1. Post #281
    Source's Avatar
    January 2010
    3,879 Posts
    As long as i can get the Batman Beyond and Animated Series one i don't care too much about the rest!
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  2. Post #282
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts
    Batman: Arkham City skins offered via pre-order bonuses will become available at a later date as DLC.


    $$$$$$$$$$$$$$$$$$

    Edited:

    Also, Nolan North is voicing Penguin.
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  3. Post #283
    Batman: Arkham City skins offered via pre-order bonuses will become available at a later date as DLC.


    $$$$$$$$$$$$$$$$$$

    Edited:

    Also, Nolan North is voicing Penguin.
    I would buy the Animated Series and Batman Beyond costumes.
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  4. Post #284
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    I would buy the Animated Series and Batman Beyond costumes.
    Oh god why.
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  5. Post #285
    Gold Member
    PunchedInFac's Avatar
    September 2008
    6,603 Posts
    Oh god why.
    Nostalgic purposes.

    "I AM VENGEANCE! I AM THE NIGHT! I AM BATMAN!"
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  6. Post #286
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    Okay, so, apparantly the devs confirmed that the costumes ARE infact available for all game-modes including storymode.
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  7. Post #287
    Tavostor's Avatar
    June 2011
    22 Posts
    I hope the animated series Batman has some facial animations when he talks.

    And how is the beyond batman going to glide without a cape?
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  8. Post #288
    Gold Member
    PunchedInFac's Avatar
    September 2008
    6,603 Posts
    I hope the animated series Batman has some facial animations when he talks.

    And how is the beyond batman going to glide without a cape?
    He has webbed armpits.
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  9. Post #289
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    How is it that so many fucking people forget that the batman beyond costume had a fold-out glider?

    Last time i watched it he used it a lot.
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  10. Post #290
    He also had jets in his feet. We probably won't get to use those.
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  11. Post #291
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    He also had jets in his feet. We probably won't get to use those.
    Well...who said they wouldnt be a little effect when he flies? Like, when he glides, little tiny jets come out of his boots, or maybe when he does the divebomb move or when he swoops down to gain momentum.

    Edited:

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  12. Post #292
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts


    The gang's all here.
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  13. Post #293
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    Did i already say that Black Mask and Nightwing are probably gonna be the next characters to be revealed?
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  14. Post #294
    benaq's Avatar
    June 2010
    381 Posts
    If Dick's in this game I want him as a playable character. Bitches love Dick Grayson.
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  15. Post #295
    Gold Member
    Vallux's Avatar
    May 2011
    1,732 Posts
    Bitches love Dick. I'd say that's pretty darn hilarious in the perverted humor kinda way.
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  16. Post #296
    Gold Member
    Void Skull's Avatar
    February 2008
    4,613 Posts
    Have there been any pictures of a Titan-enhanced Scarecrow?

    Also, fuck that final fear gas level in Arkham Asylum. Game freezing up and getting a bunch of artifacts? Scariest fucking shit right there. I couldn't press esc hard enough. I totally forgot about it playing through the game again the other day and it scared me shitless.
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  17. Post #297
    Gold Member
    Vallux's Avatar
    May 2011
    1,732 Posts
    Indeed. At first I was like "dodge the bullet using the middle stick"...then I was like...ohhh..
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  18. Post #298
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
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  19. Post #299
    Facepunch's Resident Game Center CX Expert
    Mio Akiyama's Avatar
    November 2010
    10,450 Posts


    The gang's all here.
    So is this robin Jason Todd or Tim Drake
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  20. Post #300
    Source's Avatar
    January 2010
    3,879 Posts
    Man after Arkham City i really hope they decide to make a Batman Beyond game somewhere down the line.
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  21. Post #301
    Gold Member
    PunchedInFac's Avatar
    September 2008
    6,603 Posts
    Man after Arkham City i really hope they decide to make a Batman Beyond game somewhere down the line.
    Too much skinny.
    No awesome villains.

