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 Post #1
 20th February 2009 Last edited by Xhizors; 21st February 2009 at 05:21AM..
Xhizors's Avatar
September 2008
464 Posts

Name:
gm_XhS_construct

Version:
1.0

Description:
Custom textured construct map

Requirements:
Nothing!

Download:


New construct map!
Features:
Custom Textures
Heaps of space
HDR
nodes
and much much more!
Images:









 Post #2
 20th February 2009
Agent Cobra's Avatar
January 2005
1,734 Posts
Looks quite interesting, the architecture is quite good but the mountains make me feel a bit iffy. Good job on a whole though! :)
 Post #3
 20th February 2009
Gold Member
Dennab
January 2008
3,477 Posts
Looks good. Got my download.
 Post #4
 20th February 2009
rckjmsbtch's Avatar
February 2009
619 Posts
I love your architecture, great work. I can't download it atm so I bookmarked it for later.
 Post #5
 20th February 2009
Gold Member
Bulaba0's Avatar
July 2008
2,176 Posts
The mountains don't fit in very well. Maybe some other textures?
 Post #6
 20th February 2009
Gold Member
mm3guy's Avatar
June 2007
7,967 Posts
Nice map, but it would have been nice if you packed it with a node graph so people don't have to build it when they first start up the map.
 Post #7
 20th February 2009 Last edited by mm3guy; 20th February 2009 at 12:52PM..
Gold Member
mm3guy's Avatar
June 2007
7,967 Posts
Approved your article. But I needed to rewrite the description. This is your original one:
Ever wanted a construction map that had all the standard features plus custom textures. Well this map is for you.
It Features custom textures, nodes, large open areas, indoors/outdoors, water, docks, ramps, light/dark rooms, unique buildings, 3d skybox, HRD and much much more.
Needed quite a bit of grammar and punctuation improvement.

http://www.garrysmod.com/?dont_buff_...truct_Released
 Post #8
 20th February 2009
Gold Member
PrusseLusken's Avatar
March 2008
2,625 Posts
Xhizors posted:
My maps are awesome.
Sure as hell is.
 Post #9
 20th February 2009
Gold Member
Occlusion's Avatar
March 2008
4,199 Posts
Looks nice, a video would be good.
 Post #10
 20th February 2009 Last edited by True_colors; 20th February 2009 at 03:04PM..
True_colors's Avatar
February 2008
269 Posts
Xhizors impresses me again :3. Good work, looks nice. Got my download
 Post #11
 20th February 2009
Poo Monst3r's Avatar
December 2008
1,388 Posts
Ohhh my god. Please, please, please change that circular roof opening to something a lot easier to build through, like a rectangle. If you don't I will fucking hate you forever for making such a beautiful map with such a gross inconvenience. Please and thank-you.
 Post #12
 20th February 2009
DeathKnightRyan's Avatar
February 2009
82 Posts
NICE!
this looks like a fun map to have a tank war!
 Post #13
 20th February 2009
BlackWind's Avatar
May 2008
1,687 Posts
:jaw drop:

You got my download
 Post #14
 20th February 2009
Dennab
January 2009
351 Posts
when I click on the thread I thought it would be a shitty construct re texture but it is a very pimped construct mapping kinged
 Post #15
 20th February 2009
Gold Member
Occlusion's Avatar
March 2008
4,199 Posts
Garrysmod downloads are down :(.
 Post #16
 20th February 2009
Hellsten's Avatar
November 2008
1,234 Posts
Why do you keep using that repetive cliff texture in your maps? Other than that, good.
 Post #17
 20th February 2009
Phyxius's Avatar
January 2009
255 Posts
You just took over the "remake construct" business!
This map = Pure Awesomeness!
 Post #18
 20th February 2009
Experiment11's Avatar
November 2008
12 Posts
Xhizors is the man!
 Post #19
 21st February 2009
-Chief-'s Avatar
August 2007
1,653 Posts
Looks awesome besides the fact that the ground is all white for me. Any reason why mine looks like this?

 Post #20
 21st February 2009
Gold Member
AustinM's Avatar
January 2008
2,187 Posts
I think it's because the game basically is losing some of the textures needed to display the map textures properly.
 Post #21
 21st February 2009
Xhizors's Avatar
September 2008
464 Posts
Approved your article. But I needed to rewrite the description. This is your original one:


Needed quite a bit of grammar and punctuation improvement.

http://www.garrysmod.com/?dont_buff_...truct_Released
Yeh sorry about that. I was in a rush to get somewhere lol.
 Post #22
 21st February 2009
PeskyPlumber's Avatar
February 2008
54 Posts
Looks awesome, but I wish people would host maps in places other than gmod.org. That site downloads ridiculously slow for me.
 Post #23
 21st February 2009
HyperTails's Avatar
December 2008
3,127 Posts
Hello, whats all this then? This looks like a great map.
You have got my download.
 Post #24
 21st February 2009
The-Stone's Avatar
September 2007
952 Posts
C:\Users\-\Desktop\gm_xhs_construct.zip: The archive has an unknown format or is damaged!

