1. Post #121
    moo
    CowThing's Avatar
    November 2006
    4,581 Posts
    Looks great!

  2. Post #122

    July 2009
    350 Posts
    Well that was exactly what I did only it changed nothing >>
    I have been getting same problem

  3. Post #123
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    Your supposed editor does not work, you messed something up in the release.
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  4. Post #124
    Gold Member
    Delremos's Avatar
    June 2007
    159 Posts
    Ok, turns out that re-including cl_boneanimlib.lua manually will get it to work, sorry about that.
    I'm uploading a video now showing how to make a simple animation just incase anyone has some trouble (which chances are you will) but hey, everyone that's going to use this being developers, if you find something you don't like. You should be able to change it... if you can read any of the code. (Again, sorry 'bout that)

    Edit:

    http://www.youtube.com/watch?v=Y_d9NICNhlU

  5. Post #125
    SolidusBlack's Avatar
    April 2009
    472 Posts
    The API is used to create the editor. Don't call it the LUA Animations API editor, just the LUA Animations Editor.
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  6. Post #126
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    Who cares :l. I'll try the including when I get back today, and post/edit how - well it works here.

    EDIT:

    Wait what do you even mean... Reupload something that works.
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  7. Post #127
    moo
    CowThing's Avatar
    November 2006
    4,581 Posts
    Who cares :l. I'll try the including when I get back today, and post/edit how - well it works here.

    EDIT:

    Wait what do you even mean... Reupload something that works.
    lua_openscript_cl autorun/cl_boneanimlib.lua
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  8. Post #128
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    Or you could actually test your supposed answer before posting. (Does not work.) .
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  9. Post #129
    Gold Member
    Delremos's Avatar
    June 2007
    159 Posts
    Anyone else getting that?
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  10. Post #130
    moo
    CowThing's Avatar
    November 2006
    4,581 Posts
    Or you could actually test your supposed answer before posting. (Does not work.) .
    I did test it, and the animation editor works perfectly fine for me.

  11. Post #131
    dweet2's Avatar
    August 2009
    490 Posts
    It don't work. When I try to open the example anim it will come up with a little box that says it has a nil value and can't open it. Plus I can't even make frames!

  12. Post #132
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    It gives errors occasionally (extreme spam) and repeatedly quits working.
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  13. Post #133
    Gold Member
    Jamie932's Avatar
    July 2008
    2,582 Posts
    I tried and it didn't work.
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  14. Post #134
    Gold Member
    Delremos's Avatar
    June 2007
    159 Posts
    Ok, well chances are it doesn't work how you'd expect it to. (Yeah, I'm not to great with 'user friendly' stuff) So see if you've done all of this:
    [list][*]You've hit new animation[*]You've selected the frame (Left click it)[*]You've selected the bone (this one is setup really stupid, instead of having all the possible bones in the table, the editor adds bones as you need them, so you have to re-select the bone each time you make a new frame)[/list]
    If you've done all that, then I'm stumped, If you give me some more details on the error, or what's not working I'll look into it when I can if you'd like
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  15. Post #135
    dweet2's Avatar
    August 2009
    490 Posts
    When I press new anim, it does that. When I set a bone position, it won't do that (or show it either) . When I press new frame, it won't do it. And when I think I've done it, I can't find it anywhere. It won't even save
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  16. Post #136
    Gold Member
    Delremos's Avatar
    June 2007
    159 Posts
    Hmm... I've got no clue why it's not working for you :/ sorry, you might want to wait for jetboom's editor anyway. it'll probably be alot more stable and easy to use.
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  17. Post #137
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    It won't even save
    It won't load the default save.

  18. Post #138
    MyBigBoner.com
    JetBoom's Avatar
    February 2005
    830 Posts
    It looks like you already have a nice editor working so I won't bother with mine. If you want any features added to the API then post them.
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  19. Post #139
    Gold Member
    Firegod522's Avatar
    March 2008
    11,230 Posts
    -Snip-
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  20. Post #140
    Gold Member
    Jamie932's Avatar
    July 2008
    2,582 Posts
    It looks like you already have a nice editor working so I won't bother with mine. If you want any features added to the API then post them.
    But it doesn't work for half of us. Continue yours please.
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  21. Post #141
    Gold Member

    July 2006
    1,819 Posts
    Sarcasm doesn't work well on the internet
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  22. Post #142
    Gold Member
    Jamie932's Avatar
    July 2008
    2,582 Posts
    Sarcasm doesn't work well on the internet
    Who is using sarcasm?
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  23. Post #143
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    It looks like you already have a nice editor working
    Nope :D.

