1. Post #1
    Gold Member
    xamllew's Avatar
    November 2005
    3,724 Posts
    I had this idea of a game blah blah blah. In summary, a 2d pixel sidescroller adventure game, it would be a reverse Louis and Clark expedition. You would start on the West Coast of the USA and travel to the East Coast (which is not what Louis and Clark did I know). Basically you would start on the cold rocky coast of Oregon next to your small boat. the first few scenes would perhaps be ascending up the beach into a field with a mountainous back view and then into the trees which get thicker. each scene would be 300 - 500 (ingame) feet in length and would consist of a backdrop (which may be used more than once on close scenes) a foreground (where you would be walking) 0 to 3 conflicts / objectives / misc things to spice up the game (such as a note/grave/carving which you could read, a bear or other wild animal which would block your way, a natural terrain barrier, Indians, abandoned buildings, belligerent people, hurt people, etc etc). No fighting or health bar would be involved, only avoiding death. I would expect to make the game about 50 miles long of 300'-500' hand drawn tiles.
    here are a few concept drawings of what I would expect the game to look like. Enjoy.
    The Beginning

    Some annoying asshole blocks the way

    Cave in the mountain

    THIS IS ONLY A CONCEPT, DO NOT EXPECT THIS UBER-AWESOME CRAZY GAME TO COME OUT IN YOUR LIFE TIME, THE GRAPHICS ARE TOO ADVANCED.
    Does anyone know of any games like this? Similar in any way? Would you play this game? Does it have replay value?
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  2. Post #2
    Gold Member
    krten_2x 4b's Avatar
    December 2008
    2,684 Posts
    Reminds me of the dino run game.
    I love the "advanced" graphics!

  3. Post #3
    Mini Reaper's Avatar
    July 2007
    932 Posts
    Reminds me of the dino run game.
    I love the "advanced" graphics!
    It probably reminds you of dino run just cause it's a pixel game. Anyway I remember seeing thi on SPB. :)

  4. Post #4
    Gold Member
    xamllew's Avatar
    November 2005
    3,724 Posts
    That was sort of the style I was aiming for. I wouldn't want to spend 5 hours detailing a 300 foot long tile that will be passed in a minute and never seen again. Well, I could but a game of that detail and size would never get finished.

  5. Post #5
    barrierloss's Avatar
    July 2009
    19 Posts
    The graphics look a lot like the game Canabalt- http://www.adamatomic.com/canabalt/
    This game sounds like an amazing concept. I hope it goes somewhere
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  6. Post #6
    Gold Member
    iPope's Avatar
    October 2008
    1,732 Posts
    Make a thread in tigsource devlogs and keep posting awesome concepts until you find a programmer, this looks awesome.

  7. Post #7
    Dennab
    June 2005
    1,881 Posts
    Kinda reminds me of "5 days a stranger" the Chzo Mythos series.

    Its made by using this freeware program
    http://en.wikipedia.org/wiki/Adventure_Game_Studio

    Do you think your game can be anything like that?

  8. Post #8
    Gold Member
    xamllew's Avatar
    November 2005
    3,724 Posts
    Isn't 5 days a stranger more of a puzzle/ mystery - type game? Mine would be all out cross-country (literally) adventure with small traces of story but the game would be primarily set around exploration.

    Thanks for posting, by the way.

  9. Post #9
    Gold Member
    wewt!'s Avatar
    July 2008
    11,625 Posts
    It's a puzzle/horror game

  10. Post #10
    creeding's Avatar
    December 2007
    1,560 Posts
    May I have a refrence? :madmax:
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  11. Post #11
    Gold Member
    Splurgy's Avatar
    October 2005
    2,772 Posts
    Sounds vaguely like Knytt.
    It sounds like an interesting idea, but I think you'd need several different routes to avoid it becoming too linear.