1. Post #841
    Gold Member
    AlfieSR's Avatar
    April 2009
    4,948 Posts
    I imagine it is possible in valve's up-to-date inhouse SFM to do multiplayer filming properly. Because valve is meany butts.
    Probably not, actually, because they could just walk over and ask.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United Kingdom Show Events

  2. Post #842
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Hmm. When I go to export some of my creations, nothing happens. I'll click export in the Export Movie window and then it goes back to it was before. The codec window doesn't even pop up. And yes, I've checked that I'm running it in admin mode. I think it has something to do with animation sets.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  3. Post #843
    Gold Member
    Metroid48's Avatar
    February 2007
    1,007 Posts
    Have you tried exporting to a tga sequence?
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Canada Show Events

  4. Post #844
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Admittedly, no. I tried that once before. The end result was a mess of files and a lot of storage space lost. I supposed I could try it again.

    Edited:

    Tried it with TGA. Nada. It may also have to do with the time scale being set to 0.07, but I've exported videos at that timescale before with no issue.

    Edited:

    Nope. Not the timescale.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  5. Post #845
    Pikablu07's Avatar
    May 2007
    912 Posts


    the training map looks pretty good if you ask me
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  6. Post #846
    Gold Member
    loled's Avatar
    July 2007
    2,943 Posts


    the training map looks pretty good if you ask me
    Indeed it does.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Israel Show Events

  7. Post #847
    Gold Member
    TheDKer's Avatar
    September 2008
    1,587 Posts
    Admittedly, no. I tried that once before. The end result was a mess of files and a lot of storage space lost. I supposed I could try it again.

    Edited:

    Tried it with TGA. Nada. It may also have to do with the time scale being set to 0.07, but I've exported videos at that timescale before with no issue.

    Edited:

    Nope. Not the timescale.
    Be sure to stretch the blue thing around the sequence to the start of the sequence
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Denmark Show Events

  8. Post #848
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Be sure to stretch the blue thing around the sequence to the start of the sequence
    I'm not starting at the beginning of the sequence, though, and I don't want to render something if I'm not going to use it.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  9. Post #849
    Perky's Avatar
    June 2010
    173 Posts

    how to do over 1 minute shots, no crashes or anything as far as I can see
    Reply With Quote Edit / Delete United Kingdom Show Events Informative Informative x 1 (list)

  10. Post #850
    Gold Member
    TheDKer's Avatar
    September 2008
    1,587 Posts
    I'm not starting at the beginning of the sequence, though, and I don't want to render something if I'm not going to use it.
    Well you want to render right? Just set the render from and to times different
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Denmark Show Events

  11. Post #851
    Comrade General's Avatar
    April 2010
    2,597 Posts


    the training map looks pretty good if you ask me
    TF2 Food porn.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United Kingdom Show Events

  12. Post #852
    Gold Member
    TheDKer's Avatar
    September 2008
    1,587 Posts

    how to do over 1 minute shots, no crashes or anything as far as I can see
    Now try and render that.

    Edited:

    I have a solution though. If you really want to render more than 60 secs there are a couple of ways you can do it.
    You can either speed up the timescale, and then render at a higher fps, or you can render it two times, so that the first time you render from 0-60, then crop the sequence to the 60 seconds point and render the rest.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Denmark Show Events

  13. Post #853
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Well you want to render right? Just set the render from and to times different
    Still nothin'. I'm sure it has something to do with creating an animation set. I must have missed a patch or something, because I don't have phonemes for characters, either.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  14. Post #854
    Reemix's Avatar
    January 2010
    245 Posts
    Still nothin'. I'm sure it has something to do with creating an animation set. I must have missed a patch or something, because I don't have phonemes for characters, either.
    Use HWM models to get phonemes.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  15. Post #855
    Gold Member
    TheDKer's Avatar
    September 2008
    1,587 Posts
    Still nothin'. I'm sure it has something to do with creating an animation set. I must have missed a patch or something, because I don't have phonemes for characters, either.
    Hmm ok. Sorry for sounding like an ass, it just always works for me.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Denmark Show Events

  16. Post #856
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Use HWM models to get phonemes.
    Whoa. Are the phonemes supposed to be like "jaw D" and "lips v"?
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  17. Post #857
    Reemix's Avatar
    January 2010
    245 Posts
    it'll say p_(letter here)
    for example, p_o or p_aa.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  18. Post #858
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    it'll say p_(letter here)
    for example, p_o or p_aa.
    Oh, there it is. I was looking in the wrong place after loading the HWM models. Thank you.

