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 Post #1
 8th February 2009 Last edited by Prefanatic; 23rd March 2009 at 11:06PM.. (Updated website)
Dennab
December 2007
1,171 Posts
Then new line of the Stargate gamemodes! You may have heard of StargateRP, and how it's just plain old roleplay. No real seriousness to it, and its LOADED with greifers, map exploits, and problems that were just too out of line to fix. Problems such as the SGC would never loose, always behind the iris. Goa'uld having an unlimited supply of power from their respawns, and the lovely "spawn killing". Also, no one really wants to play as the small Tok'ra class. How boring is that if no one wants to really roleplay, but would rather DM?

I present, Stargate: World Wars.

World Wars is new in multiple ways. You have Atlantis and the Wraith. Each have their own "turf" so called. The wraith are stationed in a sleeping hive ship on a small forest world. On that forest world, is people, populating and living their lives as they go. All of the sudden, the wraith awaken, and start feeding. Atlantis is called up and this is where World Wars begins. Atlantis is able to send crews of puddle jumpers through their gate, and out a space gate above the forest planet. Then they fly down, land in strategic positions on the planet, and attack the wraith, trying to get to the core of the hive ship to eliminate them. The wraith, however, must protect their precious food bounty. They try to defend their forest planet, and possibly push the Atlantians back so they could get a stab at Atlantis itself.

If that's a bit too long; didn't read for you, ill sum it up:

Key Elements
Fight between Wraith and Atlantis
Atlantis's goal is to reach the kill limit, or blow up the hive ship.
The Wraith's goal is to reach the kill limit, or reach the ZPM in Atlantis.
Kill System
Chat System
Custom Spawn Locations (Simple console command to set)
Includes the Atlantis Crew and different Wraith builds (You can add more classes if you like)
Derma Controller
Roleplay compatible! (Includes many roleplay elements to roleplay while not fighting.)

What problems were fixed from StargateRP?
Many people faced problems in StargateRP, particularly the nonstop DM and no one just wanting to roleplay properly. Also, the lack of real win/lose. In StargateWW, these problems were solved in the coding level, and the mapping level. Mapping wise, there will be multiple way that the Wraith, or the Atlantians, can access each others bases. Coding wise, there is actually a killing system involved, because this gamemode is heavily based on a constant struggle between the Wraith and Atlantis. No more grieving needed!

When will this be released?
Well, its not fully released right now, but heres the SVN, just for you. You know I love you, the SVN link is on there.

http://stargateww.googlecode.com/svn/trunk/

If you have any bugs to report, please for the love of god, report them at mantis. http://24.254.115.242:8080/mantis/

Progress
Score System 100% (May go away with the arrival of the Goal System)
Derma Menu 35%
Chat System 100% (Things could still be added?)
Goal System 30% (Premap given, I'm having fun with entities)
RP Elements 40%
Special Class Abilities 30%
VGUI 15% (KP3 is on this.)

Test Server

Click here to connect to StargateRP


Click here to connect to StargateWW

Required Addon's for the servers:

PHX3
Stargate (duh)
WireMod
SGRP TC2 Content (http://39051.vs.webtropia.com/downlo...%20Content.zip)

NEWS
http://24.254.115.242:8080/
If you want to read it every day or so, I'll give updates on what I'm doing, and possibly svn access soon.

http://24.254.115.242:8080/mantis/

Bug reporting.

http://twitter.com/prefanatic

My twitter :3
My SVN hoster is linked to there, so all SVN commits will show up there.

http://stargateww.googlecode.com/svn/trunk/
If you have any bugs to report, please for the love of god, report them at mantis. http://24.254.115.242:8080/mantis/

What maps will be available?
Like with StargateRP, there will be a line of maps that are proprietary to StargateWW. The map was originally was called rp_atlantis or rp_pegasus. I don't know what name it will be, but I'm thinking it may be switched to ww_atlantis or something like that. But of course, other map makers are welcome to make maps for this gamemode.

