1. Post #1
    Gold Member
    Mister Royzo's Avatar
    June 2007
    4,136 Posts
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  2. Post #2
    Andru91's Avatar
    May 2010
    2,011 Posts
    First time I saw the emporium unstickied, anyways, is anyone doing something about the Sydney Sleeper darts yet?
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  3. Post #3
    Ask me about my Marvel/DC fetish
    AaronM202's Avatar
    May 2010
    17,893 Posts
    I have a quick question, What happened to the model based on-



    -because i just got a few pose ideas with it.
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  4. Post #4
    Gold Member
    Dennab
    May 2009
    7,354 Posts
    Pics from last time due to thread closement


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  5. Post #5
    Gold Member
    OH-SNAP!'s Avatar
    September 2009
    2,660 Posts
    Yay for new Emporium!!

    Royzo, you should probably sit down though...
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  6. Post #6
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,694 Posts
    Reserved for more mods

    Edited:

    i will release many things in this emporium.
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  7. Post #7
    Gold Member
    Populus89's Avatar
    September 2009
    2,421 Posts
    But skeletons have no muscles.

    How can he be tired.
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  8. Post #8
    New Cidem's Avatar
    April 2010
    1,881 Posts
    I have a quick question, What happened to the model based on-



    -because i just got a few pose ideas with it.
    Is that a Silenced Škorpion hes holding? Whoever made that model for the Sniper's SMG, it might be cool if it was a replacement for the Scouts pistol.
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  9. Post #9
    Gold Member
    Goldenboy's Avatar
    December 2009
    1,981 Posts


    It's got that New Emporium smell :)
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  10. Post #10
    Overseer No. 2's Avatar
    October 2009
    2,090 Posts
    But skeletons have no muscles.

    How can he be tired.
    Skeletons have no brains. Or vocal cords. Or fashion sense.

    By all rights he should not exist.

    But he does. Because of science.
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  11. Post #11
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,713 Posts


    It's got that New Emporium smell :)
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  12. Post #12
    Altrien's Avatar
    July 2009
    180 Posts
    If anyone could make a quick HUD icon for this skin http://www.fpsbanana.com/skins/97806
    it would be much appreciated, i'm OCD with my hud icons matching up with my skins. If you could keep the beta suit from the hud that would be cool too.
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  13. Post #13
    Gold Member
    nmagain's Avatar
    February 2010
    9,371 Posts
    :toot:
    Now back to lurking!
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  14. Post #14
    pureparanoid's Avatar
    October 2007
    847 Posts
    Keep up the good work everyone! I love the facepunch tf2 modding community. :buddy:
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  15. Post #15
    Rythyrix's Avatar
    October 2008
    361 Posts
    Alrighty then. After wracking my apparently pea-sized brain, I finally finished this mod. What it does it remove all the Spy viewmodels except for the Dead Ringer. The Dead Ringer is replaced with a simple 4vert2tri with a 512x512 texture overlaid on it. This model appears in the lower left part of the screen when the Dead Ringer is pulled up. Unfortunately, without editing the mesh to fit the texture, there is no way to get cloaking that looks good, so there is no cloak. This is intended for use with viewmodels on every other class turned off, so the Dead Ringer is designed to mimic a HUD element. There is also, to my knowledge, no way to stop viewmodel sway, so you are stuck with that too.
    Pics (in thumbs):




    Source is included, so have fun.
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  16. Post #16
    Gold Member
    the-dutch-guy's Avatar
    June 2009
    3,577 Posts
    Glad to see there's a new thread guv'nor!
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  17. Post #17
    Baboo00's Avatar
    July 2009
    4,169 Posts
    Video, please?
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  18. Post #18
    Speed Of Dark's Avatar
    October 2010
    5,289 Posts
    Dat picture
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  19. Post #19
    Has anybody made a "butthead-hat?"
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  20. Post #20
    Community Slacker
    Shugo's Avatar
    July 2005
    8,064 Posts
    Since FP was down, I didn't get a chance to post this when I uploaded it: I fixed the missing sounds in my weapon sounds mod update, so it should be fine now: http://www.fpsbanana.com/sounds/13444

