It is pretty difficult to summarise Mass Effect into a small paragraph, because everything gets going very quickly early on. But that doesn’t mean it is a short game by any means. On my first play through, I clocked up around 40 hours before I finished, including most of the side quests, following as many conversation lines as possible and visiting all possible planets. Not only that, but the amount of detail the story and characters go into is incredible, it is by far one of the most in-depth games every created.
The visuals are stunning, especially in the Citadel (a mammoth space station). Environments are generally well constructed and offer a good range of different weathers, textures and architectures. All the characters are very detailed and each of the races are particularly unique. Accompanying these is the fantastic voice acting, featuring some famous faces such as Seth Green. The gameplay consists of three sections; combat, exploration, and conversation. Combat works on a third person tactical basis. You use cover to shield you from enemy fire, you can order your squad to move positions, find their own cover or fire back on the enemy, and you have access to a wide range of abilities that can damage the enemy or heal your squad. Exploration can be done on foot, in the armoured vehicle or onboard the Normandy. Through out the game, you can visit many different planets of varying hospitality, and search of data caches, ores, and artefacts or to complete side missions. Also, when aboard the Normandy, you can scan certain planets to find similar items.
Mass Effect is an absolutely fantastic RPG, which any fan of the genre should at least try.
