Well, a mixed-bag of news folks, but mostly good.
Firstly, I'm putting the Tremors weapons and Perfection map on hold until further notice. Just making a not-quite-accurate facade of Chang's Market took the better part of a month, and if I ever get to it, it'll be after everything else is finished. The weapons will take priority to that as well.
Still have vague plans of making a Burt NPC model. It'll depend on how well I can make his likeness, and how well I can get his facial morphing to work. I've never made a realistic human character before, so it'll be a significant experiment.
But what I've been working on lately is the Source Particle Editor. After some diligent work and study, I've become fairly proficient in creating particle systems for Source, and have made particles for just about everything I can conceive of happening with the SNPC's. This includes orange blood-spray from shots and gibbing, a fiery-bloody explosion for an Assblaster, dust spouts for Graboids as they race along, dust blasting out when a Graboid surfaces, and a system of dust falling off the body of a freshly-surfaced graboid or grablet. And of course, a complex animation of a graboid exploding underground, complete with a small fountain of gore, rubble thrown into the sky, and even some ropey entrails flying up before splatting onto the ground.
Invaluable in the testing of these particles is Source Filmmaker, which allows me to switch effortlessly between the particle editor and the SFM program, in which I can load my particles into a level and gauge how it all works for scale. I could hardly be happier with how it's turning out, especially since it minimizes Silverlan's workload.
Speaking of Silverlan, while hitting him up for some particle tips, I've discovered that he has, in fact, been waiting for the final release of GMod 13 to work on the SNPC's, mainly due to their complexity, so that he isn't faced with game-breaking updates every other day while the work is being done.
So there you go, guys, it's all starting to come together :-)
At the very least, you folks will get your Tremors snpc's at long (and I DO mean fucking LOOOONG) last.
Huzzah! Can't wait to start yelling at giant worms that they broke into the wrong rec room.