1. Post #121
    Dennab
    February 2011
    46 Posts
    Ok so fuck that kid. Alright guys so I think I found a way to get the models. So does any one want to help me on this? If I get a few models out and into a .zip or a .rar, will any one else help with porting them and so on?
    gmgregster shut the fuck up man you cause trouble with everyone even me and you thought i pirated gmod and l4d2 no i did mr.spongebob shit pants jesus respect us or we wont respect you!
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  2. Post #122
    Spectre1406's Avatar
    October 2010
    11,175 Posts
    You know what to do, people.

    Ignore and don't even try replying.
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  3. Post #123
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    Forever Alone.
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  4. Post #124
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    He admitted that he is a pirate.
    you thought i pirated gmod and l4d2 no I did mr.spongebob shit pants jesus respect us or we wont respect you!
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  5. Post #125

    February 2011
    3 Posts
    If anyone wants to do more tekken characters let me know which ones you want so i can upload the files.
    Hello, Can you upload 307 ?

  6. Post #126
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    Hello, Can you upload 307 ?
    They're not ported or anything. So I doubt you'd know what to do with them.

  7. Post #127

    February 2011
    3 Posts
    They're not ported or anything. So I doubt you'd know what to do with them.
    Of course , I'd like to try.

  8. Post #128
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    Of course , I'd like to try.
    Have fun with that. Lmfao.
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  9. Post #129

    February 2011
    3 Posts
    http://forum.xentax.com/viewtopic.php?f=21&t=3800

    have you people read this forum?
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  10. Post #130
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    We don't need that. We already have the files. They're .bin files. That link the OP had put on that website is a corrupt .rar file. So it's useless. And DELTA gave us the .bin files, and Plasmid is working on 2 models. The one female character that I don't remember whose name it was, and Lars for DELTA.
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  11. Post #131
    Spectre1406's Avatar
    October 2010
    11,175 Posts
    Plasmid is working on Asuka.
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  12. Post #132
    Spectre1406's Avatar
    October 2010
    11,175 Posts
    How was it?

  13. Post #133
    DELTA440's Avatar
    May 2008
    321 Posts
    Hello, Can you upload 307 ?
    yea well heres is data 307 http://www.megaupload.com/?d=RLDKS2QG

  14. Post #134

    April 2011
    1 Posts
    hi guys can someone please give me the data310 and 306 and how can i extract? :)
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  15. Post #135

    August 2011
    25 Posts
    THe megaupload links for Hwoarang don't work any more.
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  16. Post #136

    December 2011
    2 Posts
    Can somebody do an Jin Kazama ??? or got a link ???
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  17. Post #137
    Sora5200's Avatar
    November 2010
    357 Posts
    Can somebody do an Jin Kazama ??? or got a link ???
    Jin it´s already on Gmod & please don´t bump old threads

  18. Post #138
    Mason7's Avatar
    January 2012
    11 Posts
    Hello guys !
    I read those 4 pages.But I didn't understand so mutch, cause I have a realy bad english.^^
    I'm sorry for that but can someone give me the 3ds. data with Texture from this Modell:
    "Alisa Bosconovitch" That would be nice from you :)

    Nice Greats from Germany
    Maçon ;D

  19. Post #139
    GeckoPangolin's Avatar
    November 2011
    6 Posts
    Hello guys !
    I read those 4 pages.But I didn't understand so mutch, cause I have a realy bad english.^^
    I'm sorry for that but can someone give me the 3ds. data with Texture from this Modell:
    "Alisa Bosconovitch" That would be nice from you :)

    Nice Greats from Germany
    Maçon ;D
    You can import Alisa from 312? It would be just fine
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  20. Post #140
    Mason7's Avatar
    January 2012
    11 Posts
    Yeah but how does it work ? I don´t get it... :(

    (Ich sehe das du auch aus Deutschland kommts deshalb frag ich , weißt du was gemeint ist wie man diese Dateien von 312 verschieben kann und was ich dafür bruach um sie zu bekommen , also die 3d dateien ? )

    Grüße Maurer ;)

  21. Post #141
    GeckoPangolin's Avatar
    November 2011
    6 Posts
    Yeah but how does it work ? I don´t get it... :(

    (Ich sehe das du auch aus Deutschland kommts deshalb frag ich , weißt du was gemeint ist wie man diese Dateien von 312 verschieben kann und was ich dafür bruach um sie zu bekommen , also die 3d dateien ? )

    Grüße Maurer ;)
    So, you know 3D max, but doesn't know how to import tekken models?