    EDIT:

    And that editor doesn't even save in a format that your script can load. It can't be used... There is no working editor.
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  24. Post #144
    MyBigBoner.com
    JetBoom's Avatar
    February 2005
    830 Posts
    Well at least I have a gui to work with.
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  25. Post #145
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    Do you mean that you've coded or the one that the other guy made that's chopped up from PAC? ;l.
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  26. Post #146
    Arbitration's Avatar
    July 2009
    472 Posts
    This looks sexy. I can see a whole host of uses unfolding.
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  27. Post #147
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  28. Post #148
    Gold Member
    A Zombie's Avatar
    October 2008
    2,535 Posts
    -snip-

    Nevermind, got it working.

  29. Post #149
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  30. Post #150
    Amic's Avatar
    July 2008
    1,170 Posts
    I got this bug too. I did NOT installed it as addon. I can see menu and all. I make new animation, 3rd type, i SELECT 1st frame, selet bone. Cahngeing sliders do no thing. Any ideas?
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  31. Post #151
    Gold Member
    Doctor_Communism's Avatar
    June 2009
    2,141 Posts
    Could you animate a ragdoll with this?
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  32. Post #152
    Proud Brony
    commander204's Avatar
    May 2008
    3,719 Posts
    Yes
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  33. Post #153
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    I got this bug too. I did NOT installed it as addon. I can see menu and all. I make new animation, 3rd type, i SELECT 1st frame, selet bone. Cahngeing sliders do no thing. Any ideas?
    The editor doesn't work. Another guy (Sorry I don't remember your name :C.) in the What Are You Working On thread, has a great video of a real one being made.

  34. Post #154
    Apple ☻'s Avatar
    April 2009
    22 Posts
    Looks good, nice job!

  35. Post #155
    Amic's Avatar
    July 2008
    1,170 Posts
    You mean haza55? I cant wait for his release.

  36. Post #156
    Gold Member
    Bletotum's Avatar
    June 2008
    6,397 Posts
    Yeah. And I agree. Here's the video.


  37. Post #157
    CapsAdmin's Avatar
    August 2005
    3,772 Posts
    This doesn't seem to be checking for old "BuildBonePositions" functions.

    Could you make it do that? Check for old functions and run them together with the new function? This will make it so we can all use the function without someone overriding it completely.

  38. Post #158
    Gold Member
    Deco Da Man's Avatar
    July 2007
    1,005 Posts
    A work around like this will do:
    				if ply.BuildBonePositions ~= PAC.BuildBonePositions then
    					if ply.BuildBonePositions then
    						local old_BuildBonePositions = ply.BuildBonePositions
    						function ply:BuildBonePosition(...)
    							PAC.BuildBonePositions(self)
    							old_BuildBonePositions(self, ...)
    						end
    					else 
    						function ply:BuildBonePosition()
    							PAC.BuildBonePositions(self)
    						end
    					end
    				end
    

    (for both Caps and the API)

  39. Post #159
    Gold Member
    DarkSpider's Avatar
    July 2006
    813 Posts
    I didn't really like the look of the other editor so I went ahead and made my own. I made it to work with my gamemode but if anyone wants it, let me know and I'll change some shit around to work on its own and upload it.

    Youtube is being shitty and might not show the video for a while since it was just uploaded.

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  40. Post #160
    Box collector
    haza55's Avatar
    October 2005
    545 Posts
    I didn't really like the look of the other editor so I went ahead and made my own. I made it to work with my gamemode but if anyone wants it, let me know and I'll change some shit around to work on its own and upload it.

    Youtube is being shitty and might not show the video for a while since it was just uploaded.

    Nice, but mine has a better version of the animation api.
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