1. Post #1001
    omgurnub's Avatar
    May 2010
    74 Posts
    Your whole post was pointless your just telling people what they want to hear and whats blately obvious.
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  2. Post #1002
    Nutino's Avatar
    September 2010
    151 Posts
    You know without Gabe Newell there wouldn't be a Valve Corporation or a Steam Client at all.
    you right, i was just jellous of him.
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  3. Post #1003
    Gold Member
    AlienFanatic's Avatar
    May 2008
    3,015 Posts
    I'm gabe Newell i made the most awesome game in the world and I made a patch that made it even more awesome cuss it broke some of those crappy mods of my awesome game.

    Gabe Newell is a dumb fatass and fucked up every hl2 storyline mod, rate this comment if you hate gabe and valve for fucking up some great hl2 mods and not including a least a few weapons in the final game.

    (give this a dumb rating and I will make you dumb)
    jesus christ, the orange box update was needed, stop being a fucking baby, and find some better coded mods

    Edited:

    I'm gabe Newell i made the most awesome game in the world and I made a patch that made it even more awesome cuss it broke some of those crappy mods of my awesome game.

    Gabe Newell is a dumb fatass and fucked up every hl2 storyline mod, rate this comment if you hate gabe and valve for fucking up some great hl2 mods and not including a least a few weapons in the final game.

    (give this a dumb rating and I will make you dumb)
    and nice job rating yourself there guy
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  4. Post #1004
    leptooners's Avatar
    February 2010
    20 Posts
    I'm gabe Newell i made the most awesome game in the world and I made a patch that made it even more awesome cuss it broke some of those crappy mods of my awesome game.

    Gabe Newell is a dumb fatass and fucked up every hl2 storyline mod, rate this comment if you hate gabe and valve for fucking up some great hl2 mods and not including a least a few weapons in the final game.

    (give this a dumb rating and I will make you dumb)

    (User was banned for this post ("Trolling" - PLing))
    Dumbass...


    OP, good job on the weapons. Can't wait to download this. I never played the beta of HL2 so I don't really know what to expect.
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  5. Post #1005
    Battlepope98's Avatar
    April 2009
    536 Posts
    New update!

    I'm going to port all of the ORIGINAL hl2 beta weapons with their original beta animations.
    Thanks to the Half-Life Beta Project for releasing their decompiler.

    Also, I don't know why, but I feel like adding the Beta Physgun.
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  6. Post #1006
    Sergeant Stacker's Avatar
    April 2009
    2,778 Posts
    Good luck! Most of the weapons I tried porting had some kind of "Cannot load file .\/1" bullshit
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  7. Post #1007
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    New update!

    I'm going to port all of the ORIGINAL hl2 beta weapons with their original beta animations.
    Thanks to the Half-Life Beta Project for releasing their decompiler.

    Also, I don't know why, but I feel like adding the Beta Physgun.
    I dont see any reason not to, after all it works quite a bit differently than the one in garrysmod, also it looks nice.
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  8. Post #1008
    Battlepope98's Avatar
    April 2009
    536 Posts
    Some new ported models.




    Also, since i'm porting the beta weapons, I am going to get rid of the HD Materials pack and Extras. ( Because they had to do with the other models. )

    Also, i'm adding the crowbar, just because.
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  9. Post #1009
    TheFallen(TF2)'s Avatar
    September 2009
    2,020 Posts
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  10. Post #1010
    Gold Member
    Ziron's Avatar
    June 2006
    3,159 Posts
    why would you use raw ports of the asstasic leak model when you could make much better ones (or at least give the leak ones a good reskin)
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  11. Post #1011
    Battlepope98's Avatar
    April 2009
    536 Posts
    why would you use raw ports of the asstasic leak model when you could make much better ones (or at least give the leak ones a good reskin)
    Hmm, well, these are Hl2 Beta weapons.
    Idk, beta models seemed like they would fit.
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  12. Post #1012
    Nutino's Avatar
    September 2010
    151 Posts
    Epic! I beet this will be on The top of the most downloads list ;)

    EDIT: wait what's that weird blade thingiy?