  22. Post #142
    Mason7's Avatar
    January 2012
    11 Posts
    Jop I dont know how to import tekken models...:/
    Do you know how to do this ?
    And if you know, do you can make a tutorial please.I necessarily need the tekken model of "Alisa" .
    I hope you can help ;)

    Greats Mason :)

  23. Post #143
    GeckoPangolin's Avatar
    November 2011
    6 Posts
    Jop I dont know how to import tekken models...:/
    Do you know how to do this ?
    And if you know, do you can make a tutorial please.I necessarily need the tekken model of "Alisa" .
    I hope you can help ;)

    Greats Mason :)
    Unfortunately i can't to do it. Maybe we should ask author's who was extracted Lili, Jim and other

  24. Post #144
    Mason7's Avatar
    January 2012
    11 Posts
    I have already asked some guys,
    but the one who has extracted Lili and Jim , called @roland714,dont know anymore how to extract.He said that we'll have to ask @DELTA440 , I wait for an answer from him , but there are problems with the time shift o.O
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  25. Post #145
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    I have already asked some guys,
    but the one who has extracted Lili and Jim , called @roland714,dont know anymore how to extract.He said that we'll have to ask @DELTA440 , I wait for an answer from him , but there are problems with the time shift o.O
    I've already asked Delta. He and Roland I believe were working on the whole cast, and they needed someone to help edit existing textures. I've asked Squiddy to help, but I don't know if he talked to Delta at all.

  26. Post #146
    GeckoPangolin's Avatar
    November 2011
    6 Posts
    Don't worry, I thik he will answer you) sometime....)
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  27. Post #147
    Mason7's Avatar
    January 2012
    11 Posts
    Hmmm I hope he will answer soon...
    Does Squiddy know something about the 3d Models from Tekken ?

  28. Post #148
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    Hmmm I hope he will answer soon...
    Does Squiddy know something about the 3d Models from Tekken ?
    Not that I know of, as I've only seen him get stuff from XNALara models that were already made, but he never ported anything from Tekken that's for sure.
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  29. Post #149
    Mason7's Avatar
    January 2012
    11 Posts
    So do you thing he dont can help me getting the model of "Alisa Bosconovitch" ?

  30. Post #150
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    So do you thing he dont can help me getting the model of "Alisa Bosconovitch" ?
    No, according to his Facepunch profile he left 2 comments talking about why he isn't doing any projects, or requests. http://imageshack.us/photo/my-images/812/69957123.png/

    You should wait till Delta answers your message though. He can send you the file that holds a list of characters, including Alisa I'm sure. He did release the files here, but they're dead. So ask him with the one for Alisa, but one thing you should know is that it's a bitch to put the stuff together. Which is why I don't believe Plasmid ever finished the one character he was doing. He also retired. So asking him one do you any good.
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  31. Post #151
    GeckoPangolin's Avatar
    November 2011
    6 Posts
    Lol.... it's a pity
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  32. Post #152
    Mason7's Avatar
    January 2012
    11 Posts
    I'm sry for him ;(

  33. Post #153
    Gold Member
    plasmid's Avatar
    October 2009
    2,551 Posts
    I'm sry for him ;(
    why?
    and I know how to port from tekken but I cant find the script used to extract the files from the ps3, you use noesis to open those files and view them as well as extract them, the reason I never finished the port of alisa I was doing is cause it had way to many bones for source to support, along with how much work it takes to clean the mesh up, ill upload the folder containing alisa and some others just gimmie a sec since its 380 MB
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  34. Post #154
    Mason7's Avatar
    January 2012
    11 Posts
    Wow thank you dear! ^^
    But what do you mean with noesis ?And if you will get know the script , cann you surcrippe how to extrakt ?

