1. Post #1
    Sivics's Avatar
    September 2007
    1,419 Posts

    I need a level designer, PM me if you're interested.
    If you want to help with update on the graphics go to this thread

    I have recreated this game 2 times and this is the third attempt at trying to finish HLnano (Half Life nano). The graphics have totally changed from last time and the gameplay style as well. It is basically a 2D, Low pixel sidescroller of the half life series. The game is being created in Constuct.

    It will start off in Black Mesa and further take ideas from the rest of the series.

    Feel free to point out any bugs or suggestions.

    [release]
    Download
    Latest Version
    [/release]

    [release]
    Controls:
    Attack: X
    Switch weapon: C
    Toggle hat: Z
    Move: Left and right arrows
    Jump: Up arrow
    Sprint: Shift
    Menu: Escape
    Use: Space

    Tips
    * Damage the barnacle tongue with crowbar or pistol to kill it
    * If a headcrab touches the barnacle tongue when attacking you, the barnacle will eat it
    * Use shift and jump to just further distance
    * Use the freeze cannon to freeze metal crates or enemies and use crowbar to break them

    [/release]

    [release]
    Media

    video

    trailer made by Hanibal
    Review
    Screenshots
    Current:



    [/release]
    [release]
    Known Bugs:
    Boxes sometimes glitch

    Update News:
    Release 15:
    Timer now starts when you walk through the door
    GUI and menu all new and shiny
    added controls help in the menu
    Fall damage
    Headcrabs
    Checkpoint system
    Can shoot barncles tongue
    Level layout and graphics have been changed
    Added Start menu
    Freeman can wear a santa hat (Toggle hat with Z once collected)
    Added Freeze Cannon
    Freeze Cannon can destrong metal crates
    Added health kits

    Bug fixes:
    Zombies now don't randomly stop
    Fixed health station healing you after death
    Fixed ladder death bug
    Timer now resets after you die
    Fix zombies not dying in lava
    [/release]

    [release]
    Team members
    Sivics (Me): Programmer, graphics and level design
    Healthpoint: Sounds
    Tinter: Graphics
    FFStudios: Multiplayer programming
    (Still not filled yet): Level design
    Doomish: Head Beta tester
    [/release]

    [release]
    Download
    Latest Version
    [/release]
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  2. Post #2
    Gold Member
    lockdown6's Avatar
    August 2008
    5,664 Posts
    it's too pixelated, I know that's the theme but it just looks bad

    Edited:

    in my opinion.
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  3. Post #3
    BmB
    Gold Member
    BmB's Avatar
    August 2008
    8,569 Posts
    It's funny because pixelated old games were never meant to be pixely that was just the technology. It's only on flatpanels and upscaled with nearest neighbor they really start to look pixelated.
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  4. Post #4
    Gold Member
    DudeGuyKT's Avatar
    July 2009
    12,859 Posts
    Man, I've been waiting for this game since you first started it. Glad to see it isn't abandoned!

  5. Post #5
    CJF
    PieClock's Avatar
    August 2006
    16,086 Posts
    Only thing bothering me is the blurry hud text.
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  6. Post #6
    Sivics's Avatar
    September 2007
    1,419 Posts
    Only thing bothering me is the blurry hud text.
    That's been fixed in the next update.
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  7. Post #7
    Gold Member
    Darkslicer's Avatar
    January 2006
    5,010 Posts
    I want to play this when it's finished and with lots of levels! For maximum experience :buddy: Looks great!

  8. Post #8
    Verdana's Avatar
    December 2010
    454 Posts
    it's too pixelated, I know that's the theme but it just looks bad

    Edited:

    in my opinion.
    Agree'd.
    Pixely-ness goes too far when it becomes hard to tell what is what.

    Maybe get someone who is talented with making detailed pixel characters. (You guys get what I mean, where instead of the "pixels" being 4x4 as yours appear to be, they should be drawn finer, with even a 1px brush.
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  9. Post #9
    Gold Member
    Meller Yeller's Avatar
    June 2010
    10,300 Posts
    Yeah someone who's never played Half-Life would have no idea what the hell is going on with this game.
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  10. Post #10
    Asrue2's Avatar
    February 2009
    1,724 Posts
    Shit, I remember this. I remember summer days in the Teamspeak waiting for the latest release. Good to know you're carrying it on!
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  11. Post #11
    Gold Member
    Eric95's Avatar
    January 2009
    4,782 Posts
    Isn't this from the GG2 forums?

  12. Post #12
    Gold Member
    johan svensk's Avatar
    November 2008
    2,944 Posts
    You should make it in the same style as that Halo 2d and not so pixelated.

  13. Post #13
    Sivics's Avatar
    September 2007
    1,419 Posts
    Isn't this from the GG2 forums?
    I don't think I've ever posted it there.

  14. Post #14
    BmB
    Gold Member
    BmB's Avatar
    August 2008
    8,569 Posts
    I think if you want to do the pixel style, you should look at N which does it very well without looking ugly or too small or anything.

