Hey caps! What's new in revision 143?
Hey caps! What's new in revision 143?
Caps, I dont know if you noticed my post, but I get a console spam of lua errors trying to use NULL entities. I dont think I've done anything wrong, Downloaded the SVN then extraxted it all to addons.
Made some of the elements smaller and changed how the layout works. It should fix some of the resolution problems you guys were getting. It still won't work with resolutions smaller than 1024x786. I think I'll add some context/popup menus for the buttons to fix that.
There's also no way to fix the preview stretching except for fixing it to the screen's aspect, but that will just make it extremely small.
Holy shit its awesome!
Dual wielding heck yeah!
Fixed outfits not disappearing on disconnect
Commented out post process and sunbeams. They're too laggy and shouldn't be used anyway. (they were on for some people which reduced some fps)
Fixed outfits not rendering on ragdolls on death.
Added "In PAC Editor" above the player's head when the player is in the editor.
And I'm currently working on a PAC1 to PAC2 converter.
Scrap the converter. I've tried almost everything but some parts rotate differently from others.
Could you leave the PP effects on but have a client option to disable them? (off by default possibly)
Also how about clipping planes for rendering each prop on you
Caps, can ya' try and get it to work serverside?
This is pretty fun to play with.
So why do I get spammed with errors or are you just going to help with everything but the big problem.
Cool interface bro
No seriously, this is really awesome. I'm about to try it :D
This is addicting! Here's my antlion camouflage!
And some other stuff.
Bug detected: playing another gamemode than Sandbox while having this addon installed results in this:
Code:Hook 'PAC.ResetProperties' Failed: autorun\pacmenu/properties.lua:231: attempt to call field 'Reset' (a nil value) Hook 'PAC.FixTheDamnPreviewWhatTheHell' Failed: autorun\pacmenu/preview.lua:166: attempt to index global 'g_SpawnMenu' (a nil value) Hook 'PAC.RefreshEditor' Failed: autorun\pacmenu/properties.lua:231: attempt to call field 'Reset' (a nil value)
Well it wasn't really made for anything else but sandbox.
I guess I can make it not load if it's not on sandbox.
Hm, just returning end if the gamemode isn't sandbox derived didn't work. I guess it's because of the script loading before the gamemode or something.
OK so apart from saying that no model appears and it spams "NULL Entity", I havent told you whats wrong..
Ok.. I totally see how that works...
Let me go in more detail.
I Click PAC, I click Part, a picture of a doll appears in the top menu where all the parts are, only my console gets an error about the Lue using a Null entity, and it spams this once every 0.01 seconds, aslong as the part is selected.
I cant position it, I cant resise it, because nothings there.
I click bone theres just an error icon and changing the menues does nothing
Changing my player model material, size and colour is only visible to me
The options in the top right corner menu are all sliders that do nothing and a blank button covering half of everything.
GMAN can't seem to find info.txt in the SVN link :saddowns:
Nevermind, I downloaded Tortoise SVN and got it that way.
You should add support for emitters to be applied.
Anyone who is aware of SBEP wanna give me ideas of what to change to this?
Nice release, I'll have a lot of fun toying around with this.
Gunna try and piece together multiple ragdolls and make an octopus Kleiner if its possible :3
Well it took me about 30 minutes to figure out how to get models imported (hitting "Enter" after pasting a model path is apparently quite important) but I finally got mine to work! Very fun addon. :)
Post the txt files of your outfits people they are awesome.
This shit looks fucking weird if runned at windowed mode.