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 Post #1
 5th September 2009 Last edited by Zuimzado; 4th October 2009 at 04:33AM..
Zuimzado's Avatar
December 2008
5,380 Posts

Thanks Grimezy15 AGAIN
Alright folks, lets cut the blablablayadada and say it:
Garry's Mod needs a recreation of Walt Disney World/Disneyland

http://steamcommunity.com/groups/wgwgl
http://golfinlexington.com/wgwp/index.php

Why, well, I shall give you some reasons.
1. Garry's Mod is a game that has many options. Imagine this: your favorite Disney theme park with more interaction and the option to design your own car and take a picture? How about that? Also, Garry's Mod would open more options to the recreation of the parks.

2. You don't like something at Disneyland? Would love to change an attraction in Walt Disney World? Well, in this project you have a chance. After all, its our recreation. If we don't like it, we will remove it and create our own mix of Walt Disney World and Disneyland.

3. I have an acess to lots of sounds and soundtracks from around the parks. So we got at least the music part guaranteed with no problems.

4. Some people already re-created Tower of Terror in GMod and the Haunted Mansion in Counter Strike, showing everyone that this is not too hard. Thats why this project will focus on getting everyone together to do one big aim - to recreate the entire Walt Disney World resort.

Ladies and Gentlemen, I present you:

Thanks to Grimezy15 to this incredible picture.
WHAT IS THE WALT GARRY WORLD/GARRYLAND PROJECT?
- The project's aim is to bring the whole community together and create the definitive version of the Walt Disney World or Disneyland resort on Garry's Mod, with new options only available at the game and things just created on it.

WHY DO WE HAVE THIS?
- As said before, the aim is to create the definitive version so both singleplayer and multiplayer can enjoy.

SO YOU HAVE AN IDEA AND WANT US TO DO EVERYTHING?
- No. I will contribute too, not mapping, but doing all the sound things. I have an 2GB collection of Disney Parks sound effects and soundtracks for attractions. The idea is not that you do something and I get the credit. I will explain more as we go.

HOW THIS WILL BE ORGANISED?
- Good thing you asked. As everyone thinks, a big map will just be laggy or/and won't even be playable. Thats why we will divide the map in sections.

WELL, THATS A GOOD IDEA... BUT AFTER THAT?
- Either we release just that and call it Garryland. Also add updates, new rides, new things and Holiday/Halloween overlays...
- Or do the other parks of Walt Disney World, and call it Walt Garry World. You choose it.
(Both are just ideas.)

Organisation:
- We will first start with Main Street. Then head to Adventureland. Next is Frontierland, then Fantasyland and Toontown. The last one will be Tomorrowland.

WHAT DO I DO?
- We currently require:
* Mappers
* Modelers/Texture Dudes
Thanks for looking at the project. We will go steady and slow. If we need to stop, we will stop. One thing at a time, thats how we will reach our goal!
(Please, no posts like "lol u fail". Detailed critiscim, if you mind)


This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 License
 Post #2
 5th September 2009 Last edited by brickbox; 5th September 2009 at 04:56AM..
brickbox's Avatar
October 2008
723 Posts
Great idea, just you have not started, I hope this works out.
Its a bit to much too.
 Post #3
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
Just like I said: "We will do it slowly, steady as she goes, so everyone can do your jobs well".
Thanks for the comment.
 Post #4
 5th September 2009
Zambies!'s Avatar
August 2009
2,983 Posts
How may I help? I can't map to well.
 Post #5
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
How may I help? I can't map to well.
You can help by doing researches on informations and what attractions can we port to GMod as well as recruiting some good mappers.
 Post #6
 5th September 2009
Dennab
December 2008
2,583 Posts
Very few people have done amusement rides in Gmod, because they are usually made in Gmod rather than Hammer. The only person I've seen make a ride in Hammer was Dasmatze, but he seems to have disappeared again.
 Post #7
 5th September 2009
Dennab
July 2009
719 Posts
can hammer cope with this much brushwork?!
 Post #8
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
can hammer cope with this much brushwork?!
Yeah, that got me thinking...

