1. Post #41
    CrazyChcken's Avatar
    April 2008
    793 Posts
    Great job was wondering when you were gonna release them
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  2. Post #42
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Shotgun, may I ask how you have gotten these amazing textures? (Unless they are FC10)
    What?
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  3. Post #43
    Lol Steve's Avatar
    August 2008
    596 Posts
    Shotgun, may I ask how you have gotten these amazing textures? (Unless they are FC10)
    Those textures came with the model, made by several different people and applied to these models. Shotgun just ported it all over, and did a damn fine job doing so.
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  4. Post #44
    Egg_Toaster's Avatar
    July 2009
    4,147 Posts
    Is that a request :smug:
    Yes.
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  5. Post #45
    Gold Member
    Ardowalalin's Avatar
    May 2008
    397 Posts
    Something I would very much like. Something that I have been wanting for a long time, very important to me, my favorite animal!!! A RANCOR :O! Rancors/Mutant Rancors are the best beasts in Star Wars history!
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  6. Post #46

    December 2008
    1,533 Posts
    Next up in the line of releases.
    Star Wars Helmets ported from Fallout 3
    Wait, there are star wars helmets in fallout 3?
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  7. Post #47
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Wait, there are star wars helmets in fallout 3?
    Made for Fallout 3.
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  8. Post #48
    smallfrie's Avatar
    June 2009
    8 Posts
    What did you use to port the jedi academy models?
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  9. Post #49
    SaturN's Avatar
    January 2010
    1 Posts
    Hey All, I have began creating a Star Wars Role-Play and i stumbled accross these models, i don't suppose they are player models? Or just ragdolls?
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  10. Post #50
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Hey All, I have began creating a Star Wars Role-Play and i stumbled accross these models, i don't suppose they are player models? Or just ragdolls?
    Isn't there already a Star Wars RP WIP?
    Anyway, no they aren't playermodels yet, ass soon as I'm done with finals, I'll add new anims.
    They currently use combine soldier,police,and human gestures.
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  11. Post #51
    Pops's Avatar
    November 2009
    6,448 Posts
    Isn't there already a Star Wars RP WIP?
    Anyway, no they aren't playermodels yet, ass soon as I'm done with finals, I'll add new anims.
    They currently use combine soldier,police,and human gestures.
    Er, it's dead. Nobody has rekindled enough interest in the mod to bring it back to life.
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  12. Post #52
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Er, it's dead. Nobody has rekindled enough interest in the mod to bring it back to life.
    Whatever, I didn't pay much attention to it.
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  13. Post #53
    Gold Member
    BillyMays's Avatar
    February 2009
    342 Posts
    as soon as I'm done with finals, I'll add new anims.
    :waycool:
    Can't wait :P
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  14. Post #54
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
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  15. Post #55
    Bionic Disabled Girl Railing Officer
    Mr.95's Avatar
    August 2009
    4,255 Posts
    your awesome
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  16. Post #56
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Now It's in source, and I added windows.
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  17. Post #57
    Gold Member
    SonicHitman's Avatar
    April 2009
    5,282 Posts
    Now It's in source, and I added windows.
    :haw:
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  18. Post #58
    The King of Wing
    The Gobo's Avatar
    May 2008
    4,409 Posts
    *Jaw Drops*
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  19. Post #59
    Drainwater's Avatar
    April 2009
    775 Posts
    Are you going to try and make that scaled with the ragdolls or put it and any other ships on a smaller scale? Either way, lookin' good.
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  20. Post #60

    December 2008
    1,533 Posts
    Can I see some pics of the fallout 3-star wars helmets? Thanks!
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  21. Post #61
    GodZxSAINT's Avatar
    July 2009
    357 Posts
    Now It's in source, and I added windows.
    :gizz:
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  22. Post #62
    Gold Member
    bloocobalt's Avatar
    March 2006
    2,983 Posts
    Very nice job Shotgun guy, very nice job. Downloaded.
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  23. Post #63
    Sev456's Avatar
    April 2009
    79 Posts
    holy shit this is awesome ive wanted clone troopers in gmod since forever
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  24. Post #64
    Gold Member
    BillyMays's Avatar
    February 2009
    342 Posts
    holy shit this is awesome ive wanted clone troopers in gmod since forever
    Well actually, there has been some models, but most/all were crap.