    EDIT2: Whereabout in the hl2 files can I find the weapon hud icons?
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  13. Post #1013
    Battlepope98's Avatar
    April 2009
    536 Posts
    Epic! I beet this will be on The top of the most downloads list ;)

    EDIT: wait what's that weird blade thingiy?

    EDIT2: Whereabout in the hl2 files can I find the weapon hud icons?
    Idk what you mean by "wheres that weird blade thingy?". The Manhack is in the pack.

    the weapon hud icons are in materials/Sprites/w_icon
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  14. Post #1014
    Nutino's Avatar
    September 2010
    151 Posts
    Whats not where's, I'mean the thing in the 3rd picture.
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  15. Post #1015
    Battlepope98's Avatar
    April 2009
    536 Posts
    Whats not where's, I'mean the thing in the 3rd picture.
    Oh, I read that wrong.
    That is called the Manhack.
    It's like a manhack that you control as a weapon.
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  16. Post #1016
    Nutino's Avatar
    September 2010
    151 Posts
    That's what the manhack looked like in the beta?
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  17. Post #1017
    TheFallen(TF2)'s Avatar
    September 2009
    2,020 Posts
    That's what the manhack looked like in the beta?
    Yeah, I think it was originally supposed to be a melee weapon if I remember correctly.
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  18. Post #1018
    Gold Member
    ChrisR's Avatar
    June 2008
    1,322 Posts
    Yeah, I think it was originally supposed to be a melee weapon if I remember correctly.
    Well, technically yes.
    The original concept was that the citizens would go to "Manhack Arcades" to take control of manhacks and go after citizens on the screen. Little did they know that they were actual manhacks they were controlling going after actual citizens.
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  19. Post #1019
    TheFallen(TF2)'s Avatar
    September 2009
    2,020 Posts
    Well, technically yes.
    The original concept was that the citizens would go to "Manhack Arcades" to take control of manhacks and go after citizens on the screen. Little did they know that they were actual manhacks they were controlling going after actual citizens.
    Ah so that's what its from. I wonder if someone could make a new version of the manhack arcade.
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  20. Post #1020
    Battlepope98's Avatar
    April 2009
    536 Posts
    Well, as you know, christmas is coming up.
    I was trying to get this pack done by christmas, but some new updates to gmod have made some of my weapons freak out.

    So instead of the weapons pack, i'm going to release a new beta models pack that I have been working on. It will include original animations from the beta, and some models not yet ported to gmod.

    It will be released in a few days.
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  21. Post #1021
    TheFallen(TF2)'s Avatar
    September 2009
    2,020 Posts
    Well, as you know, christmas is coming up.
    I was trying to get this pack done by christmas, but some new updates to gmod have made some of my weapons freak out.

    So instead of the weapons pack, i'm going to release a new beta models pack that I have been working on. It will include original animations from the beta, and some models not yet ported to gmod.

    It will be released in a few days.
    Aw that sucks.
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  22. Post #1022
    ZeonX's Avatar
    May 2010
    11 Posts
    Well, as you know, christmas is coming up.
    I was trying to get this pack done by christmas, but some new updates to gmod have made some of my weapons freak out.

    So instead of the weapons pack, i'm going to release a new beta models pack that I have been working on. It will include original animations from the beta, and some models not yet ported to gmod.

    It will be released in a few days.
    Damn, i was hoping to get this pack ASAP, but oh well i have to wait, keep up the good work battlepope.
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  23. Post #1023
    Nutino's Avatar
    September 2010
    151 Posts
    jesus christ, the orange box update was needed, stop being a fucking baby, and find some better coded mods

    Edited:

    and nice job rating yourself there guy
    stop being so hardheaded for christ sake!
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  24. Post #1024
    Gold Member
    Eltro102's Avatar
    February 2008
    11,064 Posts
    whats that weapon called with the beta arms written above it?
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  25. Post #1025
    Gold Member
    AlienFanatic's Avatar
    May 2008
    3,015 Posts
    stop being so hardheaded for christ sake!
    thats why people like me
    and its nutrino, not nutino
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  26. Post #1026
    Sergeant Stacker's Avatar
    April 2009
    2,778 Posts
    I just tried compiling the conscript model, but i get an error saying
    "sequence Idle01.smd is missing frame -1!" or something like that
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  27. Post #1027
    Nutino's Avatar
    September 2010
    151 Posts
    thats why people like me
    and its nutrino, not nutino
    nutino is the name of one of my spore mascots, i named him after a hazelnut chocolate spread.
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  28. Post #1028
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    nutino is the name of one of my spore mascots, i named him after a hazelnut chocolate spread.
    Lies!
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  29. Post #1029
    Nutino's Avatar
    September 2010
    151 Posts
    FAIL comment!
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  30. Post #1030
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    FAIL comment!
    And yours are not?
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  31. Post #1031
    Battlepope98's Avatar
    April 2009
    536 Posts
    whats that weapon called with the beta arms written above it?
    Hopwire.