What will happen to StargateRP?
I've been thinking to scrap StargateRP, if this is successful. It is much more superior to the old StargateRP, and can be converted to the SG-1 flavor if needed. It really all depends on how StargateWW performs, and if the idea works correctly.

Map link to Flyboi's creation?
He hasn't posted or created a thread about it yet, but I will put more information about his map and the link here.

Want to contribute?
Just plop your ideas in here! I am always happy to see people contributing ideas to this, it makes my life easier.

PICTURES!




The current state of TheSniper9's Wraith models.
 Post #2
 8th February 2009
BlackTeRRoR's Avatar
January 2009
74 Posts
Nice mate :D


jus thinkin, how about and optional part, if ya got like 20 people on. once you die, your dead until your whole teams is or base destroyed? :P
 Post #3
 8th February 2009
wookwarrior's Avatar
August 2008
260 Posts
oh sweet.
 Post #4
 8th February 2009 Last edited by Guniv; 8th February 2009 at 02:44AM..
Guniv's Avatar
November 2007
1,376 Posts
I will host for this gamemode definitely. Just contact me thru steam (im [kk] Guniv) and ill give you FTP


also will this be based on anything ( simple game base, dark rp, etc)
 Post #5
 8th February 2009
Dennab
December 2007
1,171 Posts
I will host for this gamemode definitely. Just contact me thru steam (im [kk] Guniv) and ill give you FTP


also will this be based on anything ( simple game base, dark rp, etc)
Created from scratch.

And I might take you up on server hosting if I need a dev server or something. I have someone hosting StargateRP, and someone hosting WW soon.
 Post #6
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Alright. dev or anything is ok :D
 Post #7
 8th February 2009 Last edited by Lord Hayden; 8th February 2009 at 02:52AM..
Gold Member
Dennab
January 2008
3,477 Posts
Looks awesome...

EDIT:

I could make a map for you if i have some free time...
 Post #8
 8th February 2009
Dennab
December 2007
1,171 Posts
I'll put screenshots up as soon as Flyboi finishes the pre map.
 Post #9
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Don't rush him. Looks much better when not rushed :D
 Post #10
 8th February 2009
yerer's Avatar
February 2009
194 Posts
This looks pretty sweet. I was reading the post and I'm looking at the percent done and I'm like Ugh, only 56% done(overall), I'm gonna forget about it before it's done. Then I realized that you posted like only half and hour ago. :D
 Post #11
 8th February 2009
Dennab
December 2007
1,171 Posts
Don't rush him. Looks much better when not rushed :D
Not rushed at all, I'm coding like crazy, so many ideas.
 Post #12
 8th February 2009
Ankpuss's Avatar
July 2006
927 Posts
This looks interesting, i always knew that some day someone would continue working on my creation and develop it further into something completely epic!

Awesome!

I can't wait!

