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 Post #1
 13th August 2009 Last edited by JetBoom; 24th November 2009 at 11:29PM..
Gold Member
JetBoom's Avatar
February 2005
2,768 Posts


Changes from v1.1 to v1.2
  • Changed gamemode folder to supermarioboxes to order properly in the server list with servers using the gamemode info dll.
  • Boxes have faces! Your mouth will smile or frown depending on health. Your eyes face your aim direction. The walk key now controls your box's eyes being open or shut.
  • Added the tier 4 weapon: Mortar Gun. It fires a mortar that explodes on impact. The trick is that it must be alive for at least 1.75 seconds before it actually explodes. It has a larger radius but less damage than the Bazooka. The reload time is 5 seconds.
  • The Fan now will propel the user if it is underwater (the fan, not the box).
  • The Fan physics have been made much smoother and accurate.
  • Fixed not being able to click the chat box buttons.
  • Added KeyRelease hook to weapons.
  • Added GAMEMODE:AddNotify(String message, [Color color, Float length, String font]) This replaces the old fading message system.
  • Added hook GM:OnBoxRemoved(Entity box)
  • Added hook GM:OnBoxDestroyed(Entity box, Player pl, DmgInfo dmginfo)
  • Added hook GM:OnBoxCreated(Entity box, Player owner)
  • Added hook GM:PlayerReturnedCoins(Player pl, Entity box, Integer coins). Return true to not allow.
  • Added hook GM:PlayerTookCoins(Player pl, Entity box, Integer coins, Integer otherteam). Return true to not allow.
  • GM:EndGame can now be hooked.
  • GM:FlagReturned can now be hooked.
  • GM:FlagDropped can now be hooked.
  • GM:FlagCaptured can now be hooked.
  • GM:FlagPickedUp can now be hooked.
  • Upgraded I/O system to current NoXious Team Play standard.
  • Added an effect for bullet hits.
  • Added a notice for when players drop coins.
  • Added the "continuous" keyvalue (1/0) and "enablecontinuous" / "disablecontinuous" / "setcontinuous" (1/0) inputs to func_keyeater. On by default. If turned off then only the first instance of the key being pressed will be registered until the player taps their key again.
  • Slightly changed the look of the default crosshair.
  • Fixed logic_flagscored not working. The activator is now the player and the caller is the box. (!activator and !caller in Hammer)
  • Fixed func_boxhurter's damagerecycle keyvalue not working.
  • Fixed func_keyeater's starton keyvalue being ignored.
  • Fixed func_boxhurters starton keyvalue being ignored.
  • Fixed halfheal model not showing up.
  • Fixed player models showing up sometimes if you had the console open.
  • Fixed coins touching a boxhurter in CTC and returning double the amount of coins.
  • Added convar smb_ctf_capturestowin. Default is 3.
  • Added the Team Deathmatch game type. The point is simple: kill the enemy team more times than they kill yours. The team with the highest amount of points at the end or the team that reaches the frag limit first (controlled by smb_tdm_killstowin convar) wins.
  • Added server hook GM:TimeUp(). Game types can individually decide what to do when the time is up but the default is usually what they'd use anyway.
  • Added client hook GM:DrawTime(). return true means to not display round time.
  • Added server hook GM:PlayerKilledByPlayer(Player victim, Player attacker, Entity inflictor). All these hooks are called after points are given to (or taken from) the player so there's no need to decide final attackers or inflictors.
  • Added server hook GM:PlayerKilledBySelf(Player victim, Entity inflictor).
  • Added server hook GM:PlayerKilledByWorld(Player victim, Player attacker, Entity inflictor).
  • Added server hook GM:PlayerGrappledObject(Player pl, Entity box, Entity projectile, Entity hitentity, Table collidedata).
  • The Fan model has been replaced with the windmill from HL2 for people without Counter-Strike: Source.
  • The Fan particles now collide with things.
  • The Minigun damage has been increased from 4 to 5 and the bullet recycle time has been increased from 0.08 seconds to 0.085 seconds.
  • Fixed a bug where moving right while in the air was slower than moving left while in the air. This bug has been out there pretty much since day 1.
  • Weapon refires are now predicted better.
  • Maps now show up in the Create server menu under "Super Mario Boxes".
  • Much more fixes and stuff.

