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 Post #1
 27th August 2009
lillwasa's Avatar
June 2007
1,131 Posts

Name:
Dead Space Weapons

Version:
1.0

Requirements:
Gmod

Download:
Below




All of the Dead Space weapons.

Credit's goes to Visceral Games for making these models.

Just extract the folders into your garrysmod directory.


Have fun.
 Post #2
 27th August 2009
Gold Member
Detective P's Avatar
February 2007
4,374 Posts
:D

Woo! I'll be all "PEW slice!" and "Kablloie! Slice!" and "PSSSSH! Burn!"
 Post #3
 27th August 2009
Shogunite17's Avatar
August 2009
126 Posts
Sick-nasty man! Now we need some ragdolls to go along with them! Great work!
 Post #4
 27th August 2009
J.Barnes's Avatar
April 2006
1,157 Posts
Nice work on the ports. Good to see the Pulse Rifle was included.
 Post #5
 27th August 2009
TheManest's Avatar
December 2005
1,493 Posts
Awesome!
 Post #6
 27th August 2009
Dennab
April 2009
17 Posts
Awesome, did you use 3D ripper for porting stuff?
 Post #7
 27th August 2009
Moonsorrow's Avatar
October 2008
938 Posts
Haha wow never noticed they're so ugly. good job with the porting.
 Post #8
 27th August 2009 Last edited by diwako; 28th August 2009 at 12:01AM..
Gold Member
diwako's Avatar
May 2006
10,429 Posts
Where are the spec maps, they look greenish, since there are 3 other maps in that texture, too.

No, they were yellowish.
 Post #9
 28th August 2009
lillwasa's Avatar
June 2007
1,131 Posts
Awesome, did you use 3D ripper for porting stuff?
Yes
Where are the spec maps, they look greenish, since there are 3 other maps in that texture, too.
No, they were yellowish.
No matter what i tried the 3D ripper refused to rip the spec maps. I even had to make some normals myself.
 Post #10
 28th August 2009
Zuppo's Avatar
May 2006
1,098 Posts
Jizzed everywhere. God, I hope ragdolls are coming down the pipe soon.
 Post #11
 28th August 2009 Last edited by Novangel; 28th August 2009 at 07:51AM..
Novangel's Avatar
September 2008
6,224 Posts
Finally. I love you :3
Just the models left now. I wonder if I'll give it a shot :/
 Post #12
 28th August 2009
Dennab
July 2009
76 Posts
just models?not sweps? whatever still cool now we need some ragdolls, cause osmeones unna steal it ( let em) to make it s NPC, then we got a simple equation any 4th grader can do:
dismemberment/gibspat + necromorphs + laser chainsaw = BEAST
 Post #13
 28th August 2009
Dennab
February 2009
5,368 Posts
They look a bit strange and dark. Maybe it's the engine differences.

Good job.
 Post #14
 28th August 2009
Novangel's Avatar
September 2008
6,224 Posts
Oops I meant the ragdolls XD
Oh god, I can just imagine the Ripper SWEP.
 Post #15
 29th August 2009
tehlolcat's Avatar
February 2009
52 Posts
looks like power tools but, nice job
 Post #16
 29th August 2009
Novangel's Avatar
September 2008
6,224 Posts
Obiligatory dumb.
 Post #17
 29th August 2009
Gold Member
Dennab
July 2007
2,460 Posts
The only weapon I ever really used was the Line gun.
I had the big red one to get it's ammo , and the upgraded plasma cutter as a backup.
 Post #18
 30th August 2009
Onomous's Avatar
July 2009
78 Posts
I use the line gun as my main weapon and the pulse rifle as my backup, the rippers good for handling the annoying little things that come in swarms though.
 Post #19
 30th August 2009 Last edited by StarChick971; 30th August 2009 at 03:48PM..
StarChick971's Avatar
September 2008
186 Posts
Convert them into SWEP!!! :P
Really want the Line gun to cut zombies :D
Maybe I can try to code them but i'm a newbie lua coder... xD

Can we have the ammo and weapon's view models?
 Post #20
 30th August 2009
lillwasa's Avatar
June 2007
1,131 Posts
I don't know anything about lua.

Atm I'm working on something else from Dead Space.

Whats up with the all viewers.
 Post #21
 30th August 2009
Dennab
October 2008
3,947 Posts
I don't know anything about lua.

Atm I'm working on something else from Dead Space.