  15. Post #15
    Gold Member
    doommarine23's Avatar
    December 2005
    7,532 Posts
    I am decent at pixel art, I might try making you a gordon.

    No promises.
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  16. Post #16
    Voted Facepunch's Most Beautiful
    bepassley's Avatar
    October 2006
    19,202 Posts
    2d pixelated indie games are the ~future~
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  17. Post #17
    Gold Member
    knutmora's Avatar
    November 2007
    3,082 Posts
    It could atleast have a little higher resolution.
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  18. Post #18
    Gold Member
    sami-elite's Avatar
    May 2007
    3,810 Posts
    It misses the halflife atmosphere.

  19. Post #19
    Gold Member
    PaChIrA's Avatar
    October 2008
    8,769 Posts

    Reminds me of this.
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  20. Post #20
    Emi Waifu 2011 <3
    IMoo's Avatar
    November 2010
    1,758 Posts
    How do i beat the first level I'm so confused :(

  21. Post #21
    Gold Member
    Eric95's Avatar
    January 2009
    4,782 Posts
    I don't think I've ever posted it there.
    Gang Garrison 2?

  22. Post #22
    equalize, distort, equalize
    healthpoint's Avatar
    March 2007
    5,020 Posts
    It misses the halflife atmosphere.
    Well it isn't done yet, we'll get to that eventually. :)

  23. Post #23
    Sivics's Avatar
    September 2007
    1,419 Posts
    Gang Garrison 2?
    Yea I know the forum, I'm pretty sure I don't have an account.

  24. Post #24
    Scar's Avatar
    September 2010
    4,165 Posts
    Can someone post the controls?

  25. Post #25
    Sivics's Avatar
    September 2007
    1,419 Posts
    Haha oops I thought they were in the thread.

    Controls:
    Attack: X
    Switch weapon: Z
    Move: Left and right arrows
    Jump: Up arrow
    Sprint: Shift
    Menu: Escape
    Use: Space

  26. Post #26
    Gold Member
    knutmora's Avatar
    November 2007
    3,082 Posts

    Reminds me of this.
    I'll rather play that.
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  27. Post #27
    Gold Member
    Tinter's Avatar
    March 2008
    7,202 Posts
    This is awesome, can't wait until it's a full game.

  28. Post #28
    Gold Member
    Take_Opal's Avatar
    November 2007
    11,205 Posts
    Codename: Gordon > This
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  29. Post #29
    Gold Member
    Doomish's Avatar
    June 2009
    14,796 Posts
    Codename: Gordon > This
    Codename Gordon doesn't even play through the Half-Life 2 story. It's just "hey you're Gordon in 2D instead of 3D go fix that this plot sucks". This game is going to be a full devolution of Half-Life.
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  30. Post #30
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,335 Posts
    I like how it looks, personally. It's cute.

    My main gripes are the controls feel a tad awkward, and how do you get past the barnacles without them damaging you?
    You can wait for them to drag you up and then hit them with the crowbar, but you still lose enough health that you can't beat the first level doing it that way.

  31. Post #31
    Sivics's Avatar
    September 2007
    1,419 Posts
    I like how it looks, personally. It's cute.

    My main gripes are the controls feel a tad awkward, and how do you get past the barnacles without them damaging you?
    You can wait for them to drag you up and then hit them with the crowbar, but you still lose enough health that you can't beat the first level doing it that way.
    I think I've fixed the controls in the next version and to get past the barnacles you crowbar their tongue.

  32. Post #32
    Gold Member
    Eric95's Avatar
    January 2009
    4,782 Posts
    This actually looks cool.

  33. Post #33
    Dennab
    November 2009
    2,472 Posts
    You could make it so the characters have a higher resolution than the scenery, it doesn't make much of a difference and it looks better.

  34. Post #34
    Gold Member
    BackwardSpy's Avatar
    May 2008
    6,335 Posts
    I think I've fixed the controls in the next version and to get past the barnacles you crowbar their tongue.
    Aha, didn't think of that :P

  35. Post #35
    Sivics's Avatar
    September 2007
    1,419 Posts
    Aha, didn't think of that :P
    You will also be able to shoot the tongue in the next update.

  36. Post #36
    BmB
    Gold Member
    BmB's Avatar
    August 2008
    8,569 Posts
    FYI he didn't think of it because it was unintuitive, this is not good design yes.
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  37. Post #37
    Sivics's Avatar
    September 2007
    1,419 Posts
    I am decent at pixel art, I might try making you a gordon.

    No promises.
    That would be great.

    I will be increasing the resolution however not in time for the christmas update.

  38. Post #38
    I regularly throw pity parties.
    A B.A. Survivor's Avatar
    August 2010
    12,153 Posts
    That would be great.

    I will be increasing the resolution however not in time for the christmas update.
    I look forward to it.

  39. Post #39
    Gold Member
    Thereddragon's Avatar
    December 2009
    6,096 Posts
    Great so far mate
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  40. Post #40
    Sivics's Avatar
    September 2007
    1,419 Posts
    FYI he didn't think of it because it was unintuitive, this is not good design yes.
    I don't know how I could make it more intuitive.