Theres a description at the download and pictures.
I hope you enjoy it :P
Just put ADDONS into garrysmod/garrysmod
ChangeLog:
Code:
1.62 Changes:
Info: Play with bugs if you want, Im not forcing you to download this, I cannot get an svn, If you comment in this saying getting an svn, then your wasting your time...
/\ Fixed drain level 3 never draining defence type powers
/\ Fixed evade and shield damage vars
/\ Fixed damage vars error
/\ Fixed cloak not sometimes disabling when you fire
/\ Fixed Summons hating players even though they died "When a player dies via your summon it will no longer hate him"
/\ Fixed shield being rather dodgy on drain
/\ Fixed some level checks in damage var
/\ Fixed + Health levels not loading on spawn but instead using it as a drain level
+ Stable Version
1.61 Changes:
Info: Sorry for the reupload i had to fix some bugs that i never noticed
+ Implosion support for striders
/\ Fixed support Effectivness not leveling up properly
/\ Fixed some entitys not flying properly
+ Added Health Up upgrade
1.6 Changes:
Info: Huge ass update with a bunch of changes, You cant blame me for waiting a WHOLE DAY! :O
+ Upgrade menu on 0 Key when in powers main
+ Ability to increase energy pools with upgrade points
+ Exp System
+ Power Points "NO SLIDE SHOWZ!!" and Leveling up
+ Hl2 Start Up Music when leveling up
/\ Fixed some implosion bugs on gman and some other npcs
/\ Changed how much damage your summon does compared to your defence effectiveness level
/\ Changed how entitys work to be stronger/compatible with the new upgrade system
/\ Changed the way entitys fly
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The Upgrade Menu:
Basically there is 7 skills to choose from "Refer to screen shot 3"
When you pick a skill it will take you to another page, where it explains what the skill does, You can then buy it for its cost or cancel.
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The Upgrades:
Increase TYPE Energy
Cost: 1
Maximum Level: 5
Purpose: Increases your "TYPE" energy pool so you can cast more of those spells without needing to recharge
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Increase TYPE Effect
Cost: 2
Maxmum Level: 3
Purpose: Increases your "TYPE" efficiency letting you regen faster and have the abilitys be more powerfull
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Decrease Power Drain
Cost: 4
Maximum Level: 3
Purpose: Decreases the amount of energy you use with passive powers
1.5 Changes:
Info: Most stable release, Will not upload any new versions unless i get new ideas or if theres SERIOUS bugs.
+ Immunity to gender remarks for me to make sandwiches just because im female, Ok now seriouslly
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+ Made a new implosion effect where it ACTUALLY looks like they implode
/\ Fixed up the summons health a little
/\ Made summons do 2.2X dmg instead of 1.7X dmg
+ Added a new Cloak ability.
Cloaking will stop enemys hurting/targeting you
Cloaking DOES NOT stop players seeing your name if they look over you, This is due to garry not giving us full control over the default TARGETID Hook
+ Added a new little crosshair for when your in the menu that hides the default one while its open
+ Added 5 new convars for a little client side customization
powers_cross_red AMOUNT -- How red the powers crosshair is
powers_cross_green AMOUNT -- How green the powers crosshair is
powers_cross_blue AMOUNT -- How blue the powers crosshair is
powers_cross_alpha AMOUNT -- How transparent the powers crosshair is
powers_teleport_fadeoutamount AMOUNT -- How fast the teleports white flash will fade out
1.411 Changes:
/\ Fixed teleporting text not showing up if you didnt have enough power
/\ Fixed summon text being white even if you where out of power
/\ Fixed the full power text's being white even if one of your powers was below max
+ New color elements to teleport text
Red -- Not enough power
Yellow -- Going to teleport forward 775 Units
Green -- Going to teleport where your looking/to the wall/floor
Purple -- Going to attempt to teleport through what your looking at
1.41 Changes:
+ New menu mechanics.
Instant hit spells will turn orange if they cannot hit what your looking at and green to say they can.
If you dont have enough magic of the specific type, Spells that you dont have enough magic for will turn red in the menu.
/\ Fixed teleporting down moving your backwards
+ Changed the Set Target summon command to make it hate whatever you choose.
The Set Target text will turn brown to indicate it will hate this and attack it.
If the Set Target text is green it will indicate your summon will like this character again.
You can make it attack your friends, But make sure to tell it to stop sooner or later :P
1.401 Changes:
/\ Fixed a death glitch
1.4 Changes:
+ Added a new entity, Magic Kettle "I ran out of ideas...." -- Whoever uses it gets unlimited magic until they die "Admin only"
+ Added a 0.15 Second warm up to the teleport
+ Added a new White Flash effect to the teleport
/\ Changed teleport effects to used via usermessages!
+ Added 5 New Defence Powers
Evade -- Evade Bullets and projectiles
Summon -- Summons a friendly antlion to aid you in your battle
Call Summon -- "Requires Summon/Will Be Red If Invalid" Call your summon to your side
Send Summon -- "Requires Summon/Will Be Red If Invalid" Send your summon to where your pointing
Set Target -- "Requires Summon/Will Be Red If Invalid" Set your summons target
+ Added 2 New Support Powers
Heal Summon -- "Requires Summon/Will Be Red If Invalid" Heal your summon back to full health, at the cost of 15 HP from yourself.
Sacrifice Summon -- "Requires Summon/Will Be Red If Invalid" Sacrifice your summon and get all of its remaining health to you.
/\ Decreased Shield Drain Time
/\ Increased Drain Amount From Reppeling objects with the shield
1.31 Changes:
+ Added a new entity, The Obelisk -- Whoever touches this will have there poweres regenerated to maximum.
/\ Made teleporting through walls a bit more reliable.
/\ Added 50 units extra to wall teleporting. "Lets you teleport through thicker walls"
/\ Added 150 units extra to teleporting.
+ Added 1 new Misc power
Air Walk -- Allows you to walk on air/fly
+ Added 2 new Attack powers
Magic arrow -- A simple little ball that deals damage.
Drain -- Drains energy from enemys and gives it to you.
1.3 Changes:
Updated the description powers.
Added 1 New defence power
Area Fire -- Enemys around you take fire damage and get set on fire
Added 3 New normal powers
Teleport -- Allows you to teleport where your pointing or to a certain destination, Teleport at a wall when close to teleport through it!
Power Pillar -- Set up a pillar filled with all your energy to regenerate players near the pillar
and
Explosion -- Let off a small explosion around you damaging all enemys near you
Added 1 New attack power
Implode -- Have it hit your enemy and wait a couple seconds, they will soon explode.
1.2 Changes:
Added 2 new support powers
Heal Area
Armor Other
Added 1 new defence power
Fire Trap
Added 2 new attack powers
Lightning
Poison
Swapped out the menu for a menu where you can choose wich type of magic you want to use.
Made the laser able to fire at longer distances
Changed the way Damage Types are used
1.1 Changes:
Fixed some errors on the shield
OLD Download 1.62:
PS: Rate me dumb, Thats what all the cool trolls are doing nowadays.