Whats up with the all viewers.
A lot of people think they are SWEP's which would go in LUA
 Post #22
 30th August 2009
Wizey!'s Avatar
October 2008
2,153 Posts
Wish i knew how to model, On the other hand, good job porting/recreating them
 Post #23
 31st August 2009
waloumi's Avatar
January 2007
290 Posts
Instant DL
 Post #24
 31st August 2009
blackshade's Avatar
April 2008
95 Posts
Nice job :D
 Post #25
 1st September 2009
Novangel's Avatar
September 2008
6,224 Posts
Also is it just me or are they a bit big?
 Post #26
 1st September 2009 Last edited by Moosemans; 1st September 2009 at 12:58PM..
Moosemans's Avatar
May 2006
43 Posts
why cant you make this an addon? instead of placing them in garrysmod/garrysmod , kinda annoying if i want to remove them in the future

How do you use them?
 Post #27
 1st September 2009
the fonix232's Avatar
March 2009
1,407 Posts
lillwasa, if you send me the original OBJ or MAX models, then I will try to make firstperson views!
 Post #28
 1st September 2009 Last edited by EEvilMuffin; 2nd September 2009 at 12:13AM..
EEvilMuffin's Avatar
August 2009
242 Posts
And I can code them, but probrably not like perfect coding, If i were to code them I would also need an explanation of every weapon because I have never played Dead Space.

Edit:

If I'm going to make them which one would you guys want to see first?
 Post #29
 2nd September 2009
waloumi's Avatar
January 2007
290 Posts
lillwasa, if you send me the original OBJ or MAX models, then I will try to make firstperson views!
this have to be made
 Post #30
 2nd September 2009
EEvilMuffin's Avatar
August 2009
242 Posts
Yes indeed
 Post #31
 2nd September 2009 Last edited by delta_43; 2nd September 2009 at 01:45AM..
delta_43's Avatar
February 2006
564 Posts
And I can code them, but probrably not like perfect coding, If i were to code them I would also need an explanation of every weapon because I have never played Dead Space.

Edit:

If I'm going to make them which one would you guys want to see first?
The first weapon has to be the plasma cutter. It works well since it was the first weapon in the game you acquire. The second plasma cutter, with the front sideways, is it's secondary fire which rotates. The shots come out of the middle, left, and right (interchangeable with top and bottom) of the front. Other than that it's pretty straightforward and is perfectly accurate. Also has no recoil and can be upgraded to become the strongest weapon ingame, outmatched only by the laser cannon.
 Post #32
 2nd September 2009
Novangel's Avatar
September 2008
6,224 Posts
I'd PM you all the info and any personal opinion if you want :P
Yeah that's a great description above. Not sure if you can make a gun shoot straight lines though, never seen a SWEP like that.
 Post #33
 2nd September 2009
EEvilMuffin's Avatar
August 2009
242 Posts
The first weapon has to be the plasma cutter. It works well since it was the first weapon in the game you acquire. The second plasma cutter, with the front sideways, is it's secondary fire which rotates. The shots come out of the middle, left, and right (interchangeable with top and bottom) of the front. Other than that it's pretty straightforward and is perfectly accurate. Also has no recoil and can be upgraded to become the strongest weapon ingame, outmatched only by the laser cannon.
So it arcs out like this: http://s823.photobucket.com/albums/z...&current=1.jpg

or does it go in a strait line like this: http://s823.photobucket.com/albums/z...&current=2.jpg
 Post #34
 2nd September 2009 Last edited by Silver Spirit; 2nd September 2009 at 07:58PM..
Silver Spirit's Avatar
July 2009
4,432 Posts
If its the plasma cutter your on about its the second one.

Edit: found this (image from google):



Thats what its like when its verticle.
 Post #35
 2nd September 2009
EEvilMuffin's Avatar
August 2009
242 Posts
If its the plasma cutter your on about its the second one.
Okay thanks. As soon as The Fonix or whoever makes the viewmodels, I'll gladly get started.

Edited:

Okay SilverSpirit I get it.
 Post #36
 2nd September 2009
EEvilMuffin's Avatar
August 2009
242 Posts
Should I make a request for the viewmodels?
 Post #37
 3rd September 2009
zavage300's Avatar
July 2008
77 Posts
YESSSS! you're the bestt!!! hey how about an isaac ragdoll mark 3 ;) all in due time I suppose.
 Post #38
 5th September 2009
Novangel's Avatar
September 2008
6,224 Posts
Atm I'm working on something else from Dead Space.
I think that answers your questions.
 Post #39
 11th September 2009
EEvilMuffin's Avatar
August 2009
242 Posts
No viewmodels yet, trying to code three beams is a first, its kinda weird.
 Post #40
 2nd October 2009
Raok's Avatar
July 2009
29 Posts
It doesn't shoot out three beams. The beams are used as aiming pointers. When it fires it just shoots this extremely fast moving "slicer" beam that chops off whatever is in those laser pointers. Just for clarification because the wii box art might be a bit confusing.
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