1. Post #1
    Lord_Ragnarok's Avatar
    July 2009
    2,096 Posts
    I'm a holy paladin healer. I don't know if I'm not stacking enough intellect or what, but it seems like ever since 84, I've been running out of mana if I've been healing enough to keep tanks afloat. I've been using the holy power spells and cooldowns, but it seems like it's always right on edge. Is there something wrong that I'm doing?
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  2. Post #2
    spanaren's Avatar
    September 2009
    5,047 Posts
    Intellect only gives you a bigger mana pool, which is nice, but it's spirit you'll want if you wanna last longer in longer fights.
    Spirit gives you Mp5.
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  3. Post #3
    Gold Member
    kenji's Avatar
    September 2006
    8,780 Posts
    Yeah, the mana costs jump up around 84/85 to fit to the Cataclysm healer model, Spirit is now a mana regen stat, you should be carefully monitoring the mana cost of spells and what you're casting

  4. Post #4
    spanaren's Avatar
    September 2009
    5,047 Posts
    Yeah, the mana costs jump up around 84/85 to fit to the Cataclysm healer model, Spirit is now a mana regen stat, you should be carefully monitoring the mana cost of spells and what you're casting
    It always was a mana regen stat. vv
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  5. Post #5
    Gold Member
    KingLouis's Avatar
    May 2005
    197 Posts
    A good thing to remember about healing is that you're still doing your job if somebody is alive. It's okay to be down towards 10% or 20%, just know when the damage is coming.
    Think of overhealing as a waste of mana. If you heal a tank for 12000 but he's only missing 2400, you're only using 20% of the mana cost you used to get that heal out.
    Get a little bit more spirit, and learn to feel around the damage mechanics of boss fights.
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  6. Post #6
    Gold Member
    Eluveitie's Avatar
    November 2009
    14,423 Posts
    Blizzard decided to make healers have to watch their mana. This weeds out the baddies from the people who know what they're doing.

  7. Post #7
    Allah Akbar! Allah Akbar! Allah Akbar!
    JerryK's Avatar
    April 2006
    15,903 Posts
    lol you're running out of mana as a holy pally

    try playing a priest scrub
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  8. Post #8
    Lord_Ragnarok's Avatar
    July 2009
    2,096 Posts
    A good thing to remember about healing is that you're still doing your job if somebody is alive. It's okay to be down towards 10% or 20%, just know when the damage is coming.
    Think of overhealing as a waste of mana. If you heal a tank for 12000 but he's only missing 2400, you're only using 20% of the mana cost you used to get that heal out.
    Get a little bit more spirit, and learn to feel around the damage mechanics of boss fights.
    Yeah, people were yelling at me, and I was trying to explain why I couldn't keep everyone at 100% at all times. I get comments like "im sorry but i shouldn be clenching my buttcheeks on a normal," and other stuff like that. Blizzard has made being a healer a socially awkward experience.

  9. Post #9
    Gold Member
    Eluveitie's Avatar
    November 2009
    14,423 Posts
    Being a healer was always socially awkward. You get blamed for everything. Except for aggro.
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  10. Post #10
    Gold Member
    Dennab
    January 2005
    4,680 Posts
    lol you're running out of mana as a holy pally

    try playing a priest scrub
    don't get your panties in a twist just because blizz hates priests
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  11. Post #11
    Allah Akbar! Allah Akbar! Allah Akbar!
    JerryK's Avatar
    April 2006
    15,903 Posts
    seriously though, read the holy pally thread on elitistjerks, learn more about the changes and learn which spells to use when so you can heal effectively

  12. Post #12
    Gold Member
    Lijitsu's Avatar
    September 2009
    7,928 Posts
    Being a healer was always socially awkward. You get blamed for everything. Except for aggro.
    Pretty much. The only few times I've had trouble healing a tank and people have said it's his fault is usually when I have more HP than he does.

  13. Post #13
    ventnor's Avatar
    April 2010
    2,601 Posts
    It always was a mana regen stat. vv
    But it was horrible for holy paladins in Wrath.

  14. Post #14
    Dennab
    October 2010
    12,274 Posts
    i ran out of mana pretty fast healing my dungeons while leveling +80 and the first heroics

    im a druid though so i utilized all my cc's and thing and basically drank only before each boss

  15. Post #15
    Gold Member
    kenji's Avatar
    September 2006
    8,780 Posts
    It always was a mana regen stat. vv
    it was a health regen stat for tanks very first vv

  16. Post #16
    Dennab
    October 2010
    12,274 Posts
    it was a health regen stat for tanks very first vv
    yeah right

  17. Post #17
    I AM A BIG BABY
    Dennab
    December 2007
    3,224 Posts
    and intellect also used to make you skill-up your weapons faster
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  18. Post #18
    Gold Member
    Bignut_Squirrel's Avatar
    February 2005
    258 Posts
    and intellect also used to make you skill-up your weapons faster
    I stacked the shit out of Intel when I was leveling my rogue. Top DPS every time.

