1. Post #321
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    You sure did work hard for a stupid joke. :)

  2. Post #322
    Gold Member
    robowurmz's Avatar
    April 2007
    2,081 Posts
    You know, if everyone did 8 angles for the units and whatnot you could re-skin Red Alert or something.
    That would be interesting.

  3. Post #323
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    You know, if everyone did 8 angles for the units and whatnot you could re-skin Red Alert or something.
    That would be interesting.
    That's pretty damn hard. :(
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  4. Post #324
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts
    You know, if everyone did 8 angles for the units and whatnot you could re-skin Red Alert or something.
    That would be interesting.
    It's not that simple.
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  5. Post #325
    Gold Member
    TrulliLulli's Avatar
    September 2007
    2,631 Posts
    8 angles and 8 walks which have several steps which have a idle stance which is even more?

    Edited:

    and those 8 angles have a shooting stance and a death animation

    Edited:

    and then when the corpse turns into a skeleton thats 8 more

    Edited:

    and programming
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  6. Post #326
    TY2D2's Avatar
    August 2009
    1,689 Posts
    I am pretty sure they used 3D models to do those games.

  7. Post #327

    March 2008
    73 Posts
    I am pretty sure they used 3D models to do those games.
    No, I really don't think they did.

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  8. Post #328
    TY2D2's Avatar
    August 2009
    1,689 Posts
    For RA2.... i think they render a lo of the units from 3D models. As well as SC and other games from that era.
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  9. Post #329
    Gold Member
    nunu's Avatar
    August 2007
    2,498 Posts
    I believe your sarcasm detector has broken, sir
    No it's working fine thankyou. (Dammit he's banned)

  10. Post #330
    Gold Member
    TrulliLulli's Avatar
    September 2007
    2,631 Posts
    It's all pixels, TY2D2

  11. Post #331
    SupahVee's Avatar
    December 2007
    1,042 Posts
    RA2 used Voxels.

  12. Post #332
    FlowXobDans's Avatar
    May 2009
    1,130 Posts
    RA2 used Voxels.
    For buildings/Infantry?

  13. Post #333
    Gold Member
    DanRatherman's Avatar
    January 2007
    2,793 Posts


    A work in progress. Thanks to whoever made the trees, houses, and the truck which I reskinned.
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  14. Post #334
    Pink Spy's Avatar
    July 2009
    1,009 Posts
    Some people look at your art as inspiration to try, meanwhile people like me spend 45 minutes on a car then zoom out only to find it looks like complete shit and you ask your steam friend if he can tell what it is and they reply "a house" (not a joke unfortunately) and just screw the whole thing and play Team Fortress Two.
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  15. Post #335
    Gold Member
    DanRatherman's Avatar
    January 2007
    2,793 Posts


    Added some more houses and troops, as well as a general. I've reached a mental roadblock as for what to do next. What do you all reccomend?
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  16. Post #336
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts


    Added some more houses and troops, as well as a general. I've reached a mental roadblock as for what to do next. What do you all reccomend?
    AA. :banjo:

  17. Post #337
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    Added some more houses and troops, as well as a general. I've reached a mental roadblock as for what to do next. What do you all reccomend?
    I'm just wondering why the trees and bushes next to the 2 -storey building are growing in exact same spots next to the other 2-storey building where they're growing in exact same spots next to a 2-storey building that I made in that random village a few pages back. ;)

  18. Post #338
    Gold Member
    DanRatherman's Avatar
    January 2007
    2,793 Posts
    Like I said, I just used some of the premade houses for the sake of ease. Thank you for making them though, you've made the whole picture much easier.