    In the mean time, I did this:
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  19. Post #859
    OrangeL's Avatar
    January 2010
    68 Posts
    Took the training map for a spin. Here's a wallpaper for all you folks:

    http://img813.imageshack.us/img813/581/trainingobs.jpg
    (Link is 1920x1080)
    Image of pyro:
    http://img815.imageshack.us/img815/2994/ob2.jpg
    Reply With Quote Edit / Delete United States Show Events Artistic Artistic x 6 (list)

  20. Post #860
    Gold Member
    Darkomni's Avatar
    August 2007
    2,370 Posts
    sir

    did you use garrysmod

    i am fairly sure you used garrysmod

    those are far too high quality to be the sfm we're using
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Canada Show Events

  21. Post #861
    OrangeL's Avatar
    January 2010
    68 Posts
    sir

    did you use garrysmod

    i am fairly sure you used garrysmod

    those are far too high quality to be the sfm we're using
    No sir, but I did use Photoshop. That is how I make all my posters. No poster I have posted has not gone through rigorous photoshopping.

    And are you implying Gmod has higher quality than SFM? Or is this sarcasm.
    Reply With Quote Edit / Delete United States Show Events Agree Agree x 1 (list)

  22. Post #862
    Perky's Avatar
    June 2010
    173 Posts
    Now try and render that.

    Edited:

    I have a solution though. If you really want to render more than 60 secs there are a couple of ways you can do it.
    You can either speed up the timescale, and then render at a higher fps, or you can render it two times, so that the first time you render from 0-60, then crop the sequence to the 60 seconds point and render the rest.
    i did render it
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United Kingdom Show Events

  23. Post #863
    cyber-core_360's Avatar
    December 2009
    47 Posts
    W00t lng tym no posters.. heres a new one..

    Reply With Quote Edit / Delete India Show Events Artistic Artistic x 4Dumb Dumb x 2Disagree Disagree x 1 (list)

  24. Post #864
    Gold Member

    September 2009
    4,873 Posts
    Well that is blurry.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Slovakia Show Events

  25. Post #865
    Gold Member
    Meatloaf's Avatar
    September 2009
    2,962 Posts


    Brothers. As in, male.

    Reply With Quote Edit / Delete United States Show Events Dumb Dumb x 12Disagree Disagree x 1 (list)

  26. Post #866
    Gold Member
    Blackbird88's Avatar
    March 2009
    2,586 Posts
    Don't even start.
    Reply With Quote Edit / Delete Czech Republic Show Events Agree Agree x 9 (list)

  27. Post #867
    OrangeL's Avatar
    January 2010
    68 Posts
    Wait, how'd he get the axe in there?!

    THIS ISN'T SFM! It's a fraud!
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  28. Post #868
    Gold Member
    AlfieSR's Avatar
    April 2009
    4,948 Posts
    Wait, how'd he get the axe in there?!

    THIS ISN'T SFM! It's a fraud!
    Imported, maybe?

    Also, can anyone send me a PM on how to get SFM and get it working? I have some poster ideas but TF2 only goes so far, model viewer is very limited, and you just can't get poses on Gmod.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United Kingdom Show Events

  29. Post #869
    Gold Member
    Metroid48's Avatar
    February 2007
    1,007 Posts
    More videos, less posters to falsely accuse of not being from SFM!

    And SFM should be very easy to get working. Once you have it, just follow the wiki's instructions to run it in tools mode and get new content in.

    Edit: On second look the crit overlay on cyber-core's probably isn't possible (unless it's an adjustment afterwards).
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Canada Show Events

  30. Post #870
    OrangeL's Avatar
    January 2010
    68 Posts
    More videos, less posters to falsely accuse of not being from SFM!
    I have an idea for a short film that relates to my poster above...