  19. Post #19
    Allah Akbar! Allah Akbar! Allah Akbar!
    JerryK's Avatar
    April 2006
    15,903 Posts
    first then i did when making an alt was run to the nearest city, get some money from my main, then buy all the weapon trainings for my class
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  20. Post #20
    Jaykin' Bacon: Episode Three
    Jimbomcb's Avatar
    February 2005
    22,606 Posts
    i ran out of mana pretty fast healing my dungeons while leveling +80 and the first heroics

    im a druid though so i utilized all my cc's and thing and basically drank only before each boss
    all your "cc's"? do you even know what that means

    Edited:

    i don't know if it is this way for paladins, i know it is for priests and druids though so go figure. all the shit below is about priests and druids.

    in my experience of the new cata healing shit, there's usually 2 main healing spells, a few HoTs you want to keep up and a few extra abilities.

    you'll have 2 main healing spells, both have same cast time but vary on mana and healing done, for example noursh/heal, not much mana but doesn't heal an awful lot, greater heal/healing touch, uses a lot of mana and heals for a reasonable amount. in terms of tank healing, the low mana low healing spells are generally intended to be cast pretty much all the time (as shown by talents, DISC priest specs for heal to reduce weakened soul duration, druids nourish to keep lifebloom rolling), the more expensive heals being intended for heavier damage phases. they also usually have a more expensive oh shit button (regrowth and flash heal, heals something in between the cheap and expensive heals for a high mana cost but short cast time).

    i don't know if you can draw any similarities to holy pala healing but generally, make sure you are by default using your lower mana lower healing spell to keep everyone topped off, feeling free to use your bigger healing more expensive spell on intervals when there's more damage, using cooldowns as necessary. healing is a lot less snappy than it used to be so it's a lot less down to speed and more about spell choices and in return mana management. in wrath a lot of it was down to snappy heals etc, it's now a lot more about knowing what spell you should cast in your current situation. i'm not great at explaining things.
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  21. Post #21
    Allah Akbar! Allah Akbar! Allah Akbar!
    JerryK's Avatar
    April 2006
    15,903 Posts
    honestly if you have a half decent group and some CC no one should be taking too much damage

    use holy shock when it's up and spam holy light, those 2 combined with a 3 HP WoG is enough for 90% of the crap in heroics

    holy light procs daybreak giving you 2 holy shocks in a row, and holy shock procs whatever it's called that makes your next holy light or divine light a much shorter cast, and both of them proc A LOT

    right there you have a crapload of heals going out for a decently low mana cost, and each holy shock gives you 1 HP so pop a WoG whenever you have 3 HP

    oh and make sure you're using Seal of Insight and spamming judgement as possible, if you have to target the person you wanna heal then you're doing it wrong. personally i also like to autoattack whatever target my tank is attacking if he's not taking a bunch of damage at the time

    if you're having mana problems past that then there's either 3 things wrong:

    A: you're bad and you don't know how to play your class
    B: your tank is bad and is wearing cloth
    C: your DPS keeps standing in crap

    it's only one of the 3 so just choose what it is, find a fix, and move on

  22. Post #22
    Gold Member
    Shanto's Avatar
    January 2007
    1,017 Posts
    I was playing my new 85 priest and just got the gear to do HC's, got stonecore I couldn't heal past the first boss.

  23. Post #23
    Allah Akbar! Allah Akbar! Allah Akbar!
    JerryK's Avatar
    April 2006
    15,903 Posts
    um why

    on slabhide only the tank should be taking any damage, on the big dude everyone only takes a little damage, and on the last chick once again pretty much only the tank should be taking damage

  24. Post #24
    Dennab
    October 2010
    12,274 Posts
    all your "cc's"? do you even know what that means
    there's a lot of it. roots, hibernate, cyclone. cyclone not so often, but roots and hibernate everytime i get the chance. helps me to get through with healing with much more ease believe me
    also dots, 3x FF and free wrath casts!

