Alrighty then.
Alrighty then.
pffft i'm sure the characters' faces have more polies than the ambassador
I wish we still had bad reading at least. Anyways, everybody go rate the OP winner!![]()
Oh my god.
http://www.fpsbanana.com/skins/102253
One of the first actual spy skins I like which also has a version for Stylish spy.
Nope, the spy player model has less than the ambassador. And it doesn't even have a bullet hole.
When's the OP going to get updated with mods?
When royzo wakes up
When the OP feels like it.
I made a M. Bison YES mod for when you crit on the all the rocket launchers, should I upload it?
Sounds quite silly.
Okay so I have the compiling issues worked out with 3DS Max, etc. But when I went to compile when I went in game I didn't get anything on the screen. No model, no hands, nothing. Although I don't think it's good I don't think its completely bad either. My qc for the bat is this:
The directory for the textures is tf/materials/models/viewbat/bat.Code:$cd "C:\Documents and Settings\Steve\Desktop\viewbat\Output" $modelname "weapons\v_models\v_bat_scout.mdl" $model "bat" "v_bat_scout.dmx.smd" $cdmaterials "models\weapons\viewbat\" $hboxset "default" $hbox 0 "bip_lowerArm_R" -2.130 -5.350 -5.070 1.780 12.260 2.870 $hbox 0 "bip_hand_R" -1.380 -0.490 -2.280 3.000 7.600 4.510 $hbox 0 "weapon_bone" -1.720 -2.610 -1.810 2.060 27.360 1.980 // Model uses material "models\player\scout\scout_hands.vmt" // Model uses material "models\weapons\viewbat\bat.vmt" $attachment "weapon_bone" "weapon_bone" 0.00 0.00 -0.00 rotate -0.00 0.00 0.00 $surfaceprop "default" $illumposition 24.012 -8.000 -8.779 $sequence idle "idle" loop ACT_VM_IDLE 1 fps 30.00 node raised $sequence draw "draw" ACT_VM_DRAW 1 fps 30.00 node raised { { event 5004 1 "Weapon_Bat.Draw" } { event 5004 8 "Weapon_Bat.DrawSwoosh2" } { event 5004 16 "Weapon_Bat.DrawSwoosh1" } { event 5004 20 "Weapon_Bat.DrawCatch" } } $sequence swingMiss_a "swingMiss_a" ACT_VM_HITCENTER 2 fps 30.00 $sequence swingMiss_b "swingMiss_b" ACT_VM_HITCENTER 1 fps 30.00 $sequence swingMiss_crit "swingMiss_crit" ACT_VM_SWINGHARD 1 fps 30.00 node raised $sequence holster_idle "holster_idle" loop ACT_VM_IDLE_LOWERED 1 fps 30.00 node lowered $sequence holster "holster" ACT_IDLE_TO_LOWERED 1 fps 30.00 transition raised lowered $sequence unholster "unholster" ACT_VM_LOWERED_TO_IDLE 1 fps 30.00 transition lowered raised
Help please. :crying:
Ok ignore the fact its a mess of wasted polys for something which can look the same with around half the count.
Was a joke, the ambassador has way too many polys for being just a basic gun model, there's really no need for that amount of polys which it has.
So that's why I always lag when holding it.
So can the Direct Hit either optimise them all or optimise nothing imo
Great content so far, thought I might just throw this in here. Gif made from model viewer.
![]()
Very tempting but I most likely wont do it knowing me.
Wow fuck, these forums are ugly.
My copy of MilkShape (trial version) ran out. While I scramble to get $20 is there any texturing work or something I can do?
Wheres my drill release.
:saddowns:
Inside the scout.
You need to turn on normal maps, bro.
By the way, weapon icons pack inbound. Just have to clean up a few quirks and pack 'em up. Then I'll work on hats over the rest of the week.
Big thanks to Skunkrocker and Pie_Tony this morning for helping to sort out some Model Viewer problems. Whatever Valve did to Model Viewer recently has made it total shit at displaying textures with partial tinting.
Cool, I should be releasing my new icons pack tomorrow, so that'll be like a cool double release sort of thing, hopefully.
Double the pleasure half the time. :smug:
No wonder you're always frustrated.
Edited:
Still want that plasma TV?
FFFFF hnnnggg someone help me. :argh:
That was cold.
Anyway yeah it'd be nice.
Your avatar looks like it needs some help
Well maybe if he'd stop screaming and tell us what he needs assistance with he might get it faster![]()
I'll get it UV'd and textured soonish.
i love how pureparanoid lurks and doesn't post
btw dachande what happened to my basement :saddowns:
what happened to our friendship
Edited:
Pureparanoid hates me apparently, just blindly rating me dumbs.
I'm not dumb.. :frown:
I hope not atleast.. someone tell me I'm not dumb :smith:
New weapon icons uploaded to TFB. I'm not going to bother making a mega-huge post with a preview, so check them out here: http://tf2b.com/itemlist.php Hard-refresh the page to make sure they show up (if you go on TF2B often.)
Changes:
All primary weapons redone.
All secondary weapons redone.
Some melee weapons were changed to have better angles (like the bonesaws).
Spy watches redone.
All weapons added in the Mann-Conomy Update are now done.
Tell me what you think.
Your not dumb dachande, I think you're awesome :buddy:
good job rating yourself, tough guy
I went to click Bad Spelling and realized it's not there. Why was that one removed? :argh:
And shugo that sounds amazing
I also didn't realize until I uploaded it that the fists icon looks kind of bad. I'll remake it in a little while.
Very well done.
The only complaint I have (it's little) is the direction of the Darwin Shield.
![]()
It looks a little... phallic :smug:
I noticed that too, at first glance i thought it was a massive croco-dick