Very few people have done amusement rides in Gmod, because they are usually made in Gmod rather than Hammer. The only person I've seen make a ride in Hammer was Dasmatze, but he seems to have disappeared again.
DasMatze did it well, but he wanted his ride to be physics based... Most rides here will folow a pre-made track.
 Post #9
 5th September 2009 Last edited by live4u120; 5th September 2009 at 06:29PM..
live4u120's Avatar
August 2009
77 Posts
Hmm... I'll be honest, I would LOVE to help. I think it's a great idea. Anything I can do? I'm sure it would take several mappers to do this. It would be a miracle for just one to do this. I may not be the best mapper ever, but when I work at it, I don't do too bad. I made this:

http://www.facepunch.com/showthread.php?t=802205

That was a pretty good effort. I could do better though. I constantly am learning.
 Post #10
 5th September 2009
nebe123's Avatar
July 2008
273 Posts
Looks AWSOME if you need to test any thing PM me.
 Post #11
 5th September 2009
tj0223's Avatar
October 2006
37 Posts
id love to help you with any research im a total disney fanatic and ive always wanted this so much
 Post #12
 5th September 2009
ThatStupidGuy's Avatar
August 2009
76 Posts
You forgot Star Tours... And a bunch of other rides... I could help with this thing, it looks like it has future!
 Post #13
 5th September 2009 Last edited by Zuimzado; 5th September 2009 at 09:01PM..
Zuimzado's Avatar
December 2008
5,380 Posts
Hmm... I'll be honest, I would LOVE to help. I think it's a great idea. Anything I can do? I'm sure it would take several mappers to do this. It would be a miracle for just one to do this. I may not be the best mapper ever, but when I work at it, I don't do too bad. I made this:

http://www.facepunch.com/showthread.php?t=802205

That was a pretty good effort. I could do better though. I constantly am learning.
I loved that map, simply beautiful. Your help would be greatly appreciated! If you can call more friends, especially mappers, we should get a team up shortly!

Looks AWSOME if you need to test any thing PM me.
Remember: Not only mappers will be needed. If we have anything like parades, we will need to have people who do skins and models, since the stock HL2 NPCs won't help.

id love to help you with any research im a total disney fanatic and ive always wanted this so much
You and me both, pal. For now, I am just going to repeat: mappers, modelers, skinners and also, people who can do research for photos or anything so we can use as base for the videos

You forgot Star Tours... And a bunch of other rides... I could help with this thing, it looks like it has future!
As I said before, those are the basics. If we choose to do a Garryland, more rides like Star Tours, Honey I Shrunk the Audience, Storybook Land and yadayada will be added. But if we choose to do Walt Garry Land, we will do Epcot, Hollywood Studios and more.

Remember folks, Walt Disney once said: If we can dream it, we can do it!

P.S.: I will be at WDWNTunes, where you can listen to music from around the parks and chat with other people.
 Post #14
 5th September 2009
live4u120's Avatar
August 2009
77 Posts
Steam group now! Zuimzado, create a steam group and invite me. It would make gathering mappers much easier. Steam ID: live4u123
 Post #15
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
Steam group now! Zuimzado, create a steam group and invite me. It would make gathering mappers much easier. Steam ID: live4u123
Right-o. Creating it guys, please wait!
 Post #16
 5th September 2009
ThatStupidGuy's Avatar
August 2009
76 Posts
Link to group?
 Post #17
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
http://steamcommunity.com/groups/wgwgl
Join there, folks, group is open.
 Post #18
 5th September 2009
ThatStupidGuy's Avatar
August 2009
76 Posts
http://steamcommunity.com/groups/wgwgl
Join there, folks, group is open.
Great.
So, when are we going to start?
 Post #19
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
Great.
So, when are we going to start?
We will start today, but slowly.
Let's begin, first of all, we need the buildings for Main Street U.S.A with developer textures. Take the time you need and want, we aren't requesting it NOW.
Here are some pictures:

The Main Street Station, themed for Halloween

Two Main Street shops, themed for Halloween

The Main Street Emporium, themed for Halloween

Main Street on the Magic Kingdom. NOTE: Cinderella Castle is not a part of Main Street.

Main Street map, taken from the Disneyland map

Another look at the Emporium

Main Street City Hall

Another look at Main Street from the Town Square
Added:
- Railroad to Main Street U.S.A
 Post #20
 5th September 2009
Dennab
November 2008
886 Posts
This looks like a good project but keep in mind Hammer can only have so many brushes/entities in any map. You're probably going to have to scale back on detail to get the whole map down, even to the point of completely removing parts of the park or whole sections.

Also, bear in mind that if you're planning to make the whole park (Animal Kingdom, Epcot, etc), you're not going to fit every "sub-park" into one map. If you plan on doing the whole park, you're going to have to divide each "sub-park" into it's own map.