    and the way i heal is basically; 3x lifebloom and reju. also regrowth for fast directheal+hot, then swiftmend for fast direct heals too and the effloresence+wildgrowth for even better aoe heal

    nourish and healingtouch.. i hardly ever cast those. sometimes NS+HT but NS is useful for maybe roots/hibernate at a times, not really strong talent anyway.
    lifebloom is so cheap spell you don't need nourish to keep it rolling. usually i let it bloom too, same time with swiftmend it heals a bunch. also i dont seem to go oom by "spamming" lifebloom. and this all is solo healing in hc dungeons, in raids it'll be even easier with more healers.
    healed baradin hold 10man with a pala healer, no problems at all if it even counts lol

    if i were a paladin i would use repentance in every pull and just cast flash of lights or holy lights dunno how it goes for paladins.. anyway

  25. Post #25
    Gold Member
    Glent's Avatar
    August 2008
    2,894 Posts
    there's a lot of it. roots, hibernate, cyclone. cyclone not so often, but roots and hibernate everytime i get the chance. helps me to get through with healing with much more ease believe me
    also dots, 3x FF and free wrath casts!

    and the way i heal is basically; 3x lifebloom and reju. also regrowth for fast directheal+hot, then swiftmend for fast direct heals too and the effloresence+wildgrowth for even better aoe heal

    nourish and healingtouch.. i hardly ever cast those. sometimes NS+HT but NS is useful for maybe roots/hibernate at a times, not really strong talent anyway.
    lifebloom is so cheap spell you don't need nourish to keep it rolling. usually i let it bloom too, same time with swiftmend it heals a bunch. also i dont seem to go oom by "spamming" lifebloom. and this all is solo healing in hc dungeons, in raids it'll be even easier with more healers.
    healed baradin hold 10man with a pala healer, no problems at all if it even counts lol

    if i were a paladin i would use repentance in every pull and just cast flash of lights or holy lights dunno how it goes for paladins.. anyway
    lifebloomx3 + nourish is your main heal.

    Nourish replenishes lifebloom and gives you replenishment. You only ever need your other heals if you're putting a quick rejuvenation on DPS or in big fights where tank or everyone is taking more damage.

    Also, repentance is a retribution talent.

  26. Post #26
    Gold Member
    GetBent's Avatar
    August 2006
    6,962 Posts
    um why

    on slabhide only the tank should be taking any damage, on the big dude everyone only takes a little damage, and on the last chick once again pretty much only the tank should be taking damage
    Keyword is "should" in your sentence.

  27. Post #27
    Dennab
    October 2010
    12,274 Posts
    lifebloomx3 + nourish is your main heal.

    Nourish replenishes lifebloom and gives you replenishment. You only ever need your other heals if you're putting a quick rejuvenation on DPS or in big fights where tank or everyone is taking more damage.

    Also, repentance is a retribution talent.
    well casting lifebloom gives replenishment afaik and lifebloom is a very cheap spell anyway don't really matter if you let it bloom unless in a situation where tank takes a lot of dmg and your hots just expired
    also wtf rejuvenation is like the best healing there is, i keep it on tank all the time, and you can give it to all group members when aoe is coming. also tree of life + keep lifeblooms on multiple people if needed!

  28. Post #28
    Gold Member
    Glent's Avatar
    August 2008
    2,894 Posts
    well casting lifebloom gives replenishment afaik and lifebloom is a very cheap spell anyway don't really matter if you let it bloom unless in a situation where tank takes a lot of dmg and your hots just expired
    also wtf rejuvenation is like the best healing there is, i keep it on tank all the time, and you can give it to all group members when aoe is coming. also tree of life + keep lifeblooms on multiple people if needed!
    Nourish is a better way to keep lifebloom going because the extra healing, since it's only slightly more mana expensive than lifebloom. You also have the benefit of your mastery in that.

    Also, you don't need rejuvenation for anything but big fights. It's not worth putting on if lifebloom+nourish is doing fine.

  29. Post #29
    Gold Member
    Itszutak's Avatar
    June 2008
    3,515 Posts
    Every group I've ever been in for stonecore has failed to get past corboros. Every single one.

  30. Post #30
    Gold Member
    Eluveitie's Avatar
    November 2009
    14,423 Posts
    Every group I've ever been in for stonecore has failed to get past corboros. Every single one.
    Wrath babies?
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  31. Post #31
    ventnor's Avatar
    April 2010
    2,601 Posts
    I don't get whats supposedly so hard about the Stonecore it's really easy.

  32. Post #32
    Re-y-tard's Avatar
    July 2009
    610 Posts
    I'm having trouble healing on my druid. :/ I dont really have mana issues but it feels like my heals just don't cut it. Unless I spam regrowth, but then I get mana issues. I keep up Lifebloom AND Rejuvenation on the tank at all times but they still drop way to fast most of the times. Either they aren't using their damage reduction skills or I'm to weak.

    http://eu.battle.net/wow/en/characte...ls/mugi/simple
    I've only managed to heal through 2 heroics, but then the group knew the fuck they were doing and could take one or two wipes.

    I'm pretty new to healing so it might just be inexperience but I use almost every button I have ffs.

    Sorry to hijack your thread OP but your question has already been answered. Moar spirit.

  33. Post #33
    Gold Member
    Glent's Avatar
    August 2008
    2,894 Posts
    I'm having trouble healing on my druid. :/ I dont really have mana issues but it feels like my heals just don't cut it. Unless I spam regrowth, but then I get mana issues. I keep up Lifebloom AND Rejuvenation on the tank at all times but they still drop way to fast most of the times. Either they aren't using their damage reduction skills or I'm to weak.

    http://eu.battle.net/wow/en/characte...ls/mugi/simple
    I've only managed to heal through 2 heroics, but then the group knew the fuck they were doing and could take one or two wipes.

    I'm pretty new to healing so it might just be inexperience but I use almost every button I have ffs.

    Sorry to hijack your thread OP but your question has already been answered. Moar spirit.
    Why do you have glyph of healing touch when you don't have Nature's Swiftness?

    Apart from that, keep a few things in mind: In HCs, you will need to CC on larger pulls. Your tank also has to be good and the focus of your intelligence. Keep lifebloom and nourish rolling and only pop rejuvenation on bigger pulls, followed by a swiftmend (since rejuvenate on it's own doesn't kick in as fast). You should only really need to use regrowth on boss fights. Also, you can switch out Nourish with Healing Touch if the tank is taking more damage, since they both keep lifebloom rolling.

    The only other thing I can think of is gear.

  34. Post #34
    Vox
    Vox's Avatar
    November 2009
    254 Posts
    It's dodgy untill you're well geared 85

  35. Post #35
    Re-y-tard's Avatar
    July 2009
    610 Posts
    Why do you have glyph of healing touch when you don't have Nature's Swiftness?

    Apart from that, keep a few things in mind: In HCs, you will need to CC on larger pulls. Your tank also has to be good and the focus of your intelligence. Keep lifebloom and nourish rolling and only pop rejuvenation on bigger pulls, followed by a swiftmend (since rejuvenate on it's own doesn't kick in as fast). You should only really need to use regrowth on boss fights. Also, you can switch out Nourish with Healing Touch if the tank is taking more damage, since they both keep lifebloom rolling.

    The only other thing I can think of is gear.
    I used to have Nature's Swiftness but I rarely used it.

  36. Post #36
    Dennab
    October 2010
    12,274 Posts
    Nourish is a better way to keep lifebloom going because the extra healing, since it's only slightly more mana expensive than lifebloom. You also have the benefit of your mastery in that.

    Also, you don't need rejuvenation for anything but big fights. It's not worth putting on if lifebloom+nourish is doing fine.
    i cant believe you are saying that.. omg.

    also; mastery?

    i would never get mastery on my druid. all i want is stamina, stamina and stamina + haste and spellpower(int). maybe some spellpene too

    you are not a true druid
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  37. Post #37
    Gold Member
    Aurain's Avatar
    June 2005
    6,201 Posts
    Most tanks benefit greatly from Mastery. Not sure it's true of druids but it wouldn't surprise me.

    so yes, if druid tanks get use from mastery, true druids use mastery.

  38. Post #38
    Dennab
    October 2010
    12,274 Posts
    he was talking about healing.. as far as i can tell, mastery adds power to direct heals for resto druids, as in, healing touch, nourish etc on hotted targets. I say, fuck that

  39. Post #39
    Gold Member
    Glent's Avatar
    August 2008
    2,894 Posts
    i cant believe you are saying that.. omg.

    also; mastery?

    i would never get mastery on my druid. all i want is stamina, stamina and stamina + haste and spellpower(int). maybe some spellpene too

    you are not a true druid
    when did i say to stack mastery

    Edited:

    are you dumb

  40. Post #40
    Re-y-tard's Avatar
    July 2009
    610 Posts
    he was talking about healing.. as far as i can tell, mastery adds power to direct heals for resto druids, as in, healing touch, nourish etc on hotted targets. I say, fuck that
    From what I've read it's quite viable if you're a tank-healer.