaha.

  31. Post #511
    Gold Member
    JLea's Avatar
    June 2007
    5,410 Posts
    Foda is the man

  32. Post #512
    Teh_Cheese's Avatar
    June 2008
    3,707 Posts
    JLea posted:
    Foda is the man
    ...even the mapping mod says he is


    Fucking a.

  33. Post #513
    Gold Member
    Void Skull's Avatar
    February 2008
    4,608 Posts
    Get off the second page.

    If you want any texture help, I can make some in return for the particles you made me.

  34. Post #514
    Gold Member
    tankkiller's Avatar
    August 2006
    1,392 Posts
    It's Tuesday again! D:

  35. Post #515
    Gold Member
    JLea's Avatar
    June 2007
    5,410 Posts
    Guys, don't turn this into another Mall/Storm map where it gets bumped every day and we don't ever see any new content.

    Just let him map in peace.

  36. Post #516
    foohy1234's Avatar
    July 2008
    146 Posts
    If you can Port models and textures, couldn't you port the maps too? or is it not that simple?

  37. Post #517
    I'll Go all tadpole on you
    thefrog's Avatar
    June 2005
    1,226 Posts
    foohy1234 posted:
    If you can Port models and textures, couldn't you port the maps too? or is it not that simple?
    Not even close to being "simple" unfortunately.

  38. Post #518
    Web developer
    pdkm931's Avatar
    May 2008
    2,697 Posts
    Can we have update info soon, maybe the next few days or so?

  39. Post #519
    NATURALLY WIRED TO HAVE SEX WITH KIDS
    Rubs10's Avatar
    June 2007
    8,684 Posts
    I love this map and I love Bioshock. It makes me think about how this would have been way more difficult without the particle editor.

  40. Post #520
    Gold Member
    krten_2x 4b's Avatar
    December 2008
    3,051 Posts
    I want this soo badly it is epic!!!

    Edit:

    is it out yet :P
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