I have another idea. I was thinking it would be useful to have an update option for the engine. What I mean is, the same kind of system we have on the hoverballs. You create them and, if you want to change them without respawning them, you can just input the desired settings by changing them in the Q menu and clicking on the hoverballs. I think that we should be able to do this with the CDE because sometimes it's hard to judge exactly how you want it before you create it, and then it gets tiresome to keep deleting the engine and respawning it with slightly altered settings. You can do this with most (if not all) wire components so I think it would be fitting to be able to do it with the CDE.
I'll see what i can do about that. Should be fairly easy to put in.
This is probably an error with restrictions on the server i'm playing on (sax's) but i can't dupe the weapons. It says something along the lines of "Adv duplicator: Can't duplicate weapons or NPC's" which normally appears when i try to dupe sweps or npc's. So yeah, Why are the weapons npc's/weapons?
I remember running into this problem once during testing. It's caused by the Advanced Duplicator refusing to paste entities with 'weapon', 'item', or 'npc' in their class names when running a multiplayer server. To fix, the server CVar 'AdvDupe_NoItems' needs to be changed to 0 (I Think... Feel free to test that and correct me if i'm wrong)
The only gripe I have with it is the fact you're using that horrible monstrosity of terrible coding the life support system
It works perfectly fine without LS and RD installed. They're simply reccomended because most of the weapon and shield balance is based on energy usage
Im sorry to say, but as a voice of mcbuilds and many other spacebuild war server currently imploying the "Core" mod made by Zup, this looks very similar to what we have . . . Not saying it is "stolen" but Core mod was leaked in the past...
...
Excuse me?
I have never heard of the 'Core' addon before in my life, and frankly, the implication that I
stole an addon and re-released it under my own name is erroneous at best, and
downright insulting at worst. With the exception of some code snippets taken from the Gmod Wiki, the CDE Engine itself is
entirely my own work. If i had used 'Core' as a stepping stone, I would have said as much.
hey um how do i disable the damage engine i have another addon for that and its not gcombat or CDS ... how do i disable the CDEs damage engine so it dosent effect my stuff in the server.. i still want the shield and dome
The Contraption Shield and Dome Shield use functions from the engine itself. You would not be able to 'disable' CDE's core functions without rendering the shields useless.