Hello everyone!
It's been well over one year since i last time released a map, but 4 days ago i had this huge inspiration to start mapping again, so here we are again. :)
Now i took my time to really polish this map I've compiled this over and over again so many times i can't even count that high.
Enough with the shit talk i will show you some screen shots and I'm very proud of this map, especially the displacements, i bet you can see that put some real effort in making them to look the way they are.







To make the episode 2 trees usable in stranded you must add some code into the game mode. (Yes this map definely requires Ep2, sorry but the hl2 trees are shit.)
Here's how:
Only if you're going to host a server with this map.
Otherwise you don't need to do this!
Open your garrysmod/garrysmod/gamemodes/GMStranded/gamemode/shared.lua file.
Find a line that says "GMS.TreeModels" (without the quotes) it's in the middle of the file.
Add:
Code:
"models/props_foliage/tree_pine04.mdl",
"models/props_foliage/tree_pine05.mdl",
"models/props_foliage/tree_pine06.mdl",
"models/props_foliage/tree_pine_large.mdl"
inside the { }
Every line should have a comma in the end except for the last one.
It should end up looking like this:
Code:
GMS.TreeModels = {
"models/props/de_inferno/tree_large.mdl",
"models/props/de_inferno/tree_small.mdl",
"models/props_foliage/tree_deciduous_03a.mdl",
"models/props_foliage/tree_deciduous_01a.mdl",
"models/props_foliage/oak_tree01.mdl",
"models/props_foliage/tree_cliff_01a.mdl",
"models/props_foliage/tree_deciduous_01a-lod.mdl",
"models/props_foliage/tree_pine04.mdl",
"models/props_foliage/tree_pine05.mdl",
"models/props_foliage/tree_pine06.mdl",
"models/props_foliage/tree_pine_large.mdl"
}
Now save the file.
That's it, it should work. :)
Download:
Drop a comment please?