True, but if you can see the spheres can't you do a nocolide texture on the back of it ? so it won't be visible ?
That makes no sense. oO
Only the inside of the sphere model is textured, so you look through the outside into the inside. It would need a texture on the outside, that culls every visible part of the model that's behind it. And as far as I know, such a texture or .vmt parameter doesn't exist.
Quick question about FTL, when Destiny jumps in and out of FTL are you going to have the blur affect we see in the show?
Maybe. I know of two different ways to achieve this effect, but haven't put any work into it yet.