"What next in the parade of constant interruptions?!"
Frito refereed me to a guy called Mariokart who does a lot of ragdolling, and he told me you could have a maximum of 24 collision model pieces in a single ragdoll. A might bit larger than 128, although maybe 128 refers to bones overall in a single model...
Anyway, I went back and snipped collision models, but kept the skeleton, since the physmodels of other models proved to have far more bones than collision models in them.
Instead of seriously diluting the tongues pose-ability, I deleted all but the front four rows of tongue collision models, and went in later for the actual ragdoll pose and tucked the tongue away inside the stomach except for those bits with the collision models, which will flop out, though not be especially long.
After setting up however, my computer decided my trials of suffering were not yet over, so while compiling it gives me the following error message:
As intriguing as it is to see this message needed to be emphasized with three exclamation points, I was no doubt puzzled and annoyed at this development.
ERROR: Rotation constraint on bone "spine2" which has no parent!!!
My understanding here, is that it's telling me that this bone is being told it can only rotate a set distance, but a parent bone (spine1) to rotate off of is missing somehow.
Not unrelated, spine 1 is one of the bones I removed a collision model from, and is as a result, not detected. I'm sure if it were allowed to continue, the compiler would complain about bones further down from the root, like the neck, or most of the tongue bones.
And yet I know that other models are beyond this problem. They have a full skeleton while only a few select bones have collision models, the others left to themselves. How did THEY avoid the detection of the compiler?
I'll look further into this, for there MUST be an answer here. This problem though, sounds like the result of something simple being forgotten, the final hurdle before the finish line.
Anyone more knowledgeable can jump in at any time of course. But I feel so SURE that we're CLOSE now...