1. Post #1
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts

    It's Not Tetris!



    Basically it's a little like tetris except with a twist.
    Instead of normal Tetris rules you have to stack as much shit as you can without reaching the top of the screen. No, you can't clear lines.
    Includes oldschool graphics, music, sounds, and new physics.
    It's written in lua with löve. http://love2d.org/

    CONTROLS!
    Menu controls are arrow keys and enter.

    Left/Right - Move block
    Down - Let block fall faster
    A/S - Rotate block counter-clockwise/clockwise
    Enter - Pause
    Esc - Return to menu

    =================================
    DOWNLOAD HERE!
    =================================

    IF THE SOUND BUGS OUT ON YOUR MACHINE, I'M SORRY.
    THERE IS NOTHING I CAN DO ABOUT IT, IT SEEMS TO BE THE ENGINE'S FAULT.

    Best advice I can give is to download löve yourself and then run it from source. (drag the .love file onto love.exe)
    ^also allows you to run it on linux and osx.

    MORE SCREENSHOTS! (game is actually double size)

    Look at that awesome mspaint created title.


    I'm bad at this.

    My record is 34. Now go play and post your records.
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  2. Post #2
    Dennab
    December 2009
    6,575 Posts
    Erm. Ok.

    29 :smug:

    Could you get and z/s shape and make a nice icon for a dock? Nevermind I'll do this myself.
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  3. Post #3
    Gold Member
    triFeral's Avatar
    May 2009
    4,030 Posts
    oh dear god what
    this is a nightmare
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  4. Post #4
    Gold Member
    Loli's Avatar
    April 2008
    2,288 Posts
    What happens if you do actually get a line?
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  5. Post #5
    Baldr's Avatar
    July 2009
    3,886 Posts
    A nightmare for everyone that has OCD.
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  6. Post #6
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,502 Posts
    What happens if you do actually get a line?
    Nothing, I assume.
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  7. Post #7
    S1N1337's Avatar
    June 2007
    1,072 Posts
    Yay for physics.
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  8. Post #8
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Yay for physics.
    Physics make anything better.
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  9. Post #9
    Dennab
    December 2009
    6,575 Posts
    Physics make anything better.
    I bet it uses the Source Engine.
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  10. Post #10
    jaggzy's Avatar
    June 2008
    585 Posts
    31 :keke:

  11. Post #11
    Gold Member
    efeX's Avatar
    April 2009
    2,332 Posts
    I bet it uses the Source Engine.
    :doh:
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  12. Post #12
    Dennab
    December 2009
    6,575 Posts
    :doh:
    :colbert:
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  13. Post #13
    BOSSMAN
    leontodd's Avatar
    January 2009
    4,480 Posts
    I'm gonna test this on wine.
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  14. Post #14
    Gold Member
    esalaka's Avatar
    July 2007
    10,201 Posts
    I would suppose the whole WAYWO thread approves of this already :3

  15. Post #15
    Dennab
    August 2008
    339 Posts
    ~nvm fixed~

  16. Post #16
    Gold Member
    Murkrow's Avatar
    April 2005
    4,881 Posts
    Protip: The absolute maximum theoretically achievable is 45. But I'm pretty sure even getting to 40 is practically impossible.

  17. Post #17
    Hi, my name is mastermaul, and I'm a butt.
    mastermaul's Avatar
    January 2008
    8,388 Posts
    I had a bug or something.

    The first few notes of the music kept looping.
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  18. Post #18
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Am i doing it right?
    What'd you do?

    edit: Nevermind I know. I'll fix that..
    edit2: uploading fixed version.. done.
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  19. Post #19
    Hi, my name is mastermaul, and I'm a butt.
    mastermaul's Avatar
    January 2008
    8,388 Posts
    Actually, the sound sticks really bad.