    But these, are quality, my good man.
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  25. Post #65
    Peter Griffin's Avatar
    January 2010
    194 Posts
    Hey shoutgunguy, do these models require SVN?
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  26. Post #66
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Hey shoutgunguy, do these models require SVN?
    No.
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  27. Post #67
    Peter Griffin's Avatar
    January 2010
    194 Posts
    Weird, I can't find the models. I will re-upload them and then see what happens.
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  28. Post #68
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    Weird, I can't find the models. I will re-upload them and then see what happens.
    I forgot to put the "spawnlist" folder inside the "Settings" folder.
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  29. Post #69
    SammySung's Avatar
    January 2010
    451 Posts
    Hey, could you possibly do V models of those weapons?
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  30. Post #70
    Peter Griffin's Avatar
    January 2010
    194 Posts
    I forgot to put the "spawnlist" folder inside the "Settings" folder.
    Ah, thanks!
    :Edit: Theres no settings folder in mine.... I'm guessing I will need to re-download the pack to get it or can I just create a settings folder?
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  31. Post #71
    H4CK3R's Avatar
    April 2008
    273 Posts
    I'm in so much awe I might have shit my pants. You are truly amazing!!
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  32. Post #72
    SZK
    Gold Member
    SZK's Avatar
    May 2008
    1,357 Posts
    Ah, thanks!
    :Edit: Theres no settings folder in mine.... I'm guessing I will need to re-download the pack to get it or can I just create a settings folder?
    Just put the spawnlist folder into the settings folder in your garrysmod folder.

    Does everyone just drag to addons these days?
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  33. Post #73
    Peter Griffin's Avatar
    January 2010
    194 Posts
    Just put the spawnlist folder into the settings folder in your garrysmod folder.

    Does everyone just drag to addons these days?
    Ah, I didn't know. And no, I don't just drag into the addons.
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  34. Post #74
    SZK
    Gold Member
    SZK's Avatar
    May 2008
    1,357 Posts
    Well, I didn't really mean you in particular. It just seems like the majority of people do. But that's off topic, don't wory about it, I'm just ranting a bit. Sorry.
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  35. Post #75
    Peter Griffin's Avatar
    January 2010
    194 Posts
    Well, I didn't really mean you in particular. It just seems like the majority of people do. But that's off topic, don't wory about it, I'm just ranting a bit. Sorry.
    Ah, you don't need to say sorry, lol.
    Also SGG, I got the models to work. Kind of. They all say "error" and reading the help and support FAQ it says the SVN can sometimes fix that problem, so I'll download that. (I was going to download it anyways for your other model packs, anyways)
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  36. Post #76
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    They all say "error" and reading the help and support FAQ it says the SVN can sometimes fix that problem, so I'll download that. (I was going to download it anyways for your other model packs, anyways)
    But these models aren't on an SVN, I don't understand your logic.
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  37. Post #77
    Peter Griffin's Avatar
    January 2010
    194 Posts
    But these models aren't on an SVN, I don't understand your logic.
    Whoops, I misread what the FAQ said about the "error" pictures and I thought it said that it would fix most models, lol.
    I'll just re-download it, because the error means I'm missing a file, right?
    :Edit: Redownloaded it, and put the spawnlist in the correct place, but still get error.
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  38. Post #78
    Sev456's Avatar
    April 2009
    79 Posts
    im just wondering, shotgunguy are you going to create a lua so they can be npcs? because if you dont plan to, i will do it.
    Note: im not going to do the pictures just the code because screenshot to vtf conversions are time consuming and tedious.
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  39. Post #79
    Formerly Shotgunguy49
    Captain Charles's Avatar
    July 2008
    4,427 Posts
    im just wondering, shotgunguy are you going to create a lua so they can be npcs? because if you dont plan to, i will do it.
    Note: im not going to do the pictures just the code because screenshot to vtf conversions are time consuming and tedious.
    When I ask Xystus if I can use his SNPC base, yes.
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  40. Post #80
    H4CK3R's Avatar
    April 2008
    273 Posts
    hmmmm i cant seem to see the blasters in the spawnlist, i hate browsing......takes forever but anyway great work love the models perfect for epic ship to ship battle poses
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