Regards, Pete (aka Myrrdin)
 Post #13
 8th February 2009
Dennab
August 2007
1,305 Posts
Will the wraith have custom models?
 Post #14
 8th February 2009
Dennab
December 2007
1,171 Posts
Will the wraith have custom models?
Don't know yet. It depends on if someone will model them for us.
 Post #15
 8th February 2009
Dennab
August 2007
1,305 Posts
So you are going to make a life sucker hand sweap? if you do, can you rellease that early, i want to try it
 Post #16
 8th February 2009
Dennab
December 2007
1,171 Posts
So you are going to make a life sucker hand sweap? if you do, can you rellease that early, i want to try it
Oh, very possible. Didn't think of that yet.
 Post #17
 8th February 2009
dxm765's Avatar
July 2008
700 Posts
Possibility to submerge Atlantis in the event of massive wraith bombardment?
 Post #18
 8th February 2009
Dennab
December 2007
1,171 Posts
Possibility to submerge Atlantis in the event of massive wraith bombardment?
According to Flyboi, Atlantis is already submerged due to whatever reason he deems fit.
 Post #19
 8th February 2009
dxm765's Avatar
July 2008
700 Posts
I see,did not see that/nor look hard enough I guess,what about to surface it?
 Post #20
 8th February 2009
Gold Member
Dennab
January 2008
3,477 Posts
I don't really like the idea of a kill limit. Because then nobody would go for the real goals, like stealling the ZPM or planting a nuke on the hive ship...
 Post #21
 8th February 2009
TheSniper9's Avatar
April 2008
831 Posts
I already told Flyboi this but I am on board with this to help with the models and textures.
 Post #22
 8th February 2009
Mastercalvin's Avatar
March 2006
566 Posts
Amazing totally gonna play this stuff. Would be cool to play as a wraith soldier. Stun enemy soldiers and take their bodies back to the hive to feed on later.
 Post #23
 8th February 2009
Gold Member
aVoN's Avatar
December 2005
7,887 Posts
Cool to hear. Sounds amazing.
And just a few tips: You should invest many time into VGUI, because usability and look is what a gamemode makes it.
 Post #24
 8th February 2009
Gold Member
Marlamin's Avatar
November 2007
3,560 Posts
Indeed. No shitty /commands. Those make me sad.
 Post #25
 8th February 2009 Last edited by Prefanatic; 8th February 2009 at 02:22PM..
Dennab
December 2007
1,171 Posts
Cool to hear. Sounds amazing.
And just a few tips: You should invest many time into VGUI, because usability and look is what a gamemode makes it.
Getting a nice VGUI is exactly my goal. I'm thinking somewhere around the design you did for the Jumper, or something like the life signs detector. But I suck with VGUI, so it will change a lot.

Indeed. No shitty /commands. Those make me sad.
No written commands, but for debugging and people with F1 unbinded, I made all the derma actions available though console, just incase.

I see,did not see that/nor look hard enough I guess,what about to surface it?
That's something Flyboi will have to do.

I don't really like the idea of a kill limit. Because then nobody would go for the real goals, like stealling the ZPM or planting a nuke on the hive ship...
It is set kind of as a gamemode in a gamemode. There will be a vote on either to just do a full on DM, or the goal system.

I already told Flyboi this but I am on board with this to help with the models and textures.
Welcome aboard.
 Post #26
 8th February 2009
dxm765's Avatar
July 2008
700 Posts
And,i was thinking since their is going to be a wrait weapon that sucks the life out of you,make it so when it does do that it slows you players reaction time and movement speed
 Post #27
 8th February 2009
Dennab
December 2007
1,171 Posts
And,i was thinking since their is going to be a wrait weapon that sucks the life out of you,make it so when it does do that it slows you players reaction time and movement speed
Just finished it.
 Post #28
 8th February 2009
Gold Member
kp3's Avatar
January 2008
2,579 Posts
I'm to help prefanatic with the vgui, just like in stargate roleplay.
 Post #29
 8th February 2009
Dennab
December 2007
1,171 Posts
Just finished the wraith regeneration.
 Post #30
 8th February 2009
Dennab
August 2007
1,305 Posts
If you are testing this, i can please beta test it? please!
 Post #31
 8th February 2009
Dennab
December 2007
1,171 Posts
If you are testing this, i can please beta test it? please!
I'm getting a server up soon, but it really is ugly right now. Its only the core systems, and no real VGUI at all.
 Post #32
 8th February 2009 Last edited by Prefanatic; 8th February 2009 at 09:28PM..
Dennab
December 2007
1,171 Posts
-snipperdy snip snip-
 Post #33
 8th February 2009
Durman's Avatar
November 2007
459 Posts
where can i download the map for your server? it wnt let me join without it :(
 Post #34
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
search for it on gmod.org. i have a fix for it on there
 Post #35
 8th February 2009 Last edited by Guniv; 8th February 2009 at 07:30PM..
Guniv's Avatar
November 2007
1,376 Posts
List of things needed:

