You use the wrong URL.
This here is the correct one: http://gmodmodules.googlecode.com/svn/trunk/gm_chrome/
MrIQ i tried that and still same problem
oh and mine said something about path not found ???
Hmm for me the browser opens fine, but when I try to write text on the textbox of google, it won't "get" the key from the keyboard, I mean it's not reading the keys I wrote... so i cannot navigate inside the page, althought I can change the http://... anyone knows how to fix it? I downloaded http://www.garrysmod.org/downloads/?a=view&id=80178 Lua Chrome Browser
Do I need all 3 gm_chrome files or only the .dll?
Ok thanks =)
Oh i want to use this so bad but the links just arent working for my tortoise svn :(
For now i gota stick to Firebox_v03 witch is ok cos youtube works on it but this looks way beter.
i tried that BMCHa and still not working. Oh i so need a new pc.
None of the links that have been provided to me seem to work so im going to give up and just use firebox cos it does do the same thing realy.
I have already clicked somewhere else in the page and it didn't worked... BMCHa but thanks anyway for trying to help me :)
Console error on singleplayer startup:
error loading module 'chrome' from file 'c:\program files\steam\steamapps\*username*\garrysmod\garrysm od\lua\includes\modules\gm_chrome.dll':
The specified procedure could not be found.
:( Any help?
I'm trying to use this addon by the way:
I've put the 'google_chrome.dll' in 'garrysmod\lua\includes\modules', and i've put the ADDON in question in ADDONS folder. And then i get the aforementioned error.
Durr I don't know what to do at all. Give me a link.
durr herp derp.
Ok, even though to me it seemed i already had all the .dlls like that, its working now. Thanks for the help.
I found that a remarkable majority of people couldn't click-drag some files or unrar a file, so I made this
*Disabled* See below for fix.
It is a compiled autohotkey file (source included) that directs you to select your username folder (starts in steamapps, almost foolproof!) and then puts the files in the appropriate place.
I really hate to ask this but I seriously read all of the thread. I downloaded multiple times after scouring the SVN repo. I then saw the drag and drops I did that. Then I saw the auto install and I did that. I cleared garry's mod of everything 3 times...
Basically I'm asking how you spawn it. I tried ent_create google as I saw a couple pages back.. I can't find it anywhere in either my tool gun or my entity's spawn.
Just a bit of help for some one who needs a bit of catching up.
Yeah I understand it's in use for developers. Fine we can play this game.
Hey I'm having trouble implementing this module into game-play I was wondering if anyone could help me out.
I see that it's a functional demonstration and I was wondering if I could maby jump into lua coding from this. It's something I'm obviously avid about since I just spent the last 4 hours trying to figure out how to do this on my own.
So I ask again. Could anyone help me out in putting this into actual game-play.
And honestly if it's just for developers maby those developers should learn how to use a SVN trunk and follow directions installing librarys so other developers can work on developing instead of making compiled autohotkey files.
Great news, its finished.
It doesn't include the 3d2d browser and radio, but thats a simple download anyway.
However, it does include gm_bass and gm_chrome, and the related files.
Additionally, the file size is greatly reduced, because it pulls the files from the svn. (Conviently doubles as an updater?)
Again, not ENTIRELY foolproof, as I haven't found a method to just pull your username folder out, but, its the best I can do.
I also added a little gui front end, so you know what you are getting into.
Thanks to the permission I got, now it downloads the 3d2d browser and radio as well.
Filesize went up due to having to include the svn folders, but it was worth it. (Still doubles as an updater.)
Foolproofness isn't complete yet.
Excluded the source, but you can unpack the code yourself.
Improved the GUI a little bit.
Bugs- I have noticed that sometimes the svn folder doesn't get deleted from your desktop. I can't fix this, so just do it yourself. There is a reason why I put them on the desktop people!
Bass actually works now! :D
Everything remained the same, it just retrieves one more file.
If you ran it before, run it again to get bass fixed and all the dlls.
Like Whitewater said examples have been posted earlier in the thread.
It's nice. But you should read this (outdated-link)
some dlls must to be moved to work. :)
I literally just fixed that.
I deleted all the relevant dlls and reloaded, and bass wasn't working. Found the problem. I missed bass.dll
BTW, if you downloaded before November 13th, you will need to run this once again. I failed badly, and had the wrong bass.dll. SHOULD be fixed. I'm getting so tired of fixing this thing.
Why does the setvolume function of the gm_bass module not work correctly, setvolume take a float number according to the documentation, but when I give the function a 0.5 or below then you can hear nothing but when you give a number that's higher then 0.5 then you hear it like full volume.
Can this module give what the currently loaded page is to lua? How about for any given player? (Detect serverside.) I'd like to know, because if so I could make myself a basic page-synchronization.