Hello, so i have been working on making the killstreaks that are in Modern warfare 2 available in Garry's mod.
So far i have done the
[list][*]UAV[*]Counter UAV*[*]Care package[*]Predator missile[*]Sentry Gun*[*]Precision Airstrike[*]Harrier[*]Emergency Airdrop[*]Stealth bomber[*]AC-130[*]EMP*(Still needs some work)[*]Tactical Nuke[/list]
* = Currently only available in the SVN
Planned for next release:
[list][*]Attack Helicopter[*]Pavelow[*]Chopper Gunner[/list]
To use an acquired killstreak bind "Use_KillStreak" to what ever.
EG: bind n "Use_KillStreak"
When you join a game, or start up a server or single player, a window will pop up asking for you to choose which kill streaks you want to use, you can select up to 3. to change the killstreaks again open the menu through the user tab under utilitys. in order for the new killstreaks to take effect you will have to die and respawn.
To use the predator missile, press the movement keys ( normally W A S D), to increase the speed press the fire button
The harrier placement is the same as the predator missile
The air strikes work like the harrier, except right clicking changes the direction of the strike
The AC-130: move mouse to look around, fire button fires the missiles and secondary fire changes weapons, reload switches between White hot and Black hot
All the killstreaks except the tactical nuke are also located in the weapons menu, only an admin can spawn them.
If you have seen B1N4RY!'s video, you will see at the end of the video the tactical nuke, but you also see him dieing from it, this is not true in the pack, he changed it so you could see the effect of it on a player. The user of the nuke doesn't die form using it.
For those complaining that the Nuke doesn't effect you, well if you go into the MW2 killstreak option ( located in the same place as the other MW2 killstreak menus ) there is an option to allow the nuke to kill the user. There is also an option to disable the AC-130's HUD, leave it checked unless you experience lag IN THIS PACK while using the AC-130. If the AC-130 lagged for you in the last pack, it was because i forgot to include the needed material file, but now it is in there.
To allow the Harrier to turn and move:
There is an option to allow the harrier to move and rotate around, in the harrier init.lua file in line 39, you should see this: "ENT.AllowMove = false;" change it to true, i left it out because when the harrier attacks it rotates to its original orientation, but it then rotates back when its done. At the moment i'm not sure what causes it to act weird, but i will look into it
I put in the custom sounds from the game in, as well as custom kill icons
Now there are sounds from the different teams, like the militia, navy seals, Russians, Tf141, and the US marines
There is also now a menu to change what team sound plays. located in the same place as the menu you would use to select your killstreaks
Since some NPCs are easier to kill then players, i have put in a feature to change the amount of kills required for killing an NPC to equal one player kill. EX: setting it to 3 will require that the player kill 3 NPCs to get 1 kill, so lets say you want to get a uav well the player would have to kill 9 NPCs to get a UAV.
Killing a strider or antlion guard = 1 player kill.
Only the admin can change this, and they can choose to disable this addon as well.
I've included a stinger missile (missing the sounds) to shoot down the Harrier, and AC-130
The menu to set these setting are under the utilitys menu, under admin
Thanks and credits:
[list][*]B1N4RY! - for helping me on this project[*]Teta_Bonita - for his nuke effect[*]TheMike360 - for helping me get the sounds from MW2, and texturing the Supply crate and laptop[*]Rago - for the killstreak acquired pictures[*]Marine123 - for supplying us with the incredible explosion effects[*]SiPlus666 - for making the AC-130 HUD[*]Any one else i forgot?[/list]
If you have a problem, don't post and just say you have a problem or that it doesn't work, give details!!
[list][*]If you download this and try to install it and it doesn't show up at all in the menu and the use_killstreak command is not recognized then read this http://www.facepunch.com/showpost.ph...7&postcount=68[*]If the killstreaks either act weird or don't spawn properly, try them out on gm_construct, most of them need a a large enough skybox to work correctly.[*]If you kill enough npcs to supposedly get a killstreak and you don't get it, try removing all the other addons you have, then try it again see if it works then[/list]
We finally got our hands on the laptop model, now for almost every killstreak that is available in this addon you will be able to use no matter what and experience the same effects as everyone else, the only two that are an exception are the UAV and the nuke since they use the detonator.
If any one is wondering where i got the laptop from, i modeled it myself, same with the supply crate model used for the care package
Well i found that packing everything together with what is necessary and then finding out later that there's a problem or that i have forgotten something is quite annoying and so I'm not going to upload to garrysmod.org anymore.
I am in fact going to give you guys the svn link to the addon
Here you go: https://gmod-project-killstreaks.goo...unk/garrysmod/
SVN Link
Copy the link above and checkout into a new folder on your computer. after everything is downloaded, take what is inside of the addons folder and move it into your addons folder. Note: don't move the addons folder into your addons folder.Code:https://gmod-project-killstreaks.googlecode.com/svn/trunk/garrysmod/
Then take the particles folder and place that in your second garrysmod folder.
Required models for this version:
Outdated video, will try to get an updated one soon:

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