Citizen Atlantis Uniforms (soldier and plain employees)
Wraith Reskin (of zombie, i dunno)
Wraith Hand Life Sucker model
Wraith Dart Model ( or atleast a better texture than current one, yuck)

EDIT:
Automerge plox
 Post #36
 8th February 2009
Durman's Avatar
November 2007
459 Posts
What's the password for the server,? :)
 Post #37
 8th February 2009
locutus_1's Avatar
June 2007
507 Posts
search for it on gmod.org. i have a fix for it on there
I've searched gmod for this map cant find it thers 0 out of 0 hits. anyone got the link?
 Post #38
 8th February 2009
Dennab
July 2007
8,573 Posts
Wraith = Space vampires
 Post #39
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
What's the password for the server,? :)
notice the DEV in the name
 Post #40
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
I've searched gmod for this map cant find it thers 0 out of 0 hits. anyone got the link?
PEEKABOO
http://garrysmod.org/downloads/?a=view&id=58480
 Post #41
 8th February 2009 Last edited by Sgt-NiallR; 10th February 2009 at 04:36PM..
Sgt-NiallR's Avatar
July 2008
489 Posts
If that's a DEV server, why'd you give us the ip?


KING OF PAGE 2
 Post #42
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
It was open but we realized 1. we had no good maps to play 2. jumper wasn't released so couldn't do crap 3. buggy as hell
 Post #43
 8th February 2009
yerer's Avatar
February 2009
194 Posts
Can't wait! Gonna asplode soon. Also, how big is the map? And how much of Atlantis is there gonna be? I can't really think of anything to say because my brain just asploded. Sorry.
 Post #44
 8th February 2009
Dennab
December 2007
1,171 Posts
It was open but we realized 1. we had no good maps to play 2. jumper wasn't released so couldn't do crap 3. buggy as hell
Those aren't the reasons at all.

1. It's Alpha.
2. It's for future reference.
3. It's Alpha.
 Post #45
 8th February 2009
Dennab
December 2007
1,171 Posts
Can't wait! Gonna asplode soon. Also, how big is the map? And how much of Atlantis is there gonna be? I can't really think of anything to say because my brain just asploded. Sorry.
It's going to be 3 "worlds".

You have Atlantis, the Forest planet, and the Hive Ship.

Atlantis is off somewhere, the Forest planet is about 2x flatgrass, and the hive ship is hoving above it.
 Post #46
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Atlantis is (im pretty sure) only the gate room and jumper bay + stairs from/to each
 Post #47
 8th February 2009
The_jumper's Avatar
February 2008
390 Posts
there's a newer version of this map out, the b3-3 but don't know if it's on gmod.org....
 Post #48
 8th February 2009 Last edited by Flyboi; 8th February 2009 at 10:10PM..
Flyboi's Avatar
May 2007
574 Posts
It's going to be 3 "worlds".

You have Atlantis, the Forest planet, and the Hive Ship.

Atlantis is off somewhere, the Forest planet is about 2x flatgrass, and the hive ship is hoving above it.
The forest world is as big as Source will allow (not 2x Flatgrass as this isnt possible, Flatgrass is as big as the limit) and has a village and hive in a valley. if you fly up high you enter "space". And Atlantis will be the gateroom and Jumper bay. So 2 worlds
 Post #49
 8th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Called it. Plus a space gate and a couple custom sents ( Atlantis DHD, Wraith Dart (hopefully)) The space gate will have nodes around it too.
 Post #50
 8th February 2009
Dennab
December 2007
1,171 Posts
The forest world is as big as Source will allow (not 2x Flatgrass as this isnt possible, Flatgrass is as big as the limit) and has a village and hive in a valley. if you fly up high you enter "space". And Atlantis will be the gateroom and Jumper bay. So 2 worlds
Ah, my mistake about the 2x Flatgrass.
 Post #51
 8th February 2009 Last edited by Prefanatic; 8th February 2009 at 11:14PM..
Dennab
December 2007
1,171 Posts
Called it. Plus a space gate and a couple custom sents ( Atlantis DHD, Wraith Dart (hopefully)) The space gate will have nodes around it too.
No...