I've decided to release my Super Mario Boxes gamemode. It's been on NoXiousNet since GMod9. This is a remade version.

Super Mario Boxes is a 2D, physics-based team combat gamemode. It's 3D but you're locked on the x axis.

Features:
  • Two teams in a 2D battleground. Use the weapons and powerups or stomp on their head to defeat other players. Complete the objectives for whatever gametype you're on. Currently there is Capture the Flag and Coin Collector.
  • Easy to learn. Just join and play and let the physics do the work.
  • Almost everything is physics-based. Use the fan weapon on the flag to make a hot air balloon, stomp on people jumping across a gap to make them fall to their death, and even grapple hook on to a rocket.
  • Tons of weaponry and powerups. Lots of physics-based ones like guns that shoot physical bullets, bazookas, grappling hooks, jetpacks, etc.
  • Easily create or download new gametypes, weapons, and powerups. Plug and play, drag and drop.
  • Tons of top-quality (some old classics too) custom maps are already made.
  • Custom entities make it easy to create interactive maps in Hammer. Anything from a on-use door to a flying carpet and rideable Yoshi.
  • Old maps are never left in the past when new weapons or powerups come out. Simply use the Tier system to set a powerup to a certain Tier. Any weapon or powerup in that tier will be randomly given to the person picking it up.
  • Multiple planes. Movement limitation is mostly handled in Hammer so you can create foregrounds, backgrounds, dungeons, or even crossroads.
  • Comes with a stripped version of the NoXiousNet map voting system.

Maps
No map pack yet, will upload one soon. Meanwhile, check www.garrysmod.org and search for mario boxes.
You can also get all the current nox2d and smb maps from http://heavy.noxiousnet.com/downloadurl/maps

Current known expansion packs
None yet!

Current known servers

(It's actually in Chicago)

Videos are kind of old. Click HQ button to watch in high quality.

Screenshots. Click to go to gallery


Creating maps
Click here for the entities and how-to guide.
 Post #2
 13th August 2009
Gold Member
Karmah's Avatar
December 2007
4,874 Posts
 Post #3
 13th August 2009
Megalan's Avatar
October 2005
549 Posts
Gold star for you :D
 Post #4
 13th August 2009 Last edited by Samuelgames; 13th August 2009 at 08:41PM..
Gold Member
Samuelgames's Avatar
November 2007
3,882 Posts
Oh man, I can't wait for servers with overpowered weapons (This is for you [GU]) running Mario Boxes.

Anyway, thanks for releasing it jet.
 Post #5
 13th August 2009 Last edited by JetBoom; 13th August 2009 at 09:02PM..
Gold Member
JetBoom's Avatar
February 2005
2,768 Posts
Small bug in last release. Redownload if you already downloaded it.
 Post #6
 13th August 2009
GMOD Moderator
grea$emonkey's Avatar
May 2007
9,015 Posts
Nice. I'm joining your game.
 Post #7
 13th August 2009
WeltEnSTurm's Avatar
December 2007
1,483 Posts
I wish the controls would be a bit more direct (More braking but also more accelleration on ground)
 Post #8
 13th August 2009
TSB's Avatar
November 2007
118 Posts
You'll get used to it.
 Post #9
 13th August 2009 Last edited by Megalan; 13th August 2009 at 09:35PM..
Megalan's Avatar
October 2005
549 Posts
I found bug... (maybe only for me)

Halfheal use error model (something wrong with "models/items/healthvial.mdl"?)
 Post #10
 13th August 2009
Gold Member
Joerdgs's Avatar
July 2005
3,051 Posts
Nice to see this released to public. Never really got into the gamemode myself, but it's of great quality.
 Post #11
 14th August 2009
Phyxius's Avatar
January 2009
255 Posts
Nice. Not my fav game, but nice.
 Post #12
 14th August 2009
HeroicPillow's Avatar
July 2009
604 Posts
Amazing. Hopefully this will bring about more mappers for the gamemode now. ;D (Not like there isn't enough maps already. Haha)

Definitely downloading it. ♥
 Post #13
 14th August 2009 Last edited by Kill coDer; 14th August 2009 at 08:36AM..
Kill coDer's Avatar
April 2006
874 Posts
Awesome! Thanks JetBoom!