    Vanilla Batman more badass anyways.
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  22. Post #302
    Roll a d100, 99? Deary me...
    cyclocius's Avatar
    January 2009
    8,374 Posts
    I hope Robin isn't too important to the story. I don't like Robin, or sidekicks in general.
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  23. Post #303
    junker|154's Avatar
    August 2010
    6,943 Posts
    Usually I hate comic heroes and I despise the generic comic style.

    But this game looks incredibly good, would it still be worth it?
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  24. Post #304
    I may have a BIG dick but that doesn't mean I deserve a BIG title
    Jericho_Rus's Avatar
    December 2009
    5,440 Posts
    Usually I hate comic heroes and I despise the generic comic style.

    But this game looks incredibly good, would it still be worth it?
    Yes, very much.
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  25. Post #305
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts
    Best Action Adventure Game of the year etc etc
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  26. Post #306
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    In other news,

    [h2]ARKHAM CITY PLAYABLE AT EUROGAMER EXPO![/h2]


    You lucky fucking pricks, you.
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  27. Post #307
    So is this robin Jason Todd or Tim Drake
    Probably Tim Drake. Nobody ever bothers with Jason Todd since he died. (And then came back to life as the Red Hood.)
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  28. Post #308
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,750 Posts
    Probably Tim Drake. Nobody ever bothers with Jason Todd since he died. (And then came back to life as the Red Hood.)
    Guys, they said it was tim drake awhile ago.
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  29. Post #309
    Facepunch's Resident Game Center CX Expert
    Mio Akiyama's Avatar
    November 2010
    10,450 Posts
    We need Red Hood in the game
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  30. Post #310
    Gold Member
    darcy010's Avatar
    August 2009
    6,954 Posts


    At least it doesn't look completely ridiculous.
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  31. Post #311
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts
    Victor Fries

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  32. Post #312
    Emi Waifu 2011 <3
    IMoo's Avatar
    November 2010
    1,758 Posts
    oh god yes mr freeze is sex.
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  33. Post #313
    Gold Member
    Sean C's Avatar
    April 2007
    2,091 Posts
    Hey guys do you know whta soundtrack piece the little piano notes that you always hear are from? I tried going through the youtube soundtrack videos and couldn't find it. You can hear it at 2:17 in this video.
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  34. Post #314
    Appreciates Subtle Titles
    NanoSquid's Avatar
    April 2009
    6,789 Posts
    Ho-ly hell. They actually made Mr. Freeze intimidating.

    Edited:

    Hey guys do you know whta soundtrack piece the little piano notes that you always hear are from? I tried going through the youtube soundtrack videos and couldn't find it. You can hear it at 2:17 in this video.
    That's just a sound effect for the Asylum's PA system. You know, those little melodies that play in like, hospitals and airports, to let you know someone's about to make an announcement. It's not from a soundtrack song.
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  35. Post #315
    Gold Member
    Sean C's Avatar
    April 2007
    2,091 Posts
    Ho-ly hell. They actually made Mr. Freeze intimidating.

    Edited:



    That's just a sound effect for the Asylum's PA system. You know, those little melodies that play in like, hospitals and airports, to let you know someone's about to make an announcement. It's not from a soundtrack song.
    Ahh thanks a bunch, found it. Here's the youtube for anyone interested, it plays when I get texts now. A guy in the comments linked a download link to a high quality clear one

    http://www.youtube.com/watch?v=pj1YnAgm2MM
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  36. Post #316
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts






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  37. Post #317
    DX_V's Avatar
    May 2011
    2,934 Posts
    The bright yellow belt must help with the sneaking around.
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  38. Post #318
    Gold Member
    Dennab
    October 2010
    12,084 Posts
    oh yeah, look at that package
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  39. Post #319
    Gold Member
    DiscoInferno's Avatar
    November 2008
    10,316 Posts
    The bright yellow belt must help with the sneaking around.
    It's probably so he can see it himself when sneaking so he doesn't accidentally pul out the cat food when he wanted a baterang.
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  40. Post #320
    Gold Member
    Rong's Avatar
    September 2009
    12,115 Posts








    [release]What do you have to show us in this build of Arkham City?