They aren't really custom, its just aVoN's gates.
 Post #52
 8th February 2009
locutus_1's Avatar
June 2007
507 Posts
peakaboo? Lol thanks for the link
 Post #53
 8th February 2009
TheSniper9's Avatar
April 2008
831 Posts
Alright the Hive is the ship I have been working on over the past few weeks, I just released the news in Avons thread but here is a link to my post ont he Hive,
http://www.facepunch.com/showpost.ph...postcount=2374

this will be used on the map as the Hive you need to enter, I already finished the Dart a while ago and its being coded by LightDeamon much like the Jumper is.
 Post #54
 9th February 2009
Sgt-NiallR's Avatar
July 2008
489 Posts
If you want beta testers...
 Post #55
 9th February 2009
yerer's Avatar
February 2009
194 Posts
Yeah, if you need beta testers I have tons of free time. :D I want to try it soooooooooooooooo badly.
 Post #56
 9th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Alright the Hive is the ship I have been working on over the past few weeks, I just released the news in Avons thread but here is a link to my post ont he Hive,
http://www.facepunch.com/showpost.ph...postcount=2374

this will be used on the map as the Hive you need to enter, I already finished the Dart a while ago and its being coded by LightDeamon much like the Jumper is.
also to prefan- I found a DHD like the one in atlantis (like the one in the map we played) and like i said ^ dart
 Post #57
 9th February 2009
zman115's Avatar
September 2007
350 Posts
This sounds cool i cant wait for it, the other one kinda died after a while. lol.
 Post #58
 9th February 2009
Dennab
December 2007
1,171 Posts
also to prefan- I found a DHD like the one in atlantis (like the one in the map we played) and like i said ^ dart
But I don't need a custom DHD for Atlantis.
 Post #59
 9th February 2009 Last edited by Guniv; 9th February 2009 at 01:28AM..
Guniv's Avatar
November 2007
1,376 Posts
Spawns on gatespawn. You should add a class that stays behind and watches gate/ backup if needed. Flyboi already told me he'd leave a space 4 it.
 Post #60
 9th February 2009
Dennab
December 2007
1,171 Posts


Revision 1 of the Atlantis VGUI. This will most defiantly change at some point.
 Post #61
 9th February 2009
TheSniper9's Avatar
April 2008
831 Posts
I think the big thing is the colors, to me the blue is to dark to feel like its an Ancient/Atlantis display.
 Post #62
 9th February 2009
Gold Member
kp3's Avatar
January 2008
2,579 Posts
That was actually supposed to be the wraith one.
 Post #63
 9th February 2009
MattyK's Avatar
September 2006
1,876 Posts
That was actually supposed to be the wraith one.
Needs a more "organic" feel to it then. And the colors do not go in that case, something like a brackish red-grey with various decals, not opaque either.
 Post #64
 9th February 2009 Last edited by kp3; 9th February 2009 at 08:01PM..
Gold Member
kp3's Avatar
January 2008
2,579 Posts
Needs a more "organic" feel to it then. And the colors do not go in that case, something like a brackish red-grey with various decals, not opaque either.
Actually the wraith colors for consoles and screens are typicaly purple, red, blue and possibly yellow.

Me and flyboi discussed it yesterday. This is not some sort of device planted in your eye, it's a hud. Digital stuff won't look organic. Although the wraight ships and stuff look organic, Their technology is just as advanced as atlantis.