    But cyber-core has a payload map, an unlockable weapon with the crit overlay, and a pyro with a gibus... I don't think that's possible.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  31. Post #871
    lailai's Avatar
    March 2010
    19 Posts
    Is it possible to make the heavy eat the dalokohs bar?
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Australia Show Events

  32. Post #872
    Gold Member
    hamberglar's Avatar
    April 2005
    2,926 Posts
    Is it possible to make the heavy eat the dalokohs bar?
    If you want to animate it. The way I look at it, we can have the characters use all of the weapons, hats, etc, we just have to animate it.

    I have no problem loading hats and weapon models in, it would just be a bitch to try animating it so that it moves with the right part of the body since we can't attach them to the bones yet.
    Reply With Quote Edit / Delete United States Show Events Useful Useful x 1 (list)

  33. Post #873
    lailai's Avatar
    March 2010
    19 Posts
    Aww. I was thinking about making The Heavy and the Dalokohs Factory until I found I have to animate it :(
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Australia Show Events

  34. Post #874
    Gold Member
    Darkomni's Avatar
    August 2007
    2,370 Posts
    I still need audio to use as a base for more sfm, I'm bored :(
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. Canada Show Events

  35. Post #875
    cyber-core_360's Avatar
    December 2009
    47 Posts
    guys about my poster.. i just imported the hats and the axe to make it better than usual.. and yes metroid48 is right .. the crit overlay and the grunge effects the blurriness was all photoshopped. LOL @ meatloaf tho XD
    Reply With Quote Edit / Delete India Show Events Bad Spelling Bad Spelling x 1 (list)

  36. Post #876
    Gold Member
    Darkomni's Avatar
    August 2007
    2,370 Posts
    guys about my poster.. i just imported the hats and the axe to make it better thanusual.. and yes meteoroid48 is right .. the crit overlay and the grunge effects the blurriness was all photoshopped. LOL @ meatload tho XD
    i just imported the hats and the axe to make it better thanusual.. and yes meteoroid48 is right .. the crit overlay and the grunge effects the blurriness was all photoshopped.
    and yes meteoroid48 is right ..
    he is not a meteoroid
    Reply With Quote Edit / Delete Canada Show Events Friendly Friendly x 1 (list)

  37. Post #877
    cyber-core_360's Avatar
    December 2009
    47 Posts
    he is not a meteoroid
    XD OMG i cant stop laffing at this one! wow that was rly dumb of me.... :D
    Reply With Quote Edit / Delete India Show Events Dumb Dumb x 2Bad Spelling Bad Spelling x 1Funny Funny x 1 (list)

  38. Post #878
    cyber-core_360's Avatar
    December 2009
    47 Posts
    I have an idea for a short film that relates to my poster above...

    But cyber-core has a payload map, an unlockable weapon with the crit overlay, and a pyro with a gibus... I don't think that's possible.

    Hmm..sounds like a good movie....
    Reply With Quote Edit / Delete India Show Events Bad Spelling Bad Spelling x 1Disagree Disagree x 1 (list)

  39. Post #879
    Gold Member
    Markntosh's Avatar
    April 2008
    2,963 Posts
    Great, now all of SFM is falling apart. If I load any map besides the default one, SFM crashes soon after.
    Reply With Quote Edit / Delete THIS BUG NEEDS FIXING, BUT I DONT KNOW WHAT CAUSES IT, SO SHUT UP AND STOP POSTING ABOUT IT. Thanks. United States Show Events

  40. Post #880
    Gold Member
    Metroid48's Avatar
    February 2007
    1,007 Posts
    he is not a meteoroid
    That's a new one!

    Great, now all of SFM is falling apart. If I load any map besides the default one, SFM crashes soon after.
    Do you have a backup of a pristine copy of it? I've managed to mess up my installation a couple times, but I keep two backups (one unmodified, one with all the new maps/models/textures/cfgs) in case something happens.

    Though it doesn't sound like you've changed anything, it might still be worth a shot.
    Reply With Quote Edit / Delete Canada Show Events Informative Informative x 1 (list)