1. Post #41
    itty-bitty pretty kitty
    Dennab
    September 2008
    9,837 Posts
    Yeah. True pros skip the whole Pong phase entirely.
    I just haven't made it to game programming yet. All in console, web, or Wx/Tk

  2. Post #42
    A Self Condescending Title
    Xion12's Avatar
    October 2006
    2,205 Posts
    I was thinking of making a platformer on Android similar to Super Mario World where you press the left side of the screen to move left, the right side to move right, and everywhere else to jump.

    Here is a diagram:


    -Instead of using the left and right buttons you can also tilt the device to move the main character.

    -Most levels will have to be played in landscape mode but there will be some levels where you have to go up vertically, so I think being able to tilt the device up to see more in those levels is great.

    -Controlling the character is going to be similar to controlling Mario in classic platformer style:
    --Slippery feel
    --run some what fast then run really fast
    --while running really fast, jumping will make you go far
    --character power-ups like tornado jumps and plasma balls.
    --mildly shaking the device will allow the main character to use his powers like plasma balls.

  3. Post #43
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,446 Posts
    "True pros skip the pong phase"!?

    That is purely lies my friend, the pong phase is like a programmer's entrance into manhood

  4. Post #44
    Gold Member
    TerabyteS's Avatar
    June 2009
    2,997 Posts
    I just haven't made it to game programming yet. All in console, web, or Wx/Tk
    I've made my first pong with wx. Am I man enough?

  5. Post #45
    Saevus's Avatar
    June 2010
    394 Posts
    Heres a small idea I just came up with, kinda like your blocks idea TerabyteS but instead of falling blocks it creates a tree and each process is a branch. It could be 3D so you could look around it and stuff, i dunno i am kinda rambling on here now xD

    You get the point
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  6. Post #46
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,446 Posts
    A cool idea for someone could be one of those 3D directory/file explorer things. There's a few out there already, but I reckon it'd be a pretty fun thing to make
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  7. Post #47
    itty-bitty pretty kitty
    Dennab
    September 2008
    9,837 Posts
    A cool idea for someone could be one of those 3D directory/file explorer things. There's a few out there already, but I reckon it'd be a pretty fun thing to make
    Have you seen source media arcade? Not saying it's a bad idea, just looks cool
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  8. Post #48
    Dennab
    May 2008
    1,243 Posts
    A neural network program, easy to use.
    Where you can train the network, to become some sort of intelligence,
    lets say, a neural mars rover sim or something?
    It could be cool to learn it to speak your language, doing arithmetric and playing games, shizzle like that.

  9. Post #49
    Gold Member
    Z_guy's Avatar
    July 2005
    591 Posts
    A neural network program, easy to use.
    Where you can train the network, to become some sort of intelligence,
    lets say, a neural mars rover sim or something?
    It could be cool to learn it to speak your language, doing arithmetric and playing games, shizzle like that.
    Something like this? http://www.nerogame.org/
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  10. Post #50
    Gold Member
    DesolateGrun's Avatar
    July 2008
    6,258 Posts
    I've got it...
    Sperm Wars, a Multiplayer game where you race through many different environments(old and dusty-young and wet) to the egg. Customize your sperm, add weapons and kill your brothers and sisters.
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  11. Post #51
    Gold Member
    Z_guy's Avatar
    July 2005
    591 Posts
    I've got it...
    Sperm Wars, a Multiplayer game where you race through many different environments(old and dusty-young and wet) to the egg. Customize your sperm, add weapons and kill your brothers and sisters.
    We need a Like rating for this thread
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  12. Post #52
    Shotgunz's Avatar
    September 2008
    703 Posts
    A first person game where you're a zombie and you hunt down survivors.

    I'm already making it with C++ and SDL. :3:

    The first 2-D fps that I know of.
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  13. Post #53
    Gold Member
    robmaister12's Avatar
    January 2008
    4,969 Posts
    I was thinking about learning winsocks with a C# program that would very simply send large files directly to another person (you'd have to enter their IP and open a port). It may also be a good project to try my hand at WPF with.

  14. Post #54

    December 2010
    19 Posts
    make a decent minecraft
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  15. Post #55
    a-k-t-w's Avatar
    March 2008
    3,189 Posts
    A first person game where you're a zombie and you hunt down survivors.

    I'm already making it with C++ and SDL. :3:

    The first 2-D fps that I know of.
    A 2D FPS? :crossarms:

    Edited:

    make a decent minecraft
    This. But make it 100% free and open sourced.
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  16. Post #56
    Shotgunz's Avatar
    September 2008
    703 Posts
    A 2D FPS? :crossarms:
    Mhmm. :3:

  17. Post #57
    PiXeN's Avatar
    April 2009
    1,005 Posts
    Mhmm. :3:
    First person implies three dimensions uh
    Unless you have totally no depth in your game, which could get quite annoying

    In your case, it's probably 2.5D

  18. Post #58
    Gold Member
    ZeekyHBomb's Avatar
    June 2006
    3,577 Posts
    First person implies three dimensions uh
    Unless you have totally no depth in your game, which could get quite annoying

    In your case, it's probably 2.5D
    First-person simply implies that you look through the characters eyes.
    That kind of view in a 2D game would be strange and I doubt that Shotgunz meant that, but it's doable. Instead of seeing a 2D picture on your screen, you'd just see a 1D picture and you can only turn in two directions.

  19. Post #59
    Shotgunz's Avatar
    September 2008
    703 Posts
    First person implies three dimensions uh
    Unless you have totally no depth in your game, which could get quite annoying

    In your case, it's probably 2.5D
    What I mean is that it will feature sprites only and use no 3D... well... anything. I'll use my really crappy art skills to make it look as if you're looking down a hallway but you're really just looking at a weirdly drawn sprite. My idea is hard to explain.

  20. Post #60
    Shining_Sabe's Avatar
    August 2007
    677 Posts
    What I mean is that it will feature sprites only and use no 3D... well... anything. I'll use my really crappy art skills to make it look as if you're looking down a hallway but you're really just looking at a weirdly drawn sprite. My idea is hard to explain.
    There have been a lot of games like that. How did you get the idea that this is the first FPS with sprites?

  21. Post #61
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,446 Posts
    Yeah, there's that little, relatively unknown game called... what was it now?

    Oh yeah! DOOM!

  22. Post #62
    Gold Member
    vexx21322's Avatar
    December 2008
    10,579 Posts
    A better version of Circle dock?


    I like circle docks idea, but it is buggy and doesn't have all the features it should.

    To elaborate further on that idea, a shape dock?


    You dock your items, then can draw a shape with your mouse and the icons will line up along that line.