I did edit it a bit though, to be a bit smaller.
 Post #65
 10th February 2009
Sgt-NiallR's Avatar
July 2008
489 Posts
Lookin' gooood.
 Post #66
 10th February 2009
Mastercalvin's Avatar
March 2006
566 Posts
So, the wraith guys will definitely wear the masks right?
 Post #67
 10th February 2009 Last edited by TheSniper9; 10th February 2009 at 06:26AM..
TheSniper9's Avatar
April 2008
831 Posts
I was thinking along the like of modeling a Drone (Soldier the "mask" ones) and doing a Scientist (looking like Todd)

Also here is a nice shot of a Wraith Control panel if you want to give it that feel,
 Post #68
 10th February 2009
Guniv's Avatar
November 2007
1,376 Posts
Whoa! This is going to be great!
 Post #69
 10th February 2009
zackiller25's Avatar
October 2007
786 Posts
The HUD is awesome. :D
 Post #70
 10th February 2009 Last edited by kp3; 10th February 2009 at 06:54PM..
Gold Member
kp3's Avatar
January 2008
2,579 Posts
I was thinking along the like of modeling a Drone (Soldier the "mask" ones) and doing a Scientist (looking like Todd)

Also here is a nice shot of a Wraith Control panel if you want to give it that feel,
Yeah, I might redo the hud's a bit further.

I'll probably take the current wraith hud (Newer than prefans pic) And recolor it for atlantis, Then redo the wraith hud to look more like what you posted.
 Post #71
 10th February 2009
Dennab
December 2007
1,171 Posts


Revision 3 (I think) of the Wraith HUD. We have a slight problem with resizing, so its kind of offset and not where it should be.
 Post #72
 11th February 2009
Mastercalvin's Avatar
March 2006
566 Posts
OH MY GOD THAT IS AMAZING O.O Do the whole hud like that. Please.
 Post #73
 11th February 2009
Sgt-NiallR's Avatar
July 2008
489 Posts
His first nerdgasm....


Bless.
 Post #74
 11th February 2009
Dennab
December 2007
1,171 Posts
Also posted at prefanatic.blogspot.com

The gamemode is somewhat playable. The basic classes are there for Atlantis and the Wraith. They also have different weapons depending on what they do. Currently, some classes are pretty much useless because they require things that aren't in the gamemode so far, such as the Jumpers.

So, if you want to come head on in and try out the server and play a bit, just join here:

24.254.115.242:27016

Because of the lack of Wraith weapons, they get their semi-working Wraith sucker, and a FiveSeven. Also, their health is increased to give them a better chance at the moment.

Also, the HUD is weird at the moment. I've redone it, and just felt lazy and stopped for the day. Only health is shown up in the HUD, the score is printed to the chat window every 10 kills, and the Ammo is just non existent right now.

Also, the change log today.

StargateWW:
Finished ZPM Goal
Added reversal to standard Kill System if no goal entities are present.
Added a new Notify system, notifies you of goals and etc.
Other stuff I didn't remember.
 Post #75
 12th February 2009
Mastercalvin's Avatar
March 2006
566 Posts
I'm crying tears of happiness. This is the 2nd greatest thing to happen to gmod. Other than the original stargate mod. Combine that and this and OMGBBQSAUCEBLAERFLGLALRGEL
 Post #76
 12th February 2009
pl0xinat0r's Avatar
August 2008
5,090 Posts
this looks promising, i'm subscribing :D
 Post #77
 13th February 2009
Sgt-NiallR's Avatar
July 2008
489 Posts
Link to the new map? Or just map...
 Post #78
 13th February 2009
Dennab
December 2007
1,171 Posts
Link to the new map? Or just map...
its the rp_stargateworldsv3
 Post #79
 13th February 2009
yerer's Avatar
February 2009
194 Posts
Um, I went on the server and no one was there, are you still working on it, cause I haven't seen anyone on the server, and there hasn't been a post in 15 hours. Are people just out of things to say?
 Post #80
 13th February 2009
TheSniper9's Avatar
April 2008
831 Posts
Just because there is a lack of posts for a few hours does not mean the mode is dead, it takes time and effort to make things and the more time taken to post info and updates is time that could be used to work on the project.
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