    Also, Omolong, if you read this, I need your Jarate fixes. Whatever version you sent me was just a copy of my own fixes, so I'm assuming you packed up the wrong folder or something.
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  21. Post #21
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,052 Posts
    Alrighty then. After wracking my apparently pea-sized brain, I finally finished this mod. 1. What it does it remove all the Spy viewmodels except for the Dead Ringer. 2. The Dead Ringer is replaced with a simple 4vert2tri with a 512x512 texture overlaid on it. This model appears in the lower left part of the screen when the Dead Ringer is pulled up. 3.Unfortunately, without editing the mesh to fit the texture, there is no way to get cloaking that looks good, so there is no cloak. This is intended for use with viewmodels on every other class turned off, so the Dead Ringer is designed to mimic a HUD element. There is also, to my knowledge, no way to stop viewmodel sway, so you are stuck with that too.
    Pics (in thumbs):




    Source is included, so have fun.
    1. But how would you know if you were cloaked with the other watches?
    2. Please call them planes, everyone else does.
    3. The original Dead Ringer causes no performance problems, so I see no problem with editing the mesh or even just using the original model but angled like your flat plane is.

    It also looks a little too dark/big.
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  22. Post #22
    BADGERPIG
    blaholtzen's Avatar
    May 2010
    4,313 Posts
    the scout to the far right could be done if neo hacked that shirtless scout together :D (the tank top at least)

    AND if the first requester doesn't give you a hat i will, 'cuz i want a good psycho-scout (fur dut burdurlunds puck)

    Edited:

    also "oh noes, no second OP what will we do now?!"
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  23. Post #23
    Overacheiver's Avatar
    July 2010
    397 Posts
    Also, the banner needs to be smaller and/or transparent.
    Would be a good change for me.
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  24. Post #24
    I DRAW SEALS
    xxfalconxx's Avatar
    March 2009
    6,027 Posts
    you know, i did some thinking. with the addition of the sombrero, people have wanted the whiskered gentleman so that they might look mexican.
    well what if we did some modeling and made the whiskers a TRUE MEXICAN MUSTACHE? massive size and all?
    course, i can't model/skin/do anything vital to this, so i'll likely never see it.
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  25. Post #25
    Jack DeRipper's Avatar
    March 2010
    440 Posts
    What happened to the extra mod place? :confused:
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  26. Post #26
    First time I saw the emporium unstickied, anyways, is anyone doing something about the Sydney Sleeper darts yet?
    You mean as a weapon projectile?
    That's not possible, because the rifle bullets travels at an instant time(so the weapon, AFAIK, has no projectile).
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  27. Post #27
    The_Broker's Avatar
    May 2009
    838 Posts
    Previous TF2 emporium threads:

    Code:
    Original: http://www.facepunch.com/showpost.php?p=17135594&postcount=1
    
    I: http://www.facepunch.com/showthread.php?t=816805&postcount=1
    
    II: http://www.facepunch.com/showthread.php?t=842990&postcount=1
    
    III: http://www.facepunch.com/showpost.php?p=18886867&postcount=1
    
    IV: http://www.facepunch.com/showthread.php?t=876073&postcount=1
    
    V: http://www.facepunch.com/showthread.php?t=882979&postcount=1
    
    VI: http://www.facepunch.com/showthread.php?t=890378&postcount=1
    
    VII: http://www.facepunch.com/showthread.php?t=905074&postcount=1
    
    VIII: http://www.facepunch.com/showthread.php?t=912130&postcount=1
    
    IX: http://www.facepunch.com/showthread.php?t=916605&postcount=1
    
    X: http://www.facepunch.com/showthread.php?t=922020&postcount=1
    
    XI: http://www.facepunch.com/showthread.php?t=927687&postcount=1
    
    XII: http://www.facepunch.com/showthread.php?t=933903&postcount=1
    
    XIII: http://www.facepunch.com/showthread.php?t=937883&postcount=1
    
    XIV: http://www.facepunch.com/showthread.php?t=940851&postcount=1
    
    XV: http://www.facepunch.com/showthread.php?t=943603&postcount=1
    
    XVI: http://www.facepunch.com/showthread.php?t=946409&postcount=1
    
    XVII: http://www.facepunch.com/showthread.php?t=949452&postcount=1
    
    XVIII: http://www.facepunch.com/showthread.php?t=954525&postcount=1
    
    XIX: http://www.facepunch.com/showthread.php?t=959783&postcount=1
    
    XX: http://www.facepunch.com/showthread.php?t=964937&postcount=1
    
    XXI: http://www.facepunch.com/showthread.php?t=970320&postcount=1
    
    XXII: http://www.facepunch.com/showthread.php?t=983810&postcount=1
    
    XXIII: http://www.facepunch.com/showthread.php?t=998505&postcount=1
    
    XXIV: http://www.facepunch.com/showthread.php?t=1011902&postcount=1
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  28. Post #28
    Andru91's Avatar
    May 2010
    2,011 Posts
    You mean as a weapon projectile?
    That's not possible, because the rifle bullets travels at an instant time(so the weapon, AFAIK, has no projectile).

    No, I mean that when you equip the Sydney Sleeper as a BLU sniper, you get Blue darts on your chest, but on the rifle it's still red, maybe I'm too much into details though.
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  29. Post #29
    I DRAW SEALS
    xxfalconxx's Avatar
    March 2009
    6,027 Posts
    i could probably draw up some concept art for the mexi-stache if anyone wants to help out.
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  30. Post #30
    Mario583's Avatar
    August 2010
    2,056 Posts
    Can you guys send me this skins/mods?




    Scottish Resistance fix (adds the laser sight in the viewmodel)
    Webpage Not Available

    Burning player fix (Fixes the RED team burning effect)
    Mediafire (Direct Download)
    [Server is enforcing consistency for Particle/Burningplayers.pcf] had to delete particle to play.

    Fixed Blu Pickup envmaps (From emporium)
    BROKEN

    If you can, many's
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  31. Post #31
    No, I mean that when you equip the Sydney Sleeper as a BLU sniper, you get Blue darts on your chest, but on the rifle it's still red, maybe I'm too much into details though.
    Oh, I haven't noticed that. I also think his sleeves needs to be fixed too.
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  32. Post #32
    Gold Member
    The Ultimate's Avatar
    May 2010
    3,087 Posts
    Hooray. A new emporium to royzos family of emporium children :toot:
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  33. Post #33
    I stole Craptaskets underwear.
    Garbor 0.1's Avatar
    October 2010
    4,739 Posts
    :toot:

    Also was the maggots models released?
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  34. Post #34
    Gold Member
    Dennab
    May 2009
    7,354 Posts
    I just wish vander was here to see this new emporium... :smug:
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  35. Post #35
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    9,055 Posts
    We need a fix to the Napper's Respite colors. It looks like a rubber santa hat. And skin fixes to old hats like the Billycock.
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  36. Post #36
    Eeshton's Avatar
    October 2010
    10,384 Posts
    I just wish vander was here to see this new emporium... :smug:

    What about me?

    Yeah, sorry about the banning guys, hopefully, I'll get my old account back, but until then I'll post on this account.

    It's AshtonArdoin if anyone is wondering.
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  37. Post #37
    ArsonBoy5996's Avatar
    May 2010
    1,416 Posts
    Hey Shugo, I have a problem with your improved weapon soundpack...

    It might be a script, but whenever I try to start up TF2, the game crashes and says "hl2.exe has stopped working".

    I know it's your pack because I tried playing with and without the pack installed and the game starts up perfectly without it...

    Just a heads up...
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  38. Post #38
    Gold Member
    xpod1's Avatar
    February 2009
    18,248 Posts
    I have a quick question, What happened to the model based on-



    -because i just got a few pose ideas with it.
    lol it was never released
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  39. Post #39
    Gold Member
    iRunner's Avatar
    March 2010
    6,611 Posts
    One step closer to emporium XXX :toot:
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  40. Post #40
    Communist Cake's Avatar
    November 2009
    3,535 Posts
    One step closer to emporium XXX :toot:
    And on that day, we shall party.
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