  19. Post #339
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    Like I said, I just used some of the premade houses for the sake of ease. Thank you for making them though, you've made the whole picture much easier.
    I did post the original houses a few pages back, as individual objects to be used, without any unremovable trees or stuff in front of them. ;)

    Edited:

    Oh, sorry. I did not. ;)
    Here they are.
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  20. Post #340
    I survived Camp FP 2010
    Mattz333's Avatar
    June 2007
    1,617 Posts
    I'm really loving this art. If any of you hang about in the programming section you may have seen the isometric terrain engine I created. I've started modifying it to a snow theme and if it's ok with the authors I'm going to start adding some of the building and vehicles when I get my terrain generator finished. I may even continue this to create a simple game or just a cool base creator program :)
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  21. Post #341
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts
    I did post the original houses a few pages back, as individual objects to be used, without any unremovable trees or stuff in front of them. ;)

    Edited:

    Oh, sorry. I did not. ;)
    Here they are.
    You haven't fixed the red house yet :frown: the one on the right has snow on it's outside too while theres a roof thingy.

  22. Post #342
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    You haven't fixed the red house yet :frown: the one on the right has snow on it's outside too while theres a roof thingy.
    If that's so important, fix it yorself it you need to use the house. :)
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  23. Post #343
    PERKELE
    JoonazL's Avatar
    May 2009
    4,051 Posts

    Progress
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  24. Post #344
    TY2D2's Avatar
    August 2009
    1,689 Posts
    I don't really like the yellow soldiers...
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  25. Post #345
    PERKELE
    JoonazL's Avatar
    May 2009
    4,051 Posts
    bumpy

  26. Post #346
    Gold Member
    Plutonia's Avatar
    June 2005
    811 Posts
    Yes, I was just going to bump it. People who are new to this thread, go back a few pages and see what you could use if you want to make something. They're all free to use except those on which specifically reads: "Don't use this." and those which have been identified as someone's army property.

  27. Post #347
    Gold Member
    Penguin-Man's Avatar
    June 2008
    2,365 Posts
    A small "thug" hideout


  28. Post #348
    Gold Member
    DanRatherman's Avatar
    January 2007
    2,793 Posts


    Added a bar. :V

  29. Post #349
    Gold Member
    TrulliLulli's Avatar
    September 2007
    2,631 Posts
    some spec ops soldiers

    Edited:

    the gun is an mp5 (silenced/camo/darker colour)

    http://filesmelt.com/downloader/Campfaaaaaaya1.PNG
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  30. Post #350
    kevinseven's Avatar
    June 2009
    4,050 Posts
    this is isometric not your old 2D crap
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  31. Post #351
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts
    this is isometric not your old 2D crap
    Get out stupid 09er, it's nice, but 2D can't fit with ISO, fix it and it'll work.
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  32. Post #352
    TY2D2's Avatar
    August 2009
    1,689 Posts
    Get out stupid 09er,
    Last I checked join date elitism was a bannable offense. So stop being a douche to people just because their account is new.
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  33. Post #353
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts
    Last I checked join date elitism was a bannable offense. So stop being a douche to people just because their account is new.
    Kman.
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  34. Post #354
    Gold Member
    TrulliLulli's Avatar
    September 2007
    2,631 Posts
    this is isometric not your old 2D crap
    Sorry, but those soldiers aren't isometric?
    I mean from an angle.


    Edited:

    so kindly gtfo
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  35. Post #355
    Gold Member
    peabrain101's Avatar
    December 2005
    2,039 Posts
    Last I checked join date elitism was a bannable offense. So stop being a douche to people just because their account is new.
    So is backseat moderation.

    Just remember the rules on how to write and read constructive criticism and we will all get along just fine.

  36. Post #356
    TY2D2's Avatar
    August 2009
    1,689 Posts
    So is backseat moderation.
    So lets all join in.

  37. Post #357
    Gold Member
    Jessey's Avatar
    October 2008
    3,058 Posts
    So lets all join in.
    Yeah, does it matter? Now let's go less off-topic I didn't even offend you, TY2D2.

  38. Post #358
    Gold Member
    peabrain101's Avatar
    December 2005
    2,039 Posts
    Hi, don't mind me, just bumpin an awesome thread.

  39. Post #359
    Gold Member
    Mrfantasticool's Avatar
    May 2009
    3,220 Posts
    This thread doesn't deserve to die.

  40. Post #360
    Gold Member
    OutOfExile's Avatar
    May 2008
    7,799 Posts
    Someone should put these together in a wallpaper. Preferably 1920x1200