I found an awesome 'undocumented feature': You can grab the flag then blow the fan on it, and you FLY!
 Post #14
 14th August 2009
Gold Member
Bletotum's Avatar
June 2008
2,470 Posts
We all knew that, if we had ever played on the N-N server >:L .
 Post #15
 14th August 2009
GMOD Moderator
grea$emonkey's Avatar
May 2007
9,015 Posts
Awesome! Thanks JetBoom!

I found an awesome 'undocumented feature': You can grab the flag then blow the fan on it, and you FLY!
Yeah that's been common knowledge since the fan was created.
 Post #16
 14th August 2009
Gold Member
Bletotum's Avatar
June 2008
2,470 Posts
Was it on purpose?

.
 Post #17
 14th August 2009
Dennab
October 2008
1,393 Posts
Anyone hosting a server somewhere in europe? <3
 Post #18
 14th August 2009
Lead Gmod.com Admin
Benji's Avatar
December 2006
21,904 Posts
I've been watching this and I'm very excited that it has finally been released. Glad I got to be the one to write the article on http://garrysmod.com too!
 Post #19
 15th August 2009
Gold Member
JetBoom's Avatar
February 2005
2,768 Posts


Got dynamic box faces. Eyes point where you're aiming and the mouth smiles or frowns more depending on your health.
 Post #20
 15th August 2009
Gold Member
Dennab
September 2006
7,852 Posts
The maps are amazing but the hud needs some work
 Post #21
 15th August 2009
Gold Member
Dennab
November 2007
3,604 Posts
Woo, been playing this for ages.
 Post #22
 15th August 2009
kahn's Avatar
November 2008
141 Posts
Neat Pic

Got dynamic box faces. Eyes point where you're aiming and the mouth smiles or frowns more depending on your health.
Haha that's neat.
 Post #23
 15th August 2009
torifreak's Avatar
July 2009
9 Posts
this is full of such EPIC WIN
 Post #24
 15th August 2009
dra6o0n's Avatar
November 2008
20 Posts
Whats next is hats, give em mario hats for red team and luigi hats for green, then a special feature regarding those hats... lol...

A Capture the hats gamemode?
 Post #25
 16th August 2009
bobsack's Avatar
June 2008
101 Posts
I personal am kinda upset about this, This was a NoXious only thing that made it speical, Now every one can have it? I dont know Jetboom, I think this is the end of mario, every one can play it and will soon get bored. other than just having one server and not being able to find i any where else, But who cares what i thnk right? Me being my self got me perm ban from the NoXious Fourms.
 Post #26
 16th August 2009
Kill coDer's Avatar
April 2006
874 Posts
I personal am kinda upset about this, This was a NoXious only thing that made it speical, Now every one can have it? I dont know Jetboom, I think this is the end of mario, every one can play it and will soon get bored. other than just having one server and not being able to find i any where else, But who cares what i thnk right? Me being my self got me perm ban from the NoXious Fourms.
I always thought that teamplay if not JetBoom himself made NoX special... Releasing the gamemode doesn't change anything..
 Post #27
 16th August 2009
Lead Gmod.com Admin
Benji's Avatar
December 2006
21,904 Posts
I personal am kinda upset about this, This was a NoXious only thing that made it speical, Now every one can have it? I dont know Jetboom, I think this is the end of mario, every one can play it and will soon get bored. other than just having one server and not being able to find i any where else, But who cares what i thnk right? Me being my self got me perm ban from the NoXious Fourms.
More people can play it and the gamemode becomes boring? That's pretty flawed logic. The larger audience brings more people who can enjoy the game, create new maps and even provide feedback to further improve the gamemode.
 Post #28
 16th August 2009 Last edited by TSB; 16th August 2009 at 03:24PM..
TSB's Avatar
November 2007
118 Posts
I personal am kinda upset about this, This was a NoXious only thing that made it speical, Now every one can have it? I dont know Jetboom, I think this is the end of mario, every one can play it and will soon get bored. other than just having one server and not being able to find i any where else, But who cares what i thnk right? Me being my self got me perm ban from the NoXious Fourms.
Hey, I heard JetBoom recently released this cool gamemode called "Zombie Survival V 1.05", you should check it out and play it before people get bored of it.

