Wow this is awesome! Cant wait to play on it
I am trying to contact you because your elevator inside of the Nexus. The elevator's moving sound doubles up and does not stop when the elevators stops, this is a common issue. There is a fix for the problem. Please, if you are interested, accept my friend request on steam, here's the link for the fix. Hope you consider looking at it. http://gmdev.thercs.net/viewtopic.php?f=26&t=409#p1278
Anyone got a new mirror? megaupload is down, and filesmelt got "File not found".
Sgt.Sgt you never fail to impress me all of you maps a just...beautiful awesome textures keep up the good work
Was there a fix to the "Too many vertex format changes in frame, whole world not rendered" console spam?
Also, is there a reason not to use this map other than it's large size?
I was looking into setting this map aside for the future and switching to it once my server has grown. But I'm not sure yet.
Sgt, all your maps are great!
I really hate to bump this but since the last gmod update this map takes forever to load then just as it's about to finish crashes to desktop.
I doubt there are any fixes but it can't hurt to ask.
Kind regards to all. :o)
Hey Sgt. Sgt. I have got 2 questions for you.
1) Is it possible for you to release all the door vectors?
2) Are you going to release the vmf file of the map like v33x?
Yep mine worked after adding the "gas pump fix" it's a gorgeous map and work, just a bit too resource heavy.
I know this is a really old thread, but what happens if you don't have ep1 and ep2 as someone loading into the server? I have two friends trying to load in and they don't even recieve the first bar of data for the map, but others have loaded in in about 5 minutes total.
@Drak_Thing, I would not count on Sgt. Sgt. releasing the source to his map, it took quite a while for him to release the resources themselves, if you are having door vector issues, I would just open the map in the Hammer Editor and see what is going wrong there.
@Dothackking , If the maps requirements say that EP1 and EP2 are required then there is no way to load the map without those resources being present on the client machine. Also keep in mind this map and it's resources are very large, over 200MB, to host this map you really should consider using FastDL.
Realse on VMF file please.
The download link to Missing materials, soundscape etc. is broken
Thanks for the link, it's nice to have the maps all in one place.
looks amazing, gonna have to buy EP1 now.