    At E3 and San Diego Comic-Con we showed some of our single-player story and side-missions and, here at gamescom, we’ve brought the third big part of our game: our challenge mode. We’ve brought both combat and Predator challenge maps and we’re showing it all in 3D.
    We’ve put so much work into this area but we haven’t shown them to anyone yet so that’s what’s most exciting right now.[/release]

    [release]How are you treating the challenge mode in this sequel?

    They’re kind of like a dojo where you can go to sharpen your skills. For all its atmosphere and emotional intensity, Arkham Asylum was a very driven, focused experience; with Arkham City the design is aimed towards giving the player freedom, so there are a lot of choices on offer at any given moment. The challenge in that, for us, is not being able to control and ramp up the difficulty in the same way we did in the first game, so if you find at any point you’re getting slaughtered in the main game, you have the challenge maps to work on your skills.

    The second function of the mode is to massively blow out the amount of content in the game and we’ve added in a reward structure with the Riddler Revenge feature, where you earn up to three medals for getting a high score in combat or taking out enemies in specific ways in the Predator maps, and online leaderboards.[/release]

    [release]With Catwoman taking a central role in what we’ve seen of the game so far, and a distinct, Rocksteady take on Robin appearing in challenge mode, what is the essence of those two characters?

    The ‘Rocksteady take’ is a very good way of putting it because we’re given a lot of creative freedom to define the Arkham verse, as we call it. Take a look at what we’ve done with Penguin – the monocle doesn’t really work in the 21st century so we’ve smashed a beer bottle into his face and that’s our take on it. That sums up our approach to character design: gritty and nasty, and with a tangible sense of threat in the game world.

    Catwoman’s design is driven by the hostile atmosphere in Arkham City and her Catsuit has a military feel – if you look closely then you’ll see a very fine black and grey camouflage pattern, in keeping with her being very difficult to detect in the shadows.

    Because Robin only appears in the challenge maps, our focus is on taking him in a direction not seen before. To fit in our world then he needs to be hard-hitting and have abilities that are approaching the potency of Batman’s, so he has a bow staff and shield, and he is an explosions specialist, with vision augmentation that allows him to identify explosives in the environment. Robin is a complex character and very different to Batman – it’s not a case that we’ve just reskinned him.


    [/release]

    [release]How has the Rocksteady team built up such an extensive knowledge of the Batman universe and characters?

    Working closely with DC Comics helps a lot. They are masters of that universe and we consult them on every aspect of the game because we want to make sure any new idea is there to create a deeper experience of feeling like Batman.[/release]


    [release]The alter ego is a big part of any superhero and yet you have never explored that. Why did you decided to steer clear of Bruce Wayne?

    Because it’s a Batman game. He’s powerful and aspirational but you never lose sight of the fact that he is mortal. It’s such fertile ground and in Arkham City we will go deeper into the man behind the cowl by bringing in characters like Hugo Strange, who knows Batman’s true identity, and Talia al Ghul, who has a romantic relationship with him. Through those characters we see his vulnerable side but our aim has always been to make an action game, not a business simulator, and when you start thinking about what you would do while playing as Bruce Wayne, it doesn’t seem terribly exciting in comparison.[/release]

    [release]My favorite parts of Arkham Asylum were when events would suddenly take a dark turn to the left, like the scene in the morgue and the Scarecrow levels. How will you surprise players this time around knowing that they are now expecting that kind of stuff?

    It’s a really tough challenge. I can’t be completely truthful with my answer here because we want to make sure that surprises remain. We have moments in the game that are designed to take you by surprise and… this really is a difficult question to answer… players are going to appreciate what we have done because those moments you mentioned worked so well in the first game, and we totally understand that there’s an expectation now. We’ve thought a lot about what we think people are going to think, and then worked out ways to stay one step ahead.[/release]
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