final texture yo
final texture yo
Bit too detailed for TF2 imo
But nice overall.
no its perfect
hush smashman hush
No it really isn't perfect, the version before was better.
Remove some of the new details, tone the scratches on the main drill down considerably and bake an AO onto it.
Atleast keep the part with the knobs and stuff, I really REALLY like the way those scratches bring them out.
I agree with Neo, it's too realistik for TF2
it'd be fine without the scratches TBH
I guess, but he better find some way to make the texture look nice, the other one just looked horrible and way too plain for me. Possibly blood?
Edited:
on second though the texture from before was fine, after seeing the video again
Yeah I really like the knobs and bits too, it feels a bit Borderlands though tbh
on second though the texture from before was fine, after seeing the video again
Edited:
i don't like the drill part at all though, it seems like its embossed instead of scratched
Edited:
i don't like the drill part at all though, it seems like its embossed instead of scratched
Edited:
i don't like the drill part at all though, it seems like its embossed instead of scratched
woah
what the fuck is happening :byodood:
Holy shit a zing rating
the crappy normal map was a joke.
late
also what the fuck happened to the controls above the text box
goddamn
Wait guys where did bad reading and bad spelling go?
*plays taps*
removed in favor of the dumb rating?
or yknow, replaced by zing and winner
jeez
Wow I am suprised at how many people lurk the emporium.
I mean like whos Kiamberm and Garbor i mean seriously
Sweet, I don't have to go to another page to quote.
This mens no 1 has to sple corecty anymore
i meant that now you'll have to rate dumb instead of rating bad reading/spelling, wouldn't exactly use zing or winner for that...
Sparkwire said that texture was a joke right?
Or was that just the normals?
Just wait until Smartness gets in![]()
and I dont see the scout anal destroying mode you promised us![]()
Post #345
Tell me what should go in this map:
http://www.mediafire.com/?2lf3ipytibcudnv
I'm not sure why I named it "tradearena".
Oh, and would you want to texture it, Dachande?
May I texture and add details to it? :3:
It says "Go Advanced".
But i understand, Dyslexics are teople poo.
Whaaat! No it doesn't.
If you have ever actually hit "Go Advanced" You'll see it just gives you a preview of your post. Don't be a smartass if you don't know what you're talking about. :colbert:
Let me introduce you to a real performance killer.
![]()
Neo's statement about baking AO still stands, if I don't say so myself. Just look at grey bit of the drill itself in the video, there's no shading there, looks like solid color. AO will solve that.
I think I know that, I meant my emote list, img tags, url tags, and all that shit above my quick reply box
You sure can.
:buddy:
Last time i checked a preview is more advanced than not hitting the button. And i checked 5 minutes ago.
I don't notice any performance loss when I pull this weapon out compared to any other weapon. Why are you so hung up on this one weapon when the Direct Hit (and probably others) is just as bad?
Alright, I'll do it, but I work on maps like how sparkwire works on everything else, just warning you.
i have never noticed it
In all honesty It can't be the big performance KILLER you claim, can it? It could be excessive but surely it couldn't be a huge impact to performance?
One in a while i made Quake-one sounds for TF2, main idea was replacing krit sound with quad damage sound.
http://www.fpsbanana.com/sounds/5047
http://www.fpsbanana.com/sounds/5034
Should i re-do them again?
Imagine having another player model holding a weapon stuck to your hand instead of a weapon.
That's the ambassador.