    Greats Mason

  35. Post #155
    Gold Member
    plasmid's Avatar
    October 2009
    2,551 Posts
    http://www.mediafire.com/?d99q06ih2i7p5
    http://oasis.xentax.com/index.php?content=downloads
    use that program to open the files and view them, and also export them.
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  36. Post #156
    Mason7's Avatar
    January 2012
    11 Posts
    If i could like your post i would do ! xD
    Big thank you dear!!1000 x Thanks!! :DD

    Mit freundlichen Grüßen Maurer ;)
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  37. Post #157
    DELTA440's Avatar
    May 2008
    321 Posts
    i can try re uploading any of the dead links

    Edited:

    why?
    and I know how to port from tekken but I cant find the script used to extract the files from the ps3, you use noesis to open those files and view them as well as extract them, the reason I never finished the port of alisa I was doing is cause it had way to many bones for source to support, along with how much work it takes to clean the mesh up, ill upload the folder containing alisa and some others just gimmie a sec since its 380 MB
    and wtf plasmid you coulda asked me or roland for the script and you dont need the ps3 version the xbox360 version works fine and also 3dsmax 2011 keeps the texture paths so you can litteraly drag and drop and it will go to the right parts mostly without the need of manipulation or editing, and the bone script roland has and i have it somewhere just have to find it. roland has 4 tekken models in gmod so i know the bones arent the issue that can be fixed WITHOUT RE RIGGING,

    Edited:

    Also GM gregster squiddy hasnt talked to me yet

  38. Post #158
    Gold Member
    GMgregster's Avatar
    July 2008
    1,994 Posts
    i can try re uploading any of the dead links

    Edited:

    and wtf plasmid you coulda asked me or roland for the script and you dont need the ps3 version the xbox360 version works fine and also 3dsmax 2011 keeps the texture paths so you can litteraly drag and drop and it will go to the right parts mostly without the need of manipulation or editing, and the bone script roland has and i have it somewhere just have to find it. roland has 4 tekken models in gmod so i know the bones arent the issue that can be fixed WITHOUT RE RIGGING,

    Edited:

    Also GM gregster squiddy hasnt talked to me yet
    Yea he's been dead for at least 2 weeks or more. He's dealing with Malware attacks, and decided to give the internet a rest :p. I'll try to find someone else that could possibly help, although if you send me like an example of what you need help(Like the texture that needs fixing and details of how you want it to be) then I could possibly maybe try. I'll still look for someone though.
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  39. Post #159
    Gold Member
    plasmid's Avatar
    October 2009
    2,551 Posts
    i can try re uploading any of the dead links

    Edited:

    and wtf plasmid you coulda asked me or roland for the script and you dont need the ps3 version the xbox360 version works fine and also 3dsmax 2011 keeps the texture paths so you can litteraly drag and drop and it will go to the right parts mostly without the need of manipulation or editing, and the bone script roland has and i have it somewhere just have to find it. roland has 4 tekken models in gmod so i know the bones arent the issue that can be fixed WITHOUT RE RIGGING,

    Edited:

    Also GM gregster squiddy hasnt talked to me yet
    what do you mean wtf plasmid? originally I found the script through browsing on xentax and spent the time extracting everything. does it matter if is xbox or ps3 if both versions work? its actually easier with ps3. the person wanting the model was using cinema 4d.
    and finally roland also said he didn't use certain meshes because of how many bones they contained, he used a certain hair style on lilly because the long hair had to many bones.

  40. Post #160
    fharen's Avatar
    September 2011
    165 Posts
    atlast. This thread moves on,..
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