Awesome! Thanks JetBoom!

I found an awesome 'undocumented feature': You can grab the flag then blow the fan on it, and you FLY!
I found another undocumented feature, you can press space to JUMP!
 Post #29
 16th August 2009
Gold Member
YWNJack's Avatar
October 2007
2,259 Posts
Hey, I heard JetBoom recently released this cool gamemode called "Zombie Survival V 1.05", you should check it out and play it before people get bored of it.



I found another undocumented feature, you can press space to JUMP!
I also found another! Use your eyes to see objects
 Post #30
 16th August 2009
bobsack's Avatar
June 2008
101 Posts
Hey, I heard JetBoom recently released this cool gamemode called "Zombie Survival V 1.05", you should check it out and play it before people get bored of it.
When you have been Playing Zs from the start? yes i do find it very borring.


More people can play it and the gamemode becomes boring? That's pretty flawed logic. The larger audience brings more people who can enjoy the game, create new maps and even provide feedback to further improve the gamemode.
Good point Benji, But still. Only so many things can be made for Mario, right? I mean what else can really be made for such a game mode, It even has an attack from Dragon Ball Z in it. If u can think of some other way this can really be improved, Then please let me know beacuse that would be intresting to see.

I only said what i said beacuse its what i belive what will happen, I belive it will get borring, and left behind like many other game modes that have been made and forgoten. And just like most of you, You belive that this will better the game mode and make it more intresting for plenty of other players. That was all i was saying.
 Post #31
 16th August 2009
LordODaBlox's Avatar
July 2009
26 Posts
love it. on the downloadable maps list, some of the downloads are winzip files, and my winzip trial is expired. is there any other way to extract the files?
 Post #32
 16th August 2009
Gold Member
Joerdgs's Avatar
July 2005
3,051 Posts
Tried a few games. I'm not totally sold, mainly because of the controls (and yes, I was on a low-ping server). The weapons are fun though.
 Post #33
 17th August 2009
XxRedPhenomxX's Avatar
August 2009
146 Posts
This is amazing.
 Post #34
 17th August 2009
Gold Member
JetBoom's Avatar
February 2005
2,768 Posts
love it. on the downloadable maps list, some of the downloads are winzip files, and my winzip trial is expired. is there any other way to extract the files?
7zip
 Post #35
 17th August 2009
flyguy88's Avatar
July 2007
548 Posts
awesome
 Post #36
 17th August 2009
tarkio's Avatar
November 2007
1,512 Posts
or IZArc or Filzip
 Post #37
 17th August 2009 Last edited by TSB; 17th August 2009 at 08:34AM..
TSB's Avatar
November 2007
118 Posts
Tried a few games. I'm not totally sold, mainly because of the controls (and yes, I was on a low-ping server). The weapons are fun though.
I'll say it again: You'll get used to it. I kow what you're talking about and it has nothing to do with lag.

I wish the controls would be a bit more direct (More braking but also more accelleration on ground)
You've never played super mario world have you?
 Post #38
 17th August 2009
bobsack's Avatar
June 2008
101 Posts
I LIKE MEN
My work here is done, time to play some AION for the last of its time intil 09:00 Pm
 Post #39
 17th August 2009
Dennab
January 2007
163 Posts
or IZArc or Filzip
Or all the other unzipping programs out there people haven't heard of.

My work here is done, time to play some AION for the last of its time intil 09:00 Pm
Time to play failed WoWclone
 Post #40
 17th August 2009
Gold Member
ZuXer's Avatar
March 2007
2,197 Posts
Is there a server for this?
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