That having been said, I might be able to help with this map. I'm not the best mapper in the world, but I have mapped for a good while and I do have (some) experience. I might be able to help with other things, too.
 Post #21
 5th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
This looks like a good project but keep in mind Hammer can only have so many brushes/entities in any map. You're probably going to have to scale back on detail to get the whole map down, even to the point of completely removing parts of the park or whole sections.

Also, bear in mind that if you're planning to make the whole park (Animal Kingdom, Epcot, etc), you're not going to fit every "sub-park" into one map. If you plan on doing the whole park, you're going to have to divide each "sub-park" into it's own map.

That having been said, I might be able to help with this map. I'm not the best mapper in the world, but I have mapped for a good while and I do have (some) experience. I might be able to help with other things, too.
Thanks for the suggestions, your help will be greatly appreciated. We will divide the parks into lands. Each land has, like... 3-5 attractions. Would you join the group and help us?
http://steamcommunity.com/groups/wgwgl
 Post #22
 5th September 2009 Last edited by SilentS; 5th September 2009 at 11:23PM..
Dennab
November 2008
886 Posts
We will divide the parks into lands.
What does that mean, exactly? Do you mean every park (like Animal Kingdom) will be separated from every other park, or every single subdivision of every park (like Main Street U.S.A. in Magic Kingdom) will be separated from every other subdivision? I'm kind of confused here.

Also, I think we can't do a lot of the rides due to the file size. For example, you said that you had "2GB" of sound effects from Disney-World, right? Well, chances are, if we package all of those sound effects into this map, people would get scared away from downloading it due to the fact that the file size would be too gigantic. I'm not sure how many MB/GBs that you could include into the map before it would be considered "too large" memory-wise towards most people, but 2GB is, most likely, too large of a file size for the map as a whole for most people to download.

On a nearly completely other note, shouldn't this be in just "mapping" instead of "requests"?

Edit:
Also, I am not trying to bring down this map, I'm just trying to make sure that if this does become finalized, that it will be downloaded by the masses and will be as close to perfection in every way possible, and doing that means that you should know how you are limited, as well as open, to do certain things.

Wow, that's a big wall of text.
 Post #23
 5th September 2009
tj0223's Avatar
October 2006
37 Posts
im new to all of the map makeing stuff but what program is used to make models i wanna try to make the walt disney and mickey statue for mainstreet

Edited:

and also i think we can try to use the youtube mod for the videos for ride like star tours
 Post #24
 5th September 2009 Last edited by Zuimzado; 5th September 2009 at 11:54PM..
Zuimzado's Avatar
December 2008
5,380 Posts
What does that mean, exactly? Do you mean every park (like Animal Kingdom) will be separated from every other park, or every single subdivision of every park (like Main Street U.S.A. in Magic Kingdom) will be separated from every other subdivision? I'm kind of confused here.

Also, I think we can't do a lot of the rides due to the file size. For example, you said that you had "2GB" of sound effects from Disney-World, right? Well, chances are, if we package all of those sound effects into this map, people would get scared away from downloading it due to the fact that the file size would be too gigantic. I'm not sure how many MB/GBs that you could include into the map before it would be considered "too large" memory-wise towards most people, but 2GB is, most likely, too large of a file size for the map as a whole for most people to download.

On a nearly completely other note, shouldn't this be in just "mapping" instead of "requests"?

Edit:
Also, I am not trying to bring down this map, I'm just trying to make sure that if this does become finalized, that it will be downloaded by the masses and will be as close to perfection in every way possible, and doing that means that you should know how you are limited, as well as open, to do certain things.

Wow, that's a big wall of text.
1. Each land will be its own map. For example: Main Street U.S.A its a single map, containing everything in Main Street U.S.A. This will help with the limit that the Source Engine has, and on the limits of the map I plan to include something like a sign or an a "teleporter". If you don't know what I mean by teleporter is that on Obsidian Conflict (a HL2 mod) there is a people where people can choose what map they should go. So, there would be a teleporter for each land on Main Street U.S.A EXCEPT for Toontown and maybe Bear Country if we include the Country Bear Jamboree.

2. When I said "2GB of Disney parks sounds", I mean that for each land I have lots of sounds, not 2GB for each land that we will make. All sounds together are 2GB. So, for example, in Tomorrowland we will pack the map, the custom textures and the sounds.