    Edited:

    I just tried compiling the conscript model, but i get an error saying
    "sequence Idle01.smd is missing frame -1!" or something like that
    I know, its very annoying! It's been doing that for all of them. So I have to manually fix them. :C
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  32. Post #1032

    November 2010
    38 Posts
    How to load
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  33. Post #1033
    Dennab
    July 2009
    623 Posts
    How to load
    '10ers...
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  34. Post #1034

    November 2010
    38 Posts
    How to load
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  35. Post #1035
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    How to load
    Uhh, what?
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  36. Post #1036

    November 2010
    38 Posts
    The weapon how to load?
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  37. Post #1037
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    The weapon how to load?
    Uhh.......
    What?
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  38. Post #1038

    November 2010
    38 Posts
    - Added the Beta Shotgun
    - Improved Gauss cannon
    - Added the Roller Wand
    - Fixed Immolator
    - Fixed the Guardgun's random shotgun fire
    - Added the Mp7
    - Added Ice axe secondary fire
    - Added Oicw Night Vision zoom
    - Added the Missile Launcher
    - Added the ( other ) Rocket Launcher
    - Added the Stunbaton ( before was the stunstick )
    - Added the Alyx Gun ( Actual Beta V_model )
    - Added the Annabelle
    - Fixed Stickybomb Launcher Sound Issues
    - Changed the Guardgun and Oicw sounds
    - Added WORKING Fire Extinguisher
    - Added a file for replacement skins ( if you would like some )
    - Added Bugbait to weapons menu ( spawnable? )
    - Added HUD Weapon Icons For ALL Guns
    - Added actual Ar1 model ( not mugofdoom's )
    - Added new Ar1 ( With 4 different fire modes )
    - Fixed Hmg1's Zoom Issues
    - Added Beta Hands to the weapons
    - Adding the Brickbat ( Cremator, headcrab )
    - Added The Thumper
    - Added the HKGR9
    - Added the Mortar
    - Added the Manhack
    - Added Special Admin Weapon
    And the list goes on... Seriously......................................... .
    download
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  39. Post #1039
    Gold Member
    elowin's Avatar
    December 2009
    7,877 Posts
    - Added the Beta Shotgun
    - Improved Gauss cannon
    - Added the Roller Wand
    - Fixed Immolator
    - Fixed the Guardgun's random shotgun fire
    - Added the Mp7
    - Added Ice axe secondary fire
    - Added Oicw Night Vision zoom
    - Added the Missile Launcher
    - Added the ( other ) Rocket Launcher
    - Added the Stunbaton ( before was the stunstick )
    - Added the Alyx Gun ( Actual Beta V_model )
    - Added the Annabelle
    - Fixed Stickybomb Launcher Sound Issues
    - Changed the Guardgun and Oicw sounds
    - Added WORKING Fire Extinguisher
    - Added a file for replacement skins ( if you would like some )
    - Added Bugbait to weapons menu ( spawnable? )
    - Added HUD Weapon Icons For ALL Guns
    - Added actual Ar1 model ( not mugofdoom's )
    - Added new Ar1 ( With 4 different fire modes )
    - Fixed Hmg1's Zoom Issues
    - Added Beta Hands to the weapons
    - Adding the Brickbat ( Cremator, headcrab )
    - Added The Thumper
    - Added the HKGR9
    - Added the Mortar
    - Added the Manhack
    - Added Special Admin Weapon
    And the list goes on... Seriously......................................... .
    download
    Oh, well its still work in progress, so, you cant.
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  40. Post #1040

    November 2010
    38 Posts
    Well if is that that ready give
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