Awesome, the 2.0 looks great!
Awesome, the 2.0 looks great!
Just released DepthHUD Inline v2.x, same SVN !
Please report anything you think is weird. I tried my best so that it's stable enough to release.
When I get into the game, I have no HUD at all; If I try to open up the menu, I get this:
Sorry, I should have included that from the beginning.
> DepthHUD Inline Think ERROR : includes/extensions/table.lua:103: bad argument #1 to 'pairs' (table expected, got nil)
I get spammed with this.
Custom Addon Management Framework
GarrysModDeathMatch Resource files
Gas Systems 2
Laser Spawner STool
LS3 - Mandrac's Models
LS3 - RTS
Stargate Mod Pack
No collide Multi
Measuring Stick STool
Super Parent Multi
Sorry, lengthy list...just in case anyone else knows of a specific conflict...
Could someone upload this as a .rar or a .zip cause svn does not want to work for me and anyone else with problems with svn
Or, you could try learning to use SVN. Google is useful for such things.
I had your HUD a long time ago, I had the very first version I guess.
I am very happy to find it back, with even more options. Seriously, you rocks, thank you for this awesome HUD, keep working on it dude =)
Downloading now! Holy shinguards this is awesome!
EDIT: After watching both youtube vids, I'm in too much awe to even use words to describe it!
But you DEF have my download and supportf or this thing.
Anyone that uses this addon ever had/has issues with continuous FPS loss (~20 FPS loss) ?
I dont think this will be a huge bump but..if you are still developing this.I for some reason have my default hud on all the time.I dont know why it cant be turned off with mod but even if variable is set to disabled in default hud thing, its still there.Is there any way to remove default hud without losing crosshair/weapon pick or its just a bug in last SVN build?(right now after checking its revision 48)
Did you say you have revision 48 ? Latest revision is rev. 85 :
Consider updating it !
In case you didn't have the official SVN address as your addon rep., could you forward me the SVN address you currently have ? I would be a bit intrigued it it was the case.
It's weird for me, I'm at revision 85, yet the hud still tells me I have an update.
I'm having trouble getting the svn to work properly, TortoiseSVN asks for a username/password,
Tried anonsvn/anonsvn, anon/anon, admin/admin, and blank to no avail.
Is there something obvios I'm missing?
Um....may seem like a stupied question but how do i open the menu?
- There are two ways, either you are in a Sandbox gamemode and there's a button in the options.
- In any case you can open the menu using the console, and then bind it to a key. The main menu has a text field you can copy the bind command from.
This is way better than when I first used it, though I could hardly use it then because it lagged me out the ass. Though, it seems restricting in the way that I can't change font size or modify the glow past the limits, and the armor color isn't adjustable.
It would be nice to have element specific settings in that case, and an option to ignore the settings and use the defaults if its something like color and size.
That is, If you're still working on this, it would make this so much better.
UPDATE! For absolutely no apparent reason, the HUD works now. Thanks for fixing it, magically or however you did it!
Just curious, my computer isn't exactly top notch, but should this HUD lag a lot? It does for me, I can't even use it it's so much FPS drop.
I've just committed a fix that clears up parts of the framerate cog, mainly due to the compass drawing methods. Still have some weird troubles with it though.
Is there a way to get only the witnesses feature? That's the only thing I would need.
Are you still updating the radar? I noticed the radar kind of drops my frame rate abit when its on..Down to like 20, when I could be around 30/40
Hey, I know this works well, but this doesn't remove my old hud (even when I check the box in the menu)
This is definitely my favourite HUD, really smooth and minimilistic.
I just wish I could LUA code to make addons for this.
By the way, I think I did put something that allows someone to derive a theme from another along with its elements, so you may want to try deriving depthhud_classic (I think there's actually one setup already ready to use), and customize the theme itself by overriding the theme methods.
ummmmm i cant seem to get Depth HUD to work when am on a server and my own server