Awesome, the 2.0 looks great!
Awesome, the 2.0 looks great!
Just released DepthHUD Inline v2.x, same SVN !
Please report anything you think is weird. I tried my best so that it's stable enough to release.
When I get into the game, I have no HUD at all; If I try to open up the menu, I get this:
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Do you happen yo have any error message in the console ? It doesn't happen to me, and I can't help without that hint. Run a SVN update just to make sure.
Sorry, I should have included that from the beginning.
> DepthHUD Inline Think ERROR : includes/extensions/table.lua:103: bad argument #1 to 'pairs' (table expected, got nil)
I get spammed with this.
Wow, I can't get to backtrace the error. I wonder if there's any addon conflicts. I need to look at this again, I can't find the error.
Addons:
Advanced Duplicator
Asuran Gun
Custom Addon Management Framework
Catdaemon's SGPack
Freeze STool
GCombat08
GarrysModDeathMatch Resource files
GM_FLATGRASS2008
Gas Systems 2
Laser Spawner STool
LS3C
LS3E
LS3 - Mandrac's Models
LS3 - RTS
Stargate Mod Pack
No collide Multi
Measuring Stick STool
PHX
RD3
SpaceBuild
SBEP
StarGate Pack
StarGate Resources
Super Parent Multi
Advanced Stacker
Weight STool
Weld Groups
WireMod
Sorry, lengthy list...just in case anyone else knows of a specific conflict...
Could someone upload this as a .rar or a .zip cause svn does not want to work for me and anyone else with problems with svn
Or, you could try learning to use SVN. Google is useful for such things.
Tried googling nothing useful or really helpful for downloading it just tells me how to install mostly
I had your HUD a long time ago, I had the very first version I guess.
I am very happy to find it back, with even more options. Seriously, you rocks, thank you for this awesome HUD, keep working on it dude =)
Downloading now! Holy shinguards this is awesome!
EDIT: After watching both youtube vids, I'm in too much awe to even use words to describe it!
But you DEF have my download and supportf or this thing.
10/10 !
Anyone that uses this addon ever had/has issues with continuous FPS loss (~20 FPS loss) ?
About 25fps one time, but it only was temporary...
I dont think this will be a huge bump but..if you are still developing this.I for some reason have my default hud on all the time.I dont know why it cant be turned off with mod but even if variable is set to disabled in default hud thing, its still there.Is there any way to remove default hud without losing crosshair/weapon pick or its just a bug in last SVN build?(right now after checking its revision 48)
Well, Disable Default Hud is only effective when DepthHUD Inline is set to Enabled. I highly doubt that you did forget to check "Enable" on, so :
Did you say you have revision 48 ? Latest revision is rev. 85 :
http://code.google.com/p/depthhudinfo/source/list (Changelog)
http://depthhudinfo.googlecode.com/svn/trunk/
Consider updating it !
In case you didn't have the official SVN address as your addon rep., could you forward me the SVN address you currently have ? I would be a bit intrigued it it was the case.
Sorry for bump, but I'm having the same problem.Can anyone help?
By any chance, before this error occurs, do you happen to have other errors in the console ? Like when the map starts, hit escape, look at the console, and give me eventual errors that happen before this one ... ?
It's weird for me, I'm at revision 85, yet the hud still tells me I have an update.
Huh? When you open dhinline_menu, what does it say in the little description box below the options ? It should be saying "Newest revision is x, your revision is y, you should update !"., what does it tell about x and y ?
Nope. Just reformatted GMod a few days before that.
It says I'm still at 1.4 and should update to 2
I'm having trouble getting the svn to work properly, TortoiseSVN asks for a username/password,
Tried anonsvn/anonsvn, anon/anon, admin/admin, and blank to no avail.
Is there something obvios I'm missing?
Um....may seem like a stupied question but how do i open the menu?
If you have downloaded the latest version, the HUD itself told you how to open the menu :
- There are two ways, either you are in a Sandbox gamemode and there's a button in the options.
- In any case you can open the menu using the console, and then bind it to a key. The main menu has a text field you can copy the bind command from.
There is no SVN password or whatsoever.
This is way better than when I first used it, though I could hardly use it then because it lagged me out the ass. Though, it seems restricting in the way that I can't change font size or modify the glow past the limits, and the armor color isn't adjustable.
It would be nice to have element specific settings in that case, and an option to ignore the settings and use the defaults if its something like color and size.
That is, If you're still working on this, it would make this so much better.
UPDATE! For absolutely no apparent reason, the HUD works now. Thanks for fixing it, magically or however you did it!
Just curious, my computer isn't exactly top notch, but should this HUD lag a lot? It does for me, I can't even use it it's so much FPS drop.
I know there's something wrong with my HUD since v2.x. To inform you, I was probably gonna delete DepthHUD Inline v2.x and replace it with a VGUI-based HUD since I'm experimenting more and more with it.
I've just committed a fix that clears up parts of the framerate cog, mainly due to the compass drawing methods. Still have some weird troubles with it though.
Is there a way to get only the witnesses feature? That's the only thing I would need.
You could uncheck everything but the compass, then uncheck the thing that toggles the normal HUD and voilla.
Are you still updating the radar? I noticed the radar kind of drops my frame rate abit when its on..Down to like 20, when I could be around 30/40
Hey, I know this works well, but this doesn't remove my old hud (even when I check the box in the menu)
This is definitely my favourite HUD, really smooth and minimilistic.
I just wish I could LUA code to make addons for this.
:buddy:
You need to modify how elements are drawn in the theme.
By the way, I think I did put something that allows someone to derive a theme from another along with its elements, so you may want to try deriving depthhud_classic (I think there's actually one setup already ready to use), and customize the theme itself by overriding the theme methods.
ummmmm i cant seem to get Depth HUD to work when am on a server and my own server
Try typing sv_scriptenforcer 0 in the console and reconnect to your own server