Please upload again or somewhere else :-(
 Post #25
 21st February 2009
Dennab
July 2008
1,251 Posts
I hate those Construct maps that people make.

though this one is kinda nice, awesome even.
Downloading.
 Post #26
 21st February 2009
Dennab
July 2008
1,251 Posts
And the mountains fit fine for me.
IDK why people say they don't.

Still downloading D:
 Post #27
 21st February 2009
Hick2's Avatar
April 2008
546 Posts
I'll Try it

(No Promises)
 Post #28
 21st February 2009 Last edited by aVoN; 21st February 2009 at 11:21AM..
Gold Member
aVoN's Avatar
December 2005
8,603 Posts
Over 1200 downloads in just one day speak for a good map.

I'll test it, and probably make it the new default map on my server. It looks very well done so far.


Just one note:
Could you please pack the materials into the bsp? It's a 5 minute job and saves me (as server administrator) the time to add every file via resource.AddFile() in lua and also saves my player's time in downloading every single file by there own.
One bsp-file is always better than one bsp file and 50 materials,sounds,models etc.

Tools to bsp-pack are for example packrat
 Post #29
 21st February 2009 Last edited by aVoN; 21st February 2009 at 12:02PM..
Gold Member
aVoN's Avatar
December 2005
8,603 Posts
Also:
I found a leak: http://39051.vs.webtropia.com/images...rrors/leak.png
And a missing texture: http://39051.vs.webtropia.com/images...ng_texture.png
And the map is too bright - It looks much too artificial: http://39051.vs.webtropia.com/images...too_bright.png (Note: I do not have bloom or HDR enabled - I don't even want to know, how bright the map looks like with it enabled)
 Post #30
 21st February 2009
Xhizors's Avatar
September 2008
464 Posts
Also:
I found a leak: http://39051.vs.webtropia.com/images...rrors/leak.png
And a missing texture: http://39051.vs.webtropia.com/images...ng_texture.png
And the map is too bright - It looks much too artificial: http://39051.vs.webtropia.com/images...too_bright.png (Note: I do not have bloom or HDR enabled - I don't even want to know, how bright the map looks like with it enabled)
Thanks for that. If this map is popular, which it seems like it will be, i will make another final version that fixes gliches and includes suggested ideas from the community.
 Post #31
 21st February 2009
Nickmc93's Avatar
January 2009
54 Posts
Do i need ep. 2 for all the textures and stuff?
 Post #32
 21st February 2009
Xhizors's Avatar
September 2008
464 Posts
No. All the textures you need are in the file.
 Post #33
 21st February 2009
Adm. Melonhead's Avatar
February 2009
217 Posts
This map looks very good. Reminds me of the good ol' days of megastruct and CbC. You definately got my dl.
 Post #34
 21st February 2009
Gold Member
mm3guy's Avatar
June 2007
7,967 Posts
Also:
I found a leak: http://39051.vs.webtropia.com/images...rrors/leak.png
And a missing texture: http://39051.vs.webtropia.com/images...ng_texture.png
And the map is too bright - It looks much too artificial: http://39051.vs.webtropia.com/images...too_bright.png (Note: I do not have bloom or HDR enabled - I don't even want to know, how bright the map looks like with it enabled)
How come the filenames say those pictures are PNG, but they're actually BMP?
 Post #35
 21st February 2009 Last edited by aVoN; 21st February 2009 at 09:33PM..
Gold Member
aVoN's Avatar
December 2005
8,603 Posts
How come the filenames say those pictures are PNG, but they're actually BMP?
Because their are bmp, named with png extension - That easy. (ms-paint is a massive failure - and anyway: who cares?).
 Post #36
 22nd February 2009
olivero1020's Avatar
February 2009
3 Posts
I downladed the map but the ground and buildings are checkered pink and black. What to do?
 Post #37
 22nd February 2009
Dennab
December 2008
121 Posts
The 'iffy' mountains mean that the map's author took full advantage of the EP2 "long distance" skybox crap. He really does know what he's doing!
 Post #38
 22nd February 2009
DarkKnife's Avatar
February 2009
175 Posts
great looks
 Post #39
 22nd February 2009
Xhizors's Avatar
September 2008
464 Posts
More comments people. Even if you just say i like the map lol
 Post #40
 22nd February 2009
Gold Member
aVoN's Avatar
December 2005
8,603 Posts
I downladed the map but the ground and buildings are checkered pink and black. What to do?
Do not only "install the map" by copying the bsp to /maps. Also install all materials. That's why I urged Xhizors to bsp-pack the materials - I tried it on my own, but for some obvious reason, using packrat failed including the files.
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