My brother is the kind of person who can do a Rubik's cube in less than two minutes and solve those 15 puzzle things in a reasonable amount of time, and he suggested to me that I make a puzzle game which he had thought up. So I went off and programmed it in BlitzMax and here is the result:
In Rotatapuzzle you drag in an image then scramble it, but unlike other image unscrambling games you have to rotate the pieces to get them in the right place (and rotation) instead of just shifting them. I'd like to know if anyone here actually manages to complete it because I've only done so about three times. It's almost as hard as a Rubik's cube - i.e. insanely hard unless you spend time studying it.
This is a pretty old project, started and mostly complete about a year and a half ago, with occasional bugfixes since. I've decided to release it on FP now to see what people think of it, and I might decide to release more stuff here if the reaction is good (as in quality and quantity, not necessarily as in positive).
Download for Windows
Also Intel Mac version (not compiled by me, not really very well tested, might be broken in places). There is a linux version, not compiled by me, but it is so horribly broken that I would reccomend you run the windows one in Wine. If there's any demand, I'll compile it in linux myself.