  20. Post #20
    Dennab
    August 2008
    339 Posts
    What'd you do?
    Pressed enter before i got to the game over screen.
    I wanted to quick-restart the game, guess it isn't supported.
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  21. Post #21
    bull3tmagn3t's Avatar
    August 2008
    1,455 Posts
    Looping music, really annoying
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  22. Post #22
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Pressed enter before i got to the game over screen.
    I wanted to quick-restart the game, guess it isn't supported.
    What you did was pressing enter with music off. It then tried to pause a music that wasn't even defined (music number 4).

    Looping music, really annoying
    select "off" or deal with it. original tetris had that too.

    Also I can't tell what's wrong with the music, it works fine for me.

  23. Post #23
    Gold Member
    Dennab
    July 2008
    17,590 Posts
    this looks incredible

    Edited:

    damnit

    how about a source code

  24. Post #24
    Gold Member
    raccoon12's Avatar
    November 2008
    3,175 Posts
    pretty cool
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  25. Post #25
    thf
    Gold Member
    Dennab
    June 2009
    3,331 Posts
    A nightmare for everyone that has OCD.
    This, my OCD kicks in

    Edited:

    But yeah, still cool
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  26. Post #26
    Woodcutter11's Avatar
    May 2010
    466 Posts
    This rocks

    I got 36 :frog:
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  27. Post #27
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,502 Posts
    this looks incredible

    Edited:

    damnit

    how about a source code
    This.

    Edited:

    But grammatically correct.
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  28. Post #28
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Made it so that you can at least touch other blocks, as long as you still have a certain speed downwards.

    Also added source here. (But it's horrible: I wrote it)

  29. Post #29
    Gold Member
    arienh4's Avatar
    August 2007
    2,403 Posts
    Weird bug here. Every time the game starts, after a while it just makes a sound like a gunshot, starts playing the game-over music, the blocks all fall down and when they're gone it's game over.

  30. Post #30
    Gold Member
    h2ooooooo's Avatar
    June 2007
    978 Posts
    Same here @ arien

  31. Post #31
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Meh, going back to the old detection then. (uh. I lost it. gotta rewrite)
    It's just weird because I have no problems.

    Edit: Alright, redownload and tell me if it works now.

    Weird bug here. Every time the game starts, after a while it just makes a sound like a gunshot, starts playing the game-over music, the blocks all fall down and when they're gone it's game over.
    What do you mean "after a while"?

  32. Post #32
    Fox-Face's Avatar
    June 2008
    244 Posts
    You should add a way to restart the game or go back to the main menu while playing.

  33. Post #33
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    1.4: added a way to restart the game or go back to the main menu while playing. (escape)
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  34. Post #34
    Gold Member
    Dennab
    July 2008
    17,590 Posts
    I repacked the .love file so I could run it on linux

    it used up all my RAM

  35. Post #35
    comwiz's Avatar
    June 2005
    12 Posts
    Reminds me of this:
    http://xkcd.com/724/
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  36. Post #36
    Gold Member
    Rasrap Smurf's Avatar
    February 2008
    3,051 Posts
    Reminds me of this:
    http://xkcd.com/724/
    Someone made that.
    http://www.geekosystem.com/xkcd-tetris-hell-game/

    Physics aren't as good in that though :D

  37. Post #37
    DrTaxi's Avatar
    September 2009
    2,773 Posts
    Is there any particular strategy for this?

  38. Post #38
    Paid for a title.
    Maurice's Avatar
    June 2005
    6,175 Posts
    Is there any particular strategy for this?
    Try to stack them without leaving any space I guess. Pretty much like real tetris!
    Edit: Added a version without sound because it isn't working for some. And I hope it's not my fault.

    Can someone please tell me what their experience with any sound problem is? I can't recreate it.

  39. Post #39
    Gold Member
    BlkDucky's Avatar
    May 2008
    6,502 Posts
    Went to record video to show the problem->Problem fixed itself?


  40. Post #40
    Gold Member
    arienh4's Avatar
    August 2007
    2,403 Posts
    Went to record video to show the problem->Problem fixed itself?

    That's a problem that occurs often in quantum physics, and a lot of my projects. When they're monitored they start behaving like they're supposed to.
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