I've been making a bit of progress on my maze game, here's some screen-shots I took of it in action.
- I've now got start and end flags
- A lot of the UI done (I'm not a photoshop genius so C&C welcome)
- Efficient level loading and saving. Level loading is instant and level saves don't go above 10KB. I've also got a system in place to read all .maz files (maps) from a specific folder and list them
- Particle effects for the sun and teleports.
1. Playing (player flags are little markers you can drop around the maze to help you navigate)
2. Editor
3. Main Menu
4. Map List (I need to parse the names properly at some point)
5. Win Screen (in progress, I'm working on high scores)
6. Particle system for teleports (currently halfway through getting this to work)