3. I would move the thread to Mapping, or ask to a moderator to do so.

im new to all of the map makeing stuff but what program is used to make models i wanna try to make the walt disney and mickey statue for mainstreet

Edited:

and also i think we can try to use the youtube mod for the videos for ride like star tours
That is a great idea. And for modelling, I would suggest Blender. Find some tutorials on the net for it.

Side notes:
- tj and silents, enter our Steam group. Meanwhile, I will do small "team meetings" to decide important things.
- I am deciding if we will do parades and/or fireworks, since Main Street is the land where those things happen.
 Post #25
 5th September 2009
nebe123's Avatar
July 2008
273 Posts
So like can i can I test maps and stuff for you?
 Post #26
 6th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
So like can i can I test maps and stuff for you?
Join the group, and in a team meeting we will decide if you can beta test.
 Post #27
 6th September 2009
Zambies!'s Avatar
August 2009
2,983 Posts
Splash mountain is going to be hard let's see how we can build the briar patch.
 Post #28
 6th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
Splash mountain is going to be hard let's see how we can build the briar patch.
So Big Thunder Mountain and Space Mountain will be.
 Post #29
 6th September 2009
Zambies!'s Avatar
August 2009
2,983 Posts
I am in the group.
 Post #30
 6th September 2009
tj0223's Avatar
October 2006
37 Posts
yea haha i just started using blender like 10 minutes ago... alright so ill familiarize myself with that and then try to make walt and mickey....the textures should be easy i think theyre like green metalish
 Post #31
 6th September 2009
Zambies!'s Avatar
August 2009
2,983 Posts
I am going to disney soon I'll take some pics
 Post #32
 6th September 2009 Last edited by Zuimzado; 6th September 2009 at 12:22AM..
Zuimzado's Avatar
December 2008
5,380 Posts
I am going to disney soon I'll take some pics
That will be great! Thanks!

yea haha i just started using blender like 10 minutes ago... alright so ill familiarize myself with that and then try to make walt and mickey....the textures should be easy i think theyre like green metalish
Good luck, thanks for helping!
Team meeting now, everyone.
 Post #33
 6th September 2009
Zambies!'s Avatar
August 2009
2,983 Posts
Good talk gentleman
Overall completion .5%
 Post #34
 6th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts

The team together, analysing the Tower of Terror map

Everyone waiting for the pre-show to start

The pre-show started.
Work has started on the project, folks!
 Post #35
 6th September 2009
Dmarine's Avatar
August 2005
953 Posts
I've been working on Epcot for a while now as a side project, I might be willing to merge. Here's some very early WIP media. I was originally creating it as a L4D campaign.

http://s318.photobucket.com/albums/m...ot%20Campaign/
 Post #36
 6th September 2009 Last edited by Best4bond; 6th September 2009 at 02:25PM..
Dennab
August 2008
1,698 Posts
ill like to help,

Never done mapping
never done modeling
have done edits to LUA codes
can make custom textures

Edit:
Joined The Steam Group
 Post #37
 6th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
I've been working on Epcot for a while now as a side project, I might be willing to merge. Here's some very early WIP media. I was originally creating it as a L4D campaign.

http://s318.photobucket.com/albums/m...ot%20Campaign/
That is excellent! But we are currently focusing on the Magic Kingdom first. If the project goes swell, we will do the other parks. Why don't you join our Group? We have team meetings on the weekends.

Edited:

ill like to help,

Never done maping
never done modeling
have done edits to LUA codes
can make custom textures

Edit:
Joined The Steam Group
We need a coder and a "guy who makes textures". Your help will be appreciated! Join the Group, we do Team Meetings to decide lots of subjects of the project.
 Post #38
 6th September 2009
Dennab
August 2008
1,698 Posts
i was working on some custom textures for it, but some problems

1. need quality pictures
2. needs to be told what to put in
 Post #39
 6th September 2009
Zuimzado's Avatar
December 2008
5,380 Posts
i was working on some custom textures for it, but some problems

1. need quality pictures
2. needs to be told what to put in
Just tell us EXACTLY what are you doing and we can tell you what you need.
 Post #40
 6th September 2009
Dmarine's Avatar
August 2005
953 Posts
That is excellent! But we are currently focusing on the Magic Kingdom first. If the project goes swell, we will do the other parks. Why don't you join our Group? We have team meetings on the weekends.

Edited:



We need a coder and a "guy who makes textures". Your help will be appreciated! Join the Group, we do Team Meetings to decide lots of subjects of the project.
Could you use modelers? I can model, UVW, and texture my own stuff, as